23,99 €
World of Warcraft provides an immersive gaming experience with an exciting new world to explore. In this world (of Warcraft), players use gold to improve their characters and buy exciting items such as armor, vanity items, pets, mounts, and so much more. WoW gold not only helps with levelling up, but also helps the player gain respect in the WoW community."World of Warcraft Gold Strategy Guide" will show you the most effective ways to make gold in World of Warcraft. It includes detailed examples and instructions that will set you up to efficiently make plentiful amounts of gold both now and in future expansions."World of Warcraft Gold Strategy Guide" will arm you with all the latest strategies to become a World of Warcraft gold tycoon.
Start by setting up your accounts for optimal gold making and progress through to advanced market techniques. You will learn to maintain thousands of auctions per day, master add-ons to reduce time spent making gold and increase time spent playing, and set yourself up to obtain anything you want in game.
The World of Warcraft Gold Strategy Guide teaches readers how to go from rags to riches.
Das E-Book können Sie in Legimi-Apps oder einer beliebigen App lesen, die das folgende Format unterstützen:
Veröffentlichungsjahr: 2013
Copyright © 2013 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: May 2013
Production Reference: 1170513
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-84969-362-2
www.packtpub.com
Cover Image by iStockPhoto (http://www.istockphoto.com/)
Author
Eric Dekker
Reviewer
Ray Gould
Phat Lewts
Helen Shorey
Acquisition Editor
Edward Gordon
Lead Technical Editor
Sweny Sukumaran
Technical Editors
Jalasha D'costa
Saumya Kunder
Pushpak Poddar
Copy Editors
Insiya Morbiwala
Aditya Nair
Laxmi Subramanian
Project Coordinator
Amey Sawant
Proofreaders
Stephen Copestake
Aaron Nash
Indexer
Monica Ajmera Mehta
Graphics
Abhinash Sahu
Production Coordinator
Arvindkumar Gupta
Cover Work
Arvindkumar Gupta
Eric Dekker is a civil engineering student who has been playing computer games ever since he first started using his computer. His gaming experience runs the gambit from first person shooters such as Team Fortress 2 and Left 4 Dead where he ran servers, to competing on teams on MMOs such as World of Warcraft. In World of Warcraft, he's had experience on the front lines of heroic raiding and gold-making.
Eric Dekker currently writes The Golden Crusade, a blog that focuses mainly on gold-making in World of Warcraft. It can also be found at xsinthis.net.
I'd like to thank all my friends, family, readers, and members of the World of Warcraft community who have supported me in this endeavor and have helped to make this book possible.
Ray Gould (aka Profitz) from WowProfitz.com is new to the gold-making community and recently started out on his own gold-cap journey in the World of Warcraft. He has contributed to the community by way of blogging, live-streaming, and The Cross-Realm Podcast series. Additionally, he has kicked off The LightHouse Project is a beginner's educational podcast series to help beginners walk through the fundamentals of gold-making from step one to success. Profitz is a loving father of two teenagers, and has been married for fourteen years. They are a gaming family at heart. To find more about Profitz, please contact him at his website: WowProfitz.com, via Twitter @WowProfitz, or stop by his IRC chat channel at www.tinyurl.com/wowprofitz.
Best regards to you all and best wishes in your gold-making endeavors!
Phat Lewts has been making gold in World of Warcraft for over 3 years, earning over 9 million gold during that time. He is the author of Phat Lewts' Gold Blog, a blog about making gold in World of Warcraft, which can be found at www.PhatLewtsGold.net.
Helen Shorey is a part-qualified accountant by trade, a keen photographer, blogger, and, most recently, World of Warcraft player and gold maker known as Nev. Having played World of Warcraft for a year and finding herself guildless, she began her journey in gold-making just before the Cataclysm expansion. Her blog, Auction House Addict, was born around the same time, journaling her adventures on the way to one million gold in-game. Her blog has just celebrated its second birthday and continues to draw in new readers almost daily.
Being a part of the gold-making and blogging World of Warcraft community has become a major part of her continued game-playing experience. She is striving to find new ways to make gold in-game and to pass that information on to her readers.
I would like to thank Eric (the author) for the pleasure of reviewing his first book. It's been a rewarding experience and an honor. As for my own gold-making experience, I'd like to thank all the other gold-making bloggers out there, for getting me started, for including me in their community, and for keeping me going over the last tough year.
You might want to visit www.PacktPub.com for support files and downloads related to your book.
Did you know that Packt offers eBook versions of every book published, with PDF and ePub files available? You can upgrade to the eBook version at www.PacktPub.com and as a print book customer, you are entitled to a discount on the eBook copy. Get in touch with us at <[email protected]> for more details.
At www.PacktPub.com, you can also read a collection of free technical articles, sign up for a range of free newsletters and receive exclusive discounts and offers on Packt books and eBooks.
http://PacktLib.PacktPub.com
Do you need instant solutions to your IT questions? PacktLib is Packt's online digital book library. Here, you can access, read and search across Packt's entire library of books.
If you have an account with Packt at www.PacktPub.com, you can use this to access PacktLib today and view nine entirely free books. Simply use your login credentials for immediate access.
Whenever a game has a currency or mechanism to buy things in-game, players become concerned with how to best acquire it, and preferably in large quantities. In World of Warcraft, gold drives the in-game economy and players spend hours every week trying to collect enough of it to play the rest of the game effectively. A select few take it one step further—they want to be on Azeroth's rich list, being able to buy whatever they want in-game, with gold being no concern.
Unfortunately, World of Warcraft is fraught with misinformation about how to obtain these levels of gold. This book aims to remove the fog and mystery of mega gold-making and teach the reader how to make the most gold, most efficiently.
Chapter 1, Setting Up Your Gold-Making Empire, explores how to lay the groundwork for your gold-making empire.
Chapter 2, Earning Your First Gold, gives an introduction to entry-level methods of making gold.
Chapter 3, Exploring Your Major Income Sources, explores your major sources of gold in-game, including farming, manufacturing, and the shuffle.
Chapter 4, Using Your Professions Effectively, provides explanations and guides to every major profession in the game.
Chapter 5, The Tools of the Trade, gives a comprehensive rundown of the add-ons and tools you'll need to maximize your gold-making.
Chapter 6, Understanding and Profiting from Market Behavior, explains how the market behaves in World of Warcraft and how to best profit from it.
Chapter 7, Expanding and Streamlining Your Empire, broadens your horizons and tells you how to conquer the World of Warcraft gold-making scene.
Chapter 8, The Final Stages of Becoming a World of Warcraft Gold Tycoon, gives advanced tips and tricks to give you an edge in gold-making.
An active World of Warcraft subscription and all the expansions up to, and including, Mists of Pandaria. Many of the techniques also require at least one level-90 character.
Any World of Warcraft player who is tired of copper pinching and wants to finally be able to buy anything they want in-game.
In this book, you will find a number of styles of text that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.
Code words in text are shown as follows: "These are items that can be traded (via mail) to any character so long as it is on the same Battle.net account."
New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes, for example, appear in the text like this: "When you have the client installed, open up the Get More Addons tab and search for TradeSkillMaster."
Warnings or important notes appear in a box like this.
Tips and tricks appear like this.
Feedback from our readers is always welcome. Let us know what you think about this book—what you liked or may have disliked. Reader feedback is important for us to develop titles that you really get the most out of.
To send us general feedback, simply send an e-mail to <[email protected]>, and mention the book title via the subject of your message.
If there is a topic that you have expertise in and you are interested in either writing or contributing to a book, see our author guide on www.packtpub.com/authors.
Now that you are the proud owner of a Packt book, we have a number of things to help you to get the most from your purchase.
We also provide you a PDF file that has color images of the screenshots/diagrams used in this book. The color images will help you better understand the content of the chapter.
You can download this file from http://www.packtpub.com/sites/default/files/downloads/3622OT_images.pdf.
Although we have taken every care to ensure the accuracy of our content, mistakes do happen. If you find a mistake in one of our books—maybe a mistake in the text or the code—we would be grateful if you would report this to us. By doing so, you can save other readers from frustration and help us improve subsequent versions of this book. If you find any errata, please report them by visiting http://www.packtpub.com/submit-errata, selecting your book, clicking on the erratasubmissionform link, and entering the details of your errata. Once your errata are verified, your submission will be accepted and the errata will be uploaded on our website, or added to any list of existing errata under the Errata section of that title. Any existing errata can be viewed by selecting your title from http://www.packtpub.com/support.
Piracy of copyright material on the Internet is an ongoing problem across all media. At Packt, we take the protection of our copyright and licenses very seriously. If you come across any illegal copies of our works, in any form, on the Internet, please provide us with the location address or website name immediately so that we can pursue a remedy.
Please contact us at <[email protected]> with a link to the suspected pirated material.
We appreciate your help in protecting our authors and our ability to bring you valuable content.
You can contact us at <[email protected]> if you are having a problem with any aspect of the book, and we will do our best to address it.
In this chapter, we will be exploring how to lay the groundwork for your gold-making empire; just as you can't build a house without a foundation, you can't start making gold in earnest without the proper support. When we are finished, you will be ready to dive into the wonderful world of gold-making in World of Warcraft. In this chapter, you will learn:
While many players will have set goals for themselves before starting on the path to riches, an unfortunate number of players start making gold with the sole aim to be "rich." I, however, have some news for you; you'll never be rich enough, and there will always be somebody out there richer than you. Not setting yourself clear goals can lead to burnout and your premature exit from the gold-making world.
Here are some examples of goals you can work towards and then expand your horizons from there:
When it comes to gold-making, the sky is the limit for the goals you can set for yourself. As the game progresses and more content is released, not only do more and more big-ticket items get added to the game, but also more gold gets added to the economy, devaluing the gold you've already made.
The reason for setting goals for yourself is that goals give you an end-game; they create a finish line in an otherwise endless race to riches. Clear, defined goals keep the end in sight and can keep you from burning out. Start with smaller goals and build your way up from there. You should keep setting new goals for yourself even if you're comfortable with the original one; you don't need to stop at the first goal.
This, however, doesn't mean that you have to think of gold-making as a job; in fact, the most successful of gold makers are the ones who simply love the rush of a big windfall, lording over giant metaphorical piles of gold and trying to stay ahead of their competitors.
Just as every major corporation attempts to streamline its work through as few distribution points as possible, you too will be routing most of your operations through a single character: a bank alt.
A bank alt is a character that you will be using, while on your quest for riches, to conduct most of your business. A bank alt's main purpose is the storage, sale, and purchasing of the materials and goods you will be handling. While your other characters will be working behind the scenes, crafting goods for sale, your bank alt will be the public face of your enterprise and, as a result, is usually used much differently compared to your other characters. Bank alts will generally be low-level (typically level 1), have the best bags and banking available, and spend nearly their whole existence within several yards of a mailbox, an Auction House, or a bank.
While your bank alt will generally be a throw-away character (one you don't bother leveling, getting achievements, and so on), you want to give the selection of your bank alt some thought. Here are some important attributes to think about:
This simple aspect of your character may not seem important for a bank alt but can have some influence on your future gold-making opportunities. Choose a name that you will be able to remember (not as important as it used to be, thanks to the advent of mailing add-ons; but worth attention nonetheless) but also one that won't stand out to your competitors (and I assure you, there will be some). Avoid pun names, such as ones with "bank," "gold," and "liquid" in them, that will give hints of your alt's purpose. Also avoid nonsensical names or names with odd letter combination as they stick out in a player's mind more easily than you think. I've had players approach me years later because they recognized my apparently unforgettable name. Remember that you will want to fly under the radar, at least in the beginning, to avoid unwanted attention from competitors.
While playing, you might notice some players with special characters or accented characters in their name. While this ability was removed in patch 4.3.0, any characters with these symbols already present in their name got to keep them.
Most players choose their bank alt's race based on which city they're going to be operating in, which is further determined largely by which faction the player mainly plays in. Each faction has its own financial hub, a place where most of the trading goes down, be it face-to-face trades or auctions. For Alliance the current hub is Stormwind, home of the Humans, while Horde is served by Orgrimmar, home of the Orcs. I mention the associated races for these cities for one reason: it's easiest for these races to get to those cities as a fresh, level 1 character. While any city with access to banks, mailboxes, and Auction Houses will do for most of your business, it helps to be in the main hub for your faction in case you ever need to meet another player for a trade.
Worgen, Goblins, and Pandaran can't leave their respective starting zones until a certain amount of quests have been completed. Typically you won't be able to leave these starting zones until you are well past level 15, so keep this in mind when creating your bank character.
Stormwind is the capital of the Alliance and the financial center for its factions' players. In Stormwind, you will find a pair each of banks and Auction Houses, one in the Trade District and one in the Dwarven District. While the Trade District's location is more traditional, the Dwarven District's bank and Auction House, having been added in the Cataclysm expansion, are preferred by many players because of their location in a low-traffic area (and thus easier on a player's computer) and because of their proximity to the portals to Pandaria and the Cataclysm zones.
As the financial hub for the Horde, Orgrimmar is a popular location for Horde bank alts. Like Stormwind, Orgrimmar has two Auction Houses conveniently located in the Valley of Strength and the Valley of Honor. Many players prefer the quieter Auction House in the Valley of Honor.
The new hubs added in Mists of Pandaria have a lot of amenities, including access to Trade Chat, that make them popular with players. There is no Auction House unless you are an Engineer. However, only basic engineering is required to access the Auction House, so if you want to put in the time it takes to get to level 5, the level requirement for all professions, it can be a convenient location, especially since the mailbox, bank, and Auction House are all just steps away from each other.
If you are not worried about having to conduct face-to-face trades (because you can get everything you want at the Auction House), you might want to consider a more strategic location, such as the bank on the Terrace of Light in Shattrath.
The following screenshot shows the location of the bank on the Terrace of Light in Shattrath City:
This bank offers both Horde and Alliance Auction Houses, mailboxes, vendors, banks, and guild bank access, all under the same roof. As an added bonus, Shattrath is almost deserted now that its expansion, The Burning Crusade, is over. So those with computers that have trouble with heavily populated cities will find it much easier to operate here, as less-populated areas tend to be easier to handle on old or underpowered computers.
This final attribute isn't as important as the others if you aren't going to level the alt, but it's still something that should be kept in mind. Many players are completists and will want one of each class; such players should opt for a class they know they don't like playing and likely wouldn't want to level.
On the other hand, if you are going to be leveling the alt or retiring a character that has already been leveled, some classes have advantages over others in the gold-making game. Mages can not only create portals to other capital cities in their faction, they can also get Blink, an ability that transports you a short distance fairly early on and can be used to shave those precious seconds off your time. Hunters get Disengage, a similar ability. Rogues and Druids not only get Sprints (Worgen Rogues and Worgen Druids get two each) but they also have passive speed increases (in cat form for Druids) to make the trips between the Auction House and the mailbox shorter.
There are two schools of thought in the gold-making community with regard to whether you should remain anonymous or associate your bank alt with your other alts. Basically, you have the option of either keeping your gold-making life separate from the rest of the game (raiding or pvp, for instance) or to mix business and pleasure, so to speak.
Remaining anonymous simply means keeping the identity of your banker separate from the identity of your main characters; you can still build a name for yourself while remaining anonymous, though admittedly it's harder to balance. There are many benefits to maintaining separate identities or anonymity:
Keep in mind that some players might not only find they don't need anonymity, but also that it might work against them. Here are some reasons you might not want to—or be able to—remain anonymous:
Finally, here are some tips to keep your bank alt identity a secret. Some of these tips are more extreme than others, so feel free to follow them at your discretion depending on your security needs.
Once you have your bank alt selected and run to your city of choice, it's time to get the character ready to handle your future gold-making enterprise. Since bank alts are mostly used for storage, mailing, and posting auctions, we will be focusing on ways to optimize these aspects.
Since most of your bank alt's time will consist of carrying goods around (mailbox to Auction House, mailbox to bank, and bank to Auction House being your most frequent trips), being able to carry more items at a time can drastically cut down on the number of trips needed, thus saving you time. Each character's backpack starts with a base, 16-slot bag with 4 additional bag slots. Assuming you use the Royal Satchel, a 28-slot bag, you can potentially expand your carrying capacity to 128 general-purpose slots. However, using the top-end bags can be costly; so when you're starting out, you can use the much cheaper 16-slot Netherweave Bag or the 18-slot Frostweave Bag, giving you 80 and 88 slots of carrying capacity respectively.
Players who tend to move from bank alt to bank alt (abandoning one and setting up shop on another) like to use bags that don't become soulbound on being equipped, and so can be sent from character to character, saving you the cost of replacing the bags each time. The largest of these bags are the Traveler's Backpack that has 16 slots and the Journeyman's Backpack that has 14 slots. If you find these bags during your adventures in Azeroth, be sure to hold on to them as they may come in handy.
It's recommended that you stick with using Frostweave Bags until you find that your storage's carrying capacity has reached its limit. Generally, this will happen once you've started using your third or fourth profession to full effect.
The following screenshot shows the bag bar:
If you find yourself tight on space but storing a large amount of a certain type of material, you can opt to use profession-specific bags. These offer increased space in exchange for limits on what items you can place in them. Currently, the largest bag for most professions has 36 item slots. The bags for each profession are as follows:
Of all the primary profession-specific bags available currently, only the Leatherworking Bags do not have a 36-slot variant. The largest Leatherworking Bag, called Trapper's Traveling Pack, has a capacity of only 28 slots. So if you do a lot of leatherworking, it would be most beneficial just to stick to the Royal Satchel, which has the same capacity but lets you place any class's item in it. Additionally, the only Cooking Bag, the Portable Refrigerator, has only 32 slots to store your cooking materials in.
Beware that not all items involved in a profession can be placed in the bag dedicated to that profession. There are items, either by design or by omission, in several of the professions that cannot be placed in their proper bags. This, however, is more of an inconvenience than anything since the items are usually vendor items or other parts that you will not need to keep in stock anyway.
As the name suggests, a bank alt does a lot of banking; this in World of Warcraft means holding items until they are needed (either for use or for sale). Every character gets a bank accessible from any city that features a basic 28 slots of storage; this can then be expanded with up to seven bag slots (each unlocked for a relatively small fee). Assuming that you opt for the largest all-purpose bag, which is the Royal Satchel with a 28-slot capacity, and fill all seven bag slots with them, your bank capacity is expanded to 228 slots of general-purpose storage.
Banks as storage are an excellent use for profession-specific bags since they are typically used for the long-term storage of multiple items. Consider arranging your storage system so each character takes on a different class of items; this lets you fully make use of the extra storage granted by profession-specific bags.
It's not uncommon for players to make use of every single character on their roster for extra banking space and, in fact, it is recommended as it is an excellent, cost-effective storage solution. Many players have alts that they don't do much with anyway, and thus they have smaller storage requirements for their day-to-day activities; this means more storage space is available for your gold-making enterprises. Assuming that there is a maximum of 11 characters per server, this means you can store 2508 items in banks alone.
When you find that one bank can't hold you any more, you can seek alternative banking options, mainly guild banks. For a bit of gold, you can quickly get enough signatures to form your very own guild. If you are unsure about the process of forming a guild, you can find a guide at http://xsinthis.net/guides/creating-a-guild-in-world-of-warcraft, which will walk you through the process of creating a guild.
From there, you can immediately start buying bank tabs; you can buy up to 6 tabs without unlocking guild achievements. Each tab has 98 slots; so with 6 tabs, a fresh guild bank can expand your storage capacity by 588 item slots, bringing your grand total of storage capacity to 816 item slots of general storage on one character—certainly a fearsome amount.
Make sure, once your guild is formed, to remove the characters that you paid to sign your charter; you don't want them stealing your hard-earned goods!
When worse comes to worst, you can resort to leaving items in the mailbox as a pseudo-storage. Standard mail will wait in a character's mailbox for up to 30 days before it will be returned to the sender, at which point it stays there for 30 days before finally being deleted. This means that, in a bind, you can store items in a mailbox for up to 60 days before you have to do anything with them, and usually you can just mail them back and restart the 60-day process. Since the mailbox has infinite storage (you can only see the latest 50 items), you can theoretically make use of unlimited storage for next to nothing.
Things to be careful of when using the mailbox as a storage solution: