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Uh-oh, now you've gone and done it, you volunteered to do a science fair project. Don't sweat it, presenting at a science fair can be a lot of fun. Just remember, the science fair is for your benefit. It's your chance to show that you understand the scientific method and how to apply it. Also, it's an opportunity for you to delve more deeply into a topic you're interested in. Quite a few scientists, including a few Nobel laureates, claim that they had their first major breakthrough while researching a science fair project. And besides, a good science fair project can open a lot of doors academically and professionally--but you already knew that. Stuck on what to do for your science project? This easy-to-follow guide is chock-full of more than 50 fun ideas and experiments in everything from astronomy to zoology. Your ultimate guide to creating crowd-pleasing displays, it shows you everything you need to know to: * Choose the best project idea for you * Make sure your project idea is safe, affordable, and doable * Research, take notes, and organize your facts * Write a clear informative research paper * Design and execute your projects * Ace the presentation and wow the judges Science fair guru Maxine Levaren gives walks you step-by-step through every phase of choosing, designing, assembling and presenting a blue ribbon science fair project. She gives you the inside scoop on what the judges are really looking for and coaches you on all the dos and don'ts of science fairs. And she arms you with in-depth coverage of more than 50 winning projects, including: * Projects involving experiments in virtually every scientific disciplines * Computer projects that develop programs to solve a particular problem or analyze system performance * Engineering projects that design and build new devices or test existing devices to compare and analyze performance * Research projects involving data collection and mathematical analysis of results Your complete guide to doing memorable science projects and having fun in the process, Science Fair Projects For Dummies is a science fair survival guide for budding scientists at every grade level.
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Seitenzahl: 362
Veröffentlichungsjahr: 2011
by Maxine Levaren
Science Fair Projects For Dummies®
Published byWiley Publishing, Inc.111 River St.Hoboken, NJ 07030-5774www.wiley.com
Copyright © 2009 by Wiley Publishing, Inc., Indianapolis, Indiana
Published simultaneously in Canada
No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning, or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, 978-750-8400, fax 978-750-4744. Requests to the Publisher for permission should be addressed to the Legal Department, Wiley Publishing, Inc., 10475 Crosspoint Blvd., Indianapolis, IN 46256, 317-572-3447, fax 317-572-4447, or e-mail [email protected]
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Library of Congress Control Number: 2002110317
ISBN: 978-0-7645-5460-5
Manufactured in the United States of America
10 9 8 7 6
Maxine Levaren, is a Jill of all trades, who’s worked as a writer, teacher, software developer, personal success coach, and consultant (not necessarily in that order).
In a former life, she was a science fair mom and cheerleader for a project involving 30 mice (back when working with live animals was easier). That experience paved the way for her career as an author of science fair project books. Maxine has also published works on computers and travel and lifestyle issues. She lives in San Diego with Senji and Bandit, her two dogs.
To my mom, Jean Haren.
Bravo to all the exhibitors at the Greater San Diego Science and Engineering Fair, who gave me so many great projects to choose from. Most especially, I want to give a big hand to the students who graciously allowed me to use their projects in this book.
Thanks also to my agent, Matt Wagner at Waterside Productions, who played matchmaker between Wiley Publishing, Inc. and me. Kudos to the editors at Wiley: Tracy Boggier who helped birth this project and Allyson Grove who nurtured it throughout its development. And a special vote of gratitude to Shirley Parrish, Director of the Management Committee of the Greater San Diego Science and Engineering Fair, who served as technical editor for this book, keeping me on the scientific straight and narrow.
Appreciation to my supporters and fans, Kathie Wickstrand Gahen, my coach, and Patricia Dibsie, fellow writer, best friend, and “partner in crime.”
Loving thanks to my awesome sons, Michael Bruce Iritz and Stuart Allen Iritz, whose science fair projects got me started on this path.
We’re proud of this book; please send us your comments through our Dummies online registration form located at www.dummies.com/register/.
Some of the people who helped bring this book to market include the following:
Acquisitions, Editorial, and Media Development
Project Editor: Allyson Grove
Acquisitions Editor: Tracy Boggier
Copy Editors: Robert Annis, Chad R. Sievers
Technical Editor: Shirley Parrish
Senior Permissions Editor: Carmen Krikorian
Editorial Assistant: Carol Strickland
Cartoons: Rich Tennant, www.the5thwave.com
Composition Services
Project Coordinator: Nancee Reeves
Layout and Graphics: Carrie Foster, Kristin McMullan, Erin Zeltner
Proofreaders: Laura Albert, Andy Hollandbeck, Aptara
Indexer: Aptara
Publishing and Editorial for Consumer Dummies
Diane Graves Steele, Vice President and Publisher, Consumer Dummies
Joyce Pepple, Acquisitions Director, Consumer Dummies
Kristin A. Cocks, Product Development Director, Consumer Dummies
Michael Spring, Vice President and Publisher, Travel
Brice Gosnell, Publishing Director, Travel
Suzanne Jannetta, Editorial Director, Travel
Publishing for Technology Dummies
Andy Cummings, Vice President and Publisher, Dummies Technology/General User
Composition Services
Gerry Fahey, Vice President of Production Services
Debbie Stailey, Director of Composition Services
Title
Introduction
About This Book
How to Use This Book
Conventions Used in This Book
Foolish Assumptions
How This Book Is Organized
Icons Used in This Book
Part I : A Magical Mystery Tour of Science Fair Projects
Chapter 1: Science Fair Projects 101: Discovering What They’re All About
Explaining What’s Involved in a Science Fair
Finding the Best Project for You
Investigating and Reporting Background Information
Doing Your Project
Putting Your Best Foot Forward: Presenting Your Work
Exhibiting at the Science Fair
Chapter 2: Getting the Skinny on Science Fair Projects (And How They Can Help You)
Identifying the Benefits of a Science Fair Project
Simplifying the Task: Breaking Your Project into Manageable Pieces
Getting the Most from Your Science Project
Chapter 3: Tackling and Categorizing Your Projects
Exploring Four Ways to Do a Science Project
Running Down the Official ISEF Project Categories
Part II : Choosing a Project and Getting Started
Chapter 4: What’s the Big Idea? Finding a Project Topic
Using What You’re Studying in Class (And Not Just Science Class!)
Getting Inspiration from Media Sources
Cultivating Ideas from Current Events and Issues
Doing Your Own Thing: Parlaying Personal Interests
Talking to Friends and Family
Building on a Previous Project
Applying the Acid Test: Can I Really Do This Project?
Chapter 5: Getting the 4-1-1: Information Please!
Following the Trail: Finding the Info You Need
Tracking and Crediting Sources
Writing It Down: Note-taking 101
Finding a Mentor
Chapter 6: Writing Your Background Research Paper
Following the ABCs: The Anatomy of a Research Paper
Outlining Your Ideas
Roughing It: Preparing Your First Draft
Polishing Up Your Paper: Creating a Final Copy
Part III : The Nitty-Gritty: Stepping Through the Project
Chapter 7: Keeping Your Project on Track
Deciding What to Do (And Putting It in Writing)
Establishing a Timetable for Yourself
Chapter 8: Getting to the Nuts and Bolts: The Scientific Method
Understanding a Method to the Scientific Madness
Putting It All Together: The Scientific Method Up Close
Chapter 9: Over Here, Igor: Doing Your Project
Going on a Mission: Gathering Your Materials
Taking Inventory: Listing Your Materials
Avoiding Prohibited Materials
Writing Your Procedures
Taking the Plunge: Doing Your Project
Keeping Accurate Records
Waking Up From a Nightmare: Help, My Project Is Doomed!
Chapter 10: That’s a Wrap: Winding Up Your Project!
Playing Detective and Examining Results
Drawing Conclusions
Part IV : Show and Tell
Chapter 11: Creating a Project Notebook
Polishing Your Research Paper
Getting Your Notebook Together
Making a Good Impression
Filling Out the Required Forms
Chapter 12: Displaying Your Project
Showing Off: Organizing the Parts of Your Display
Drawing a Blueprint: Laying Out Your Backboard
Spicing Up Your Display
Gathering Your Supplies
Working on the Assembly Line: Putting Your Display Together
Part V : The Finals: Knowing What to Expect at the Fair
Chapter 13: Entering the Construction Zone: Setting Up Your Project
Transporting Your Project and Preparing for Setup
Passing the Checkpoint: Following the Rules
Finding a Spot for Your Project
Chapter 14: Bringing On the Judges
Who the Judges Are
What Judges Look For
Knowing How to Impress the Judges
Chapter 15: Going for the Gold: Science Fair Awards
Winning Local and Regional Awards
Receiving Professional Awards
Getting ISEF Awards
Making It Pay: Scholarships, Trips, Money, and Other Goodies
Basking in the Glory
Part VI : Some Superb Science Project Picks
Chapter 16: Easy As Pie
Behavioral and Social Sciences
Botany
Engineering
Microbiology
Physics Projects
Zoology
Project Potpourri
Chapter 17: Kicking It Up a Notch
Chemistry
Engineering
Environmental Science
Physics
Project Potpourri
Chapter 18: Taking the Challenge
Engineering
Environmental Sciences
Microbiology
Physics
And Many More . . .
Part VII : The Part of Tens
Chapter 19: Ten Bad Project Ideas and Why You Should Avoid Them
Making Models
Going Against the Law
Speaking Unscientifically
Making the Judges Count Sheep
Expressing It with Music and Art
Making a Personal Choice
Deciding What’s Best
Testing, 1, 2, 3
Guesstimating the Numbers
Proving (Like Breaking Up) Is Hard to Do
Chapter 20: Ten Great Web Sites (Okay, 23 Actually)
Information, Please
Asking Questions (and Getting Answers)
Consulting an Online Writing Lab
Understanding the Science Project Game
Finding Science Fairs
Chapter 21: Ten Fun Things to Do at the Science Fair
Nabbing a “Get Out of Jail (er, School) Free” Card
Meeting New People
Perusing Other Projects
Taking Tours
Meeting Scientists
Playing Tourist
Getting a Free Lunch
Winning Awards
Showing Off
Having Fun
Chapter 22: Ten Science Project Survival Tips for Parents
Supporting Versus Nagging
Discovering New Things
Making Friends with Your Child
Living Your Second Childhood
Knowing When to Say No
Taking Time for Yourself
Staying Centered
Getting a Self-Checkup
Letting It Go
Asking for Help
Chapter 23: Ten MVPS (Most Valuable Project Supplies)
Going to the Library
Doing Interviews
Staying Organized
Staying Current with Computing Supplies
Avoiding Accidents
Measuring Up
Observing and Recording Results
Drawing and Painting
Putting Everything Away
Mopping Up
Y ikes! I have to do a science project! If you’ve never done one before, but have heard horror stories about them, you’re probably dreading the whole thing. Contrary to popular belief, doing a science project isn’t the 21st century equivalent of medieval torture. True, you may be required to do some hard work, and you may feel at times like you can never get through it, but you’ll survive, without any visible scars.
In fact, help is on the way. Welcome to Science Fair Projects For Dummies, where you find out everything you can possibly want to know about doing a science fair project (but were afraid to ask). In this book, I plan to demystify the whole process and make it easy and fun for you.
The good news is that you already have a lot of the abilities that you need. Do you like to write? The research paper gives you a place to show off your way with words. If you’re an artist in the making, you can have fun creating an attractive project display. If you’re persistent, never giving up until you find the answer, research is made for you. And if you’re crazy about details, lists, and statistics, I know you can keep excellent, precise records.
This book is designed to be a no-nonsense, easy-to-follow guide to doing a successful science fair project and hopefully, having some fun in the process. Rather than discussing only projects that involve experiments, I include three other types of projects, including:
Computer projects that either develop programs to solve a particular problem or analyze system performance.
Engineering projects that design and build new devices or test existing devices to compare and analyze performance.
Research projects that collect data, either by surveying a specific population or researching current sources, and that mathematically analyze and compare the information.
You don’t need to read this book from cover to cover to get the most out of it (although you can if you want to). As with all For Dummies books, you can skip around to the topics that interest you most. However, to get an idea of the entire science project experience, check out Chapter 1, which provides a complete overview.
Then, feel free to scan the Table of Contents to find the information that you need. In each chapter, you can find a step-by-step approach to the easiest, most effective way to get the job done. I also cover information that can help you anticipate, avoid, and, if necessary, deal with any bumps in the road. One quick note: Part VI is a little different from the other parts of the book; it describes actual projects in a variety of categories and in varying degrees of difficulty.
The following conventions are used throughout the text to make things consistent and easy to understand.
New terms appear in italic and are closely followed by an easy-to- understand definition.
Boldface is used to highlight the action parts of the numbered steps. You can see a lot of boldfaced steps in Part VI where I list sample projects done at a California science fair.
In order to include all the information you need, I make a few assumptions about you, the reader. For example,
You’re a student. Even though your parents (who are your biggest fans and support system) may read parts of this book, I’m mainly talking to you.
This is your first or second project, so you want a simple approach that you can follow.
Science, medicine, engineering, and computers aren’t necessarily your favorite subjects, but doing a science project may lead you to a career in advanced science or medicine.
You’re ready, willing, and able to have a great science fair project experience.
You want to have fun.
Science Fair Projects For Dummies is organized so that you can easily access all the information that you need. The chapters are in the same sequence as the activities that you may perform while doing your project, but you don’t have to read them in order — when you want some information, just turn to the part that you need.
Here’s the breakdown.
Part I talks about how and why science fairs started, and briefly explains what’s involved in doing a science project, from soup (finding a topic) to nuts (exhibiting at a science fair). I also talk about why doing a science fair project is a good thing, and how you can make the process manageable, educational, and fun. Yeah, I said fun!
Part II deals with what may be the most important part of any science project — finding the best project idea for you. Because you live with your science project for several months, you need to be sure to choose a topic that you like. So, I explain in detail the types of projects you can do and the official International Science and Engineering Fair (ISEF) categories.
In addition, to make sure that your project idea is feasible, I show you how to give your idea the “acid test” for safety, affordability, and “do-ability” given your time and resources.
Finally, in this part, I show you where to locate information (research) and after you find it, how to take notes. When you’re done with the research, you organize your facts, outline your report, and write a clear, informative research paper. So, I give you a step-by-step guide on how to do just that.
Part III deals with the heart of the matter — designing and executing your project. To be successful, you need to plan and organize your time, so I give you some tools to help you meet all your deadlines.
No matter what topic you choose, you need to understand and apply the scientific method. This involves asking a question that your project plans to answer and making an educated guess about what you think the answer is. For certain types of projects, you need to define variables and controls, which are the factors that remain constant or are changed. You may also need to establish experimental and control groups, which are subjects that are tested and observed during the project. If this all seems confusing, it isn’t after you check out Chapter 8, where I describe the elements of the scientific method and demonstrate how this applies to different types of projects.
Then, I show you how and where to get your materials, including how to plan, describe, and document any “home builts.” I also demonstrate how to design your procedures, and carry out your project. Perhaps most important, I explain how to effectively document everything that happens during the project. And finally, I escort you to the end of the road — assembling and analyzing your results and, based on those results, drawing your conclusion.
By the time you get here, you’ve put in many hours and done a lot of hard work. In Part IV, I show you how to present your project so that it gets a lot of favorable attention.
For starters, I talk about how to assemble your science fair notebook. And then, for all you artistic types, I talk about getting out the scissors and glue to create an attractive and informative display.
You did it! Your project is finished! In Part V, I talk about how to set up your project at the science fair, how to endure (and enjoy) the judging sessions, and how to graciously accept any awards that you may receive.
This part describes actual student projects that competed in the Greater San Diego Science and Engineering Fair in 2002.
This section contains some valuable information that you need, but that doesn’t fit in anywhere else — project ideas to avoid, great Web sites to visit, fun things to do while you’re exhibiting at a science fair, tips for parents, and several science fair essentials.
Several icons appear in the margins of the book to highlight important information. Here’s a quick rundown about what they mean.
The bull’s eye marks information that can make your life easier while you’re working on your project. Pay close attention to them.
This icon indicates something you need to keep in mind in order to have a successful project.
Text with this icon alerts you to a common mistake that can trip you up.
Text marked with the ringing alarm clock gives you information that you can use now to make life easier later.
The True Story icon indicates projects or examples from actual science fairs.
In this part . . .
If you’re here, you’ve decided to do a science fair project (or perhaps your teacher decided for you). Either way, the whole thing can be easier if you know a bit more. In Part I, I give you a bird’s eye view of the entire process and summarize everything you need to know to carry out a great science project. I also tell you how doing a project can help you in your educational career.
Doing a science project is perhaps the biggest job you’ve had so far in school, so dig in and read about how much fun it can be!
Defining what’s involved
Getting started without getting stymied
Finding the facts
Doing the deed
Promoting your work
Reaping the rewards
Y ou don’t have to be a rocket scientist (or even a brain surgeon) to do a successful and fun science fair project, especially if you read this book.
You may be dreading the entire experience, remembering the horror stories that your older siblings or cousins told you about finishing their projects at 3 a.m., only five hours before the project was due. Or you may be looking forward to sinking your teeth into your science project, confident that your project will result in a great discovery.
No matter how you’re feeling now, I guarantee that you’ll be stronger, smarter, and more self-confident when you’re done.
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!