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If you want to gain proficiency and expertise with SolidWorks surface modeling, this is the resource for you. You'll learn how to apply concepts, utilize tools, and combine techniques and strategies in hands-on tutorials. This Bible covers the range from sketching splines and shelling to modeling blends and decorative features. Complete with professional tips and real-world examples, this inclusive guide enables you to coax more out of SolidWorks surfacing tools.
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Veröffentlichungsjahr: 2011
SolidWorks® Surfacing and Complex Shape Modeling Bible
by Matt Lombard
Published by Wiley Publishing, Inc.10475 Crosspoint Boulevard Indianapolis, IN 46256 www.wiley.com
Copyright © 2008 by Wiley Publishing, Inc., Indianapolis, Indiana
Published simultaneously in Canada
ISBN: 978-0-470-25823-1
Manufactured in the United States of America
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Matt Lombard holds a mechanical engineering degree from Rochester Institute of Technology in Rochester, New York. Matt has worked as a design and manufacturing engineer in the medical and microelectronics industries. Currently, through his company Dezignstuff, he works mainly as a consumer product modeling consultant and technical writer.
Before becoming an engineer, Matt went to music school for two years and performed with the U.S. Navy band for four years. He still plays in local community groups for fun. Having grown up in the Adirondack Mountains of northeastern New York, he now calls the Shenandoah Valley of Virginia home. Contact Matt directly at [email protected], or visit his blog at www.dezignstuff.com/blog.
This book is dedicated to my parents, Jim and Carol Lombard. Dad is the consummate punster and word play addict, as well as a former math teacher. Mom is a retired music teacher. Between these influences, it isn’t any surprise that I have written this book that straddles between the analytical and aesthetic.
Stephanie McComb
Sarah Hellert
Mark Matthews
Marylouise Wiack
Robyn Siesky
Amy Knies
Sandy Smith
Alissa Birkel Jama Carter Sarah Cisco
Richard Swadley
Barry Pruett
Erin Smith
Stacie Brooks Carl Byers
John Greenough Dwight Ramsey
Jenny Swisher
Broccoli Information Management
Michael Trent
Joyce Haughey
Title
Preface
Acknowledgements
Part I: Laying the Groundwork
Chapter 1: Understanding Basic Concepts
Assumed Basic Skills
Concepts, Tools, Techniques, and Strategies
Understanding the Difference Between Design and Modeling
Summary
Chapter 2: Surfacing Primer
What are Surfaces?
Surfacing: One Stop in the Evolution of CAD
Choosing Solids or Surfaces
Surfacing Theory and Concepts
Understanding Curvature Continuity
Summary
Part II: Understanding the Tools
Chapter 3: Sketching with Splines
Why Splines?
Anatomy of a Spline
Controlling Splines
Fully Defining Spline Sketches
Tutorials
Summary
Chapter 4: Sketching in 3D
Getting Started in a 3D Sketch
Editing and Visualization Techniques
Working within the Limitations of 3D Sketches
Using Special 3D Sketch Tools
Tutorials
Summary
Chapter 5: Creating Curves
Using the Helix/Spiral Feature
Creating a Projected Curve
Curve Through Reference Points
Curve Through XYZ Points
Creating Composite Curves
Split Lines
Tutorial
Summary
Chapter 6: Using the Primary Shape Creation Features
Choosing Which Feature to Use
Using Sweeps
Using Lofts
Using the Boundary Surface Feature
Using the Fill Surface Feature
Summary
Chapter 7: Using Advanced Fillets
Differentiating Fillet Functions
Using Fillet Options
FilletXpert
Fillet Best Practice Recommendations
Tutorial
Summary
Chapter 8: Shelling
Thinking about the Manufacturing Process
Using Shelling Options
Diagnosing Shell Problems
Shelling Manually
Tutorial
Summary
Part III: Using Secondary, Management, and Evaluation Tools
Chapter 9: Using Secondary Shape Creation Features
Using the Dome and Shape Features
Using the Indent Feature
Using the Radiate Surface
Using the Ruled Surface
Tutorial
Summary
Chapter 10: Working with Hybrid Features
Moving Between Solids and Surfaces
Extruding to Surfaces
Lofting Between Surfaces
Using Thicken for Bosses and Cuts
Using Replace Face
Using Advanced Options of the Fill Surface
Using the Wrap Feature
Tutorials
Summary
Chapter 11: Managing Surfaces
Copying, Merging, and Moving
Changing Boundaries
Tutorial
Summary
Chapter 12: Using Direct Editing Tools
Using Move Face
Using Delete Face
Using the Freeform Feature
Using Flex
Using Deform
Tutorial
Summary
Chapter 13: Managing Bodies
Organizing Bodies
Visualizing Bodies
Combining and Moving Bodies
Deleting Bodies
Tutorial
Summary
Chapter 14: Evaluating Geometry
Using Model Quality Evaluation Methods
Using Shape and Continuity Evaluation Methods
Using Plastics and Machining Evaluation Methods
Tutorial
Summary
Part IV: Using Specialized Techniques
Chapter 15: Modeling a Ladle
Getting Started with a Complex Model
Modeling from the Available Data
Tidying Up the Loose Ends
Summary
Chapter 16: Modeling a Trowel
Modeling the Handle
Modeling the Scoop
Summary
Chapter 17: Modeling Blends
Modeling a Plastic Cover
Tinkering with the Solid
Modeling a Stool Concept
Patching Bad Geometry
Summary
Chapter 18: Modeling a Plastic Bottle
Laying Out the Task
Building the Model
Creating a Thread
Checking the Volume
Summary
Chapter 19: Modeling Decorative Features
Modeling an Egg-and-Dart Pattern
Modeling a Woven Pattern
Modeling a Flower-Trumpet Finial
Modeling a Fleur-de-Lis Decorative Piece
Modeling a Scroll
Modeling a Botanical Shape
Summary
Chapter 20: Modeling Overmolded Geometry
Understanding the Overmold Process
Modeling a Toothbrush
Summary
Chapter 21: Working from Digitized Data
Creating an Orange Juice Bottle
Creating a Cast Iron Skillet Handle
Summary
Chapter 22: Using Master Model Techniques
Understanding Master Model Tools
Differentiating Multi-body Parts and Assemblies
Using Push Type Master Model Tools
Using Pull Type Master Model Tools
Tutorial
Summary
Chapter 23: Post-Processing Data
Presenting Ideas with PhotoWorks
Communicating with eDrawings
Using 3D Instant Website
Using PowerPoint as a Communication Tool
Rapid Prototyping
What about Fully Dimensioned Prints?
Summary
Welcome to the SolidWorks Surfacing and Complex Shape Modeling Bible. I know, that is quite a mouthful for the title of a book. To just call it the “SolidWorks Surfacing Bible” does not do the topic justice because much of the content deals with solids. There was also the temptation to use “Swoopy Shapes” in the title, but editors have little sense of humor when it comes to abusing the English language in that way, so I had to compromise with the phrase “Complex Shape Modeling”. The “Bible” part of course comes from the name of the series of books from the publisher, Wiley Publishing, and is not meant to be blasphemous or to put me up on a supernatural pedestal.
This book is intended for intermediate to advanced SolidWorks users. Everyone has a different idea of what those two levels mean, but I’m assuming the reader of this book has a complete understanding of solid functions in SolidWorks, and at least a passing familiarity with surfacing. If you know nothing about surfacing, a surfacing primer is included in the early chapters to help familiarize you with some terminology. Surface modeling requires a completely different way of looking at geometry. Surfacing is essentially building a model one face at a time.
You might look at the SolidWorks 2007 Bible as a good pre-requisite for this book. If you understand things at the level of the SolidWorks 2007 Bible, you are ready for this book. Assembly topics are used minimally in this book, and there are no sheet metal or weldment topics used here.
The SolidWorks Surfacing and Complex Shape Modeling Bible is written from the point of view of an engineer who has to precisely re-create concept shapes provided by artistic professionals in a way conducive to the manufacture of the part. I do not discuss artistic design issues here; I prefer to use the term “modeling” rather than “design”. In this case, modeling is the main difficult task, and it is difficult enough without also considering design.
The book is written from the point of view of an engineer primarily because I am an engineer, and it would be difficult for me to write it from another point of view. The information contained in the book is certainly useable by artistic professionals, hobbyists, CNC programmers, drafters, entrepreneurs, students, or others. The goal in most of the examples is to work from some sort of input, which could be point cloud data, digital photos, or scanned hand sketches, and to produce high quality finished geometry.
As in the SolidWorks 2007 Bible, the SolidWorks Surfacing and Complex Shape Modeling Bible takes the approach that to talk about the capabilities of the software completely, you must also understand its limitations. Discussions of limitations, bugs and work-arounds are not intended to belittle the software or its creators, only to help align your expectations; what should you expect the software to do, and what is beyond the capabilities of the software.
The information in this book came from several sources. Most of it came from reverse engineering the software to figure out what certain functions actually did, but there are several individuals whom I must credit for either specific or general information that got me on the right track. Mark Matthews of Essential Design in Boston, MA is an Industrial Design professional who acted as my technical editor for this book. Mark kept me in touch with the ID side of issues, and offered several ideas that I added to the book. Mark Biasotti of SolidWorks certainly deserves much credit as well. He was able to arrange conversations with developers to try to get a better understanding of what was actually going on behind the scenes. Other individuals who contributed ideas or encouragement include Ricky Jordan, John “Muggs” Ferguson, Kim Hardy, Stan Kujawski, and the guys from Spark Engineering. I would be remiss if I didn’t also list materials provided to the general SolidWorks user community by people like Mike Wilson, Keith Pedersen, and Ed Eaton; they have made contributions to the SolidWorks surfacing topic long before this book became available.
Chapter 1 Understanding Basic Concepts
Chapter 2 Surfacing Primer
What are surfaces?
Surfacing: One stop in the evolution of CAD
Choosing solids or surfaces
Surfacing theory and concepts
Understanding curvature continuity
Solid modeling has introduced an entire generation of engineers and designers to working in 3D. Today you can find younger users who have never drawn on the drawing board with a pencil and instruments, or even done much work in 2D CAD applications. Solid-modeling software takes the underlying power of surface modeling and automates its application to common types of mechanical geometry. In addition to modeling mechanical parts more quickly, this also allows many more people to gain entry into the world of 3D design because less specialized knowledge is required. Solid modeling removes many of the tedious modeling tasks that you would otherwise need to go through by using a surfacing approach.
SolidWorks users who are just beginning to venture into the use of surfacing techniques may find that a new world awaits them. Learning the concepts, tools, and language of the trade can initially be a daunting task, but one that ultimately pays off in many ways. This surfacing primer aims to introduce you to the things you need to know when using surfacing functions in SolidWorks.
In the early days of automobiles, an integral part of knowing how to drive a car was knowing how to tinker with the engine. Modern design and manufacturing now allow us to drive a car without knowing how it works. These days you might still tinker with the engine if you want to improve the performance. Think of surfacing as “tinkering with the engine” with both goals in mind—troubleshooting the inner workings, and getting it to do things it otherwise would not have been able to do.
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!