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A complete guide to writing and selling your novel
So you want to write a novel? Great! That’s a worthy goal, no matter what your reason. But don’t settle for just writing a novel. Aim high. Write a novel that you intend to sell to a publisher. Writing Fiction for Dummies is a complete guide designed to coach you every step along the path from beginning writer to royalty-earning author. Here are some things you’ll learn in Writing Fiction for Dummies:
Writing Fiction For Dummies takes you from being a writer to being an author. It can happen—if you have the talent and persistence to do what you need to do.
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Veröffentlichungsjahr: 2009
Table of Contents
Introduction
About This Book
Conventions Used In This Book
What You’re Not to Read
Foolish Assumptions
How This Book Is Organized
Part I: Getting Ready to Write Fiction
Part II: Creating Compelling Fiction
Part III: Editing and Polishing Your Story and Characters
Part IV: Getting Published
Part V: The Part of Tens
Icons Used in This Book
Where to Go from Here
Part I: Getting Ready to Write Fiction
Chapter 1: Fiction Writing Basics
Setting Your Ultimate Goal As a Writer
Pinpointing Where You Are As a Writer
Freshmen: Concentrating on craft
Sophomores: Tackling the proposal
Juniors: Perfecting their pitches
Seniors: Preparing to become authors
Getting Yourself Organized
Mastering Characterization, Plotting, and Other Skills
Editing Your Fiction
Chapter 2: What Makes a Great Story?
Choosing What to Give Your Readers
Creating a powerful emotional experience: What your readers desperately want
Educating your reader
Practicing the gentle art of persuasion
Making Life Hard on Your Characters: Conflict Plus Change Equals Story
The Five Pillars of Fiction
Setting the stage: Your story world
Creating characters
Constructing the plot
Formulating a theme
Expressing your style
Seven Ways to Deliver the Goods
The here and now: Action
Giving your characters a voice: Dialogue
Revealing thoughts: Interior monologue
Feeling with your character: Interior emotion
Seeing what your character sees: Description
Taking a trip to the past: Flashback
Supplying narrative summary
Chapter 3: Finding Your Audience and Category
Identifying Your Ideal Novel
Looking at what you love to read
Thinking about what you love to write
Defining Your Ideal Reader
Considering worldview and interests
Looking at gender
Writing for readers of a certain age
Defining your niche
Understanding Your Category
Genres: Surveying categories based on content
Understanding audience-based categories
Picking your category and subcategory
Finding Your Category’s Requirements
Targeting your word count
Accounting for major characters
Determining levels of action, romance, and all that
Identifying your story’s emotional driver
Chapter 4: Four Ways to Write a Great Novel
Giving Yourself Permission to Write Badly
Creative Paradigms: Investigating Various Writing Methods
Writing without planning or editing
Editing as you go
Planning a little, writing a little
Outlining before you write
Finding a Creative Paradigm that Works for You
Understanding why method matters
Developing your creative paradigm
Using Your Creative Paradigm to Find Your Story Structure
Chapter 5: Managing Your Time . . . and Yourself
Finding Time to Write
Establishing and sticking to a writing goal — for this week and this year
Organizing your time
Setting Up Your Ideal Writing Space
Securing the best writing surface
Finding the right chair
Choosing a computer (if you want to use one)
Putting everything in place
Dealing with Distractions
Looking at Money Matters
Budgeting money for writing
Making your living as a writer: Don’t expect this to be your day job (yet)
Part II: Creating Compelling Fiction
Chapter 6: Building Your Story World: The Setting for Your Story
Identifying the Parts of a Story World
Creating a Sense of Place
Making description do double duty
Fitting description in the story
Weaving emotive force into your descriptions
Deciding What Drives Your Cultural Groups
Revealing cultural drivers with immediate scene
Exposition: Explaining cultural drivers through narrative summary
Combining various elements to show cultural drivers
Choosing the Backdrop for Conflict
Defining your backdrop
Defining your story question
Story World Examples from Four Well-Known Novels
Pride and Prejudice
The Pillars of the Earth
Patriot Games
Ender’s Game
Researching Your Story World
Identifying what you need to know about your story world
Knowing how much research is enough
Being Able to Explain Your Story World to Sell Your Book
Chapter 7: Creating Compelling Characters
Defining Roles: Deciding Who Goes in Your Novel
Backstory: Giving Each Character a Past
Understanding why backstory matters
Creating your character’s backstory
Avoiding stereotypes
Motivation: Looking to Your Character’s Future
Values: Core truths for your character
Ambitions: Getting abstract, or why Miss America wants “world peace”
Story goals: Your story’s ultimate driver
Establishing your character’s motivation
Point of View (POV): Getting Some Perspective on Character
First-person POV
Third-person POV
Objective third-person POV
Head-hopping POV
Omniscient POV
Second-person POV
Choosing between Past and Present Tense
Revealing Your Characters to the Reader
Chapter 8: Storyline and Three-Act Structure: The Top Layers of Your Plot
Giving the Big Picture of Story Structure: Your Storyline
Understanding the value of a storyline
Writing a great storyline
Examples: Looking at storylines for 20 best-selling novels
Three-Act Structure: Setting Up Three Disasters
Looking at the value of a three-act structure
Timing the acts and disasters
Introducing a great beginning
The end of the beginning: Getting commitment with the first disaster
Supporting the middle with a second major disaster
Leading to the end: Tackling the third disaster
Wrapping up: Why endings work — or don’t
Summarizing Your Three-Act Structure for Interested Parties
Examples: Summarizing The Matarese Circle and Pride and Prejudice
Describing your own three-act structure
Chapter 9: Synopsis, Scene List, and Scene: Your Middle Layers of Plot
Deciding Which Order to Work In
Writing the Synopsis
Taking it from the top: Fleshing out your three-act structure
Bottoms up! Building around sequences of scenes
Knowing how much detail you need
Example: A synopsis of Ender’s Game
Developing Your Scene List
Top-down: Fleshing out your synopsis
Bottom-up: Summarizing your manuscript
Example: A scene list of Ender’s Game
Extending your scene list
Setting Up the Structure of Individual Scenes
Setting the proactive scene
Following up with the reactive scene
Coming full circle with your scenes
Scene structure in Gone With the Wind
Scene structure in Patriot Games
Chapter 10: Action, Dialogue, and More: The Lowest Layer of Your Plot
Using Seven Core Tools for Showing and Telling
Action
Dialogue
Interior emotion
Interior monologue
Description
Flashback
Narrative summary and other forms of telling
The Secret of Showing
Sorting it all out
Understanding the two kinds of clips
Writing public clips
Writing private clips
Putting cause and effect together
Chapter 11: Thinking Through Your Theme
Understanding Why Your Theme Matters
Looking at why writers include themes in their novels
Examining the features of a theme
Example themes for 20 novels
Deciding When to Identify Your Theme
Finding Your Theme
Faking it till you make it
Reading your own novel for the first time
Listening to your characters
Using test readers
Must you have a theme?
Refining Your Theme
Part III: Editing and Polishing Your Story and Characters
Chapter 12: Analyzing Your Characters
The High-Level Read-Through: Preparing Yourself to Edit
Developing a Bible for Each Character
Physical traits
Emotional and family life
Intellectual and work life
Backstory and motivation
Psychoanalyzing Your Characters
Are values in conflict?
Do the values make sense from the backstory?
Does ambition follow from values?
Will the story goal satisfy the ambition?
The Narrator: Fine-Tuning Point-of-View and Voice
Does your POV strategy work?
Have you chosen the right POV character?
Is your POV consistent?
Does your character have a unique voice?
Fixing Broken Characters
Boring characters
Shallow characters
Unbelievable characters
Unlikeable characters
Chapter 13: Scrutinizing Your Story Structure
Editing Your Storyline
Removing all unnecessary weight
Keeping your characters anonymous
Staying focused
Cutting down some example storylines
Testing Your Three-Act Structure
What are your three disasters?
Are your acts balanced in length?
The beginning: Does it accelerate the story?
The first disaster: Is the call to action clear?
The second disaster: Does it support the long middle?
The third disaster: Does it force the ending?
The ending: Does it leave your reader wanting to tell others?
Scene List: Analyzing the Flow of Scenes
Rearranging your scenes
Foreshadowing: Planting clues to prepare readers
Putting it all together as a second draft
Chapter 14: Editing Your Scenes for Structure
Triage: Deciding Whether to Fix, Kill, or Leave a Scene Alone
Identifying ailing scenes
Evaluating a scene’s chances of recovery
Fixing Proactive Scenes
Imagining a proactive scene: The Day of the Jackal
Checking for change
Choosing a powerful goal
Stretching out the conflict
Desperately seeking setbacks
Examining the final result
Fixing Reactive Scenes
Imagining a reactive scene: Outlander
Checking for change (again)
Fitting the reaction to the setback
Working through the dilemma
Coming to a decision
Coming to the final result
Killing an Incurable Scene
Chapter 15: Editing Your Scenes for Content
Deciding Whether to Show or Tell
Knowing when clips, flashbacks, or telling techniques are most appropriate
Following an example of decision-making
A Good Show: Editing Clips
Guidelines for editing clips
Fixing mixed clips
Fixing unintentional head-hopping
Fixing out-of-body experiences
Fixing cause-effect problems
Fixing time-scale problems
Getting In and Out of Flashbacks
Editing Telling
Tightening text and adding color
Knowing when to kill a segment of telling
Part IV: Getting Published
Chapter 16: Getting Ready to Sell Your Book: Polishing and Submitting
Polishing Your Manuscript
Teaming with critique buddies
Joining critique groups
Working with freelance editors
Hiring freelance proofreaders
Looking at Three Common Legal Questions
Deciding between Traditional Publishing and Self-Publishing
Understanding how traditional publishers work
Understanding how self-publishing works
Beware the vanity publishers!
Our recommendation
First Contact: Writing a Query Letter
Piecing Together a Proposal
Deciding what to include
Your cover letter: Reminding the agent who you are
Your title page
The executive summary page
Market analysis: Analyzing your competition
Your author bio
Character sketches
The dreaded synopsis
Your marketing plan
Your writing, including sample chapters (or whole manuscripts!)
Chapter 17: Approaching Agents and Editors
Defining the Roles of Agents and Editors
Finding the Best Agent for You
Deciding whether you need an agent
Doing your homework on agents first
Contacting agents to pitch your work
Editors, the Center of Your Writing Universe
Targeting a publishing house
Choosing which editor to contact
Contacting editors directly
Part V: The Part of Tens
Chapter 18: Ten Steps to Analyzing Your Story
Step 1: Write Your Storyline
Step 2: Write Your Three-Act Structure
Step 3: Define Your Characters
Step 4: Write a Short Synopsis
Step 5: Write Character Sketches
Step 6: Write a Long Synopsis
Step 7: Create Your Character Bible
Step 8: Make Your Scene List
Step 9: Analyze Your Scenes
Step 10: Write and Edit Your Story
Chapter 19: Ten Reasons Novels Are Rejected
The Category Is Wrong
Bad Mechanics and Lackluster Writing
The Target Reader Isn’t Defined
The Story World Is Boring
The Storyline Is Weak
The Characters Aren’t Unique and Interesting
The Author Lacks a Strong Voice
The Plot Is Predictable
The Theme Is Overbearing
The Book Fails to Deliver a Powerful Emotional Experience
Writing Fiction For Dummies®
by Randy Ingermanson and Peter Economy
Writing Fiction For Dummies®
Published byWiley Publishing, Inc.111 River St.Hoboken, NJ 07030-5774www.wiley.com
Copyright © 2010 by Wiley Publishing, Inc., Indianapolis, Indiana
Published simultaneously in Canada
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About the Authors
Randy Ingermanson is the award-winning author of six novels. He is known around the world as “the Snowflake Guy,” thanks to his Web site article onthe Snowflake method, which has been viewed more than a million times. Before venturing into fiction, Randy earned a Ph.D. in theoretical physics from the University of California at Berkeley and published a number of articles on superstring theory. He has spent a number of years working as a computational physicist developing scientific software for high-technology companies in San Diego, California.
Randy has taught fiction at numerous writing conferences across the country and sits on the advisory board of American Christian Fiction Writers. He also publishes The Advanced Fiction Writing E-zine, the world’s largest e-zine on how to write fiction. Randy’s first two novels won Christy Awards, and his second novel, Oxygen, coauthored with John B. Olson, earned a spot on the New York Public Library’s Books for the Teen Age list. Visit Randy’s personal Web site at www.ingermanson.com and his Web site for fiction writers at www.AdvancedFictionWriting.com.>
Peter Economy of La Jolla, California, is a best-selling author with 11 For Dummies titles under his belt, including two 2nd editions and one 3rd edition. Peter is coauthor of Writing Children’s Books For Dummies, Home-Based Business For Dummies, Consulting For Dummies, Why Aren’t You Your Own Boss?, and many more books. Peter also serves as Associate Editor of Leader to Leader, the Apex Award–winning journal of the Leader to Leader Institute. Check out Peter’s Web site at www.petereconomy.com.
Dedication
To my loyal blog readers on the Advanced Fiction Writing Blog. You’ve taught me more in your questions than I could possibly teach you in my answers.
— Randy Ingermanson
Authors’ Acknowledgments
We would like to thank the many people who took time to provide their advice and input to us as we created the book you now hold in your hands. Specifically, we would like to thank the folks at Wiley who cared enough to make this book the best it could be, including Tracy Boggier, Natalie Harris, Danielle Voirol, and Christy Pingleton. Thanks also to our talented technical editor David Hassler.
Randy would like to thank his coauthor Peter Economy for guidance in learning the Dummies way and for many strategic and tactical conversations during the writing of this book. He also thanks his wife, Eunice, for being there always and his daughters, Carolyn, Gracie, and Amy, for many hundreds of hours of reading-out-loud time.
Peter would like to thank his coauthor Randy Ingermanson for his hard work and dedication to this project and for showing him that there is much more to the world of writing than nonfiction. He would also like to thank his wife, Jan, and kids, Peter, Skylar, and Jackson, for their ongoing love and support.
Publisher’s Acknowledgments
We’re proud of this book; please send us your comments through our online registration form located at http://dummies.custhelp.com. For other comments, please contact our Customer Care Department within the U.S. at 877-762-2974, outside the U.S. at 317-572-3993, or fax 317-572-4002.
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Introduction
So, you want to write a novel? Great! Writing a novel is a worthwhile goal. It’ll challenge you, stretch you, and change you. Getting it published will gain you respect from your family and friends, and it may even earn you a bit of fame and money.
But respect, fame, and money aren’t the only reasons for writing a novel. The only reason you need to give for writing a novel is that you want to write a novel. Don’t let anyone bully you by demanding some better reason; there isn’t one.
Whatever your reason, Writing Fiction For Dummies can help you make the leap from writer to author. You can write a powerful novel. You can get it published. And you can be the author you’ve always wanted to be.
About This Book
Writers like to think of themselves as artists, and rightly so; writing fiction is an art form. But artistic talent is not enough. Writing fiction is also a craft — a set of practical skills you can learn. This book is about teaching you the craft of writing fiction so that your art can shine through. So if you’re a budding novelist, then we wrote this book specifically for you. This book teaches you the craft you need, shows you how to edit yourself, and takes you through the process of getting published.
If you’re more advanced than a beginning writer, that’s great! You’ll find some parts of this book obvious. We hope to surprise you with some fresh insights, though, so stay alert. We’ve found that even published novelists are sometimes weak in certain areas. Our aim is to give you a solid foundation in every aspect of writing fiction.
We focus on novel-writing, but if you’re a screenwriter or you want to write short stories, you’ll find virtually all the material here useful to you; however, we don’t try to cover the specialized things you need to know to write screenplays or short stories. Again, our goal is to give you the foundation that every fiction writer must have in order to write strong stories.
As you build your craft, remember that every rule we mention in this book can be broken. Every rule. If we sometimes sound horribly dogmatic on some of the rules, it’s because they’re almost always true. When we sound less certain with a rule, it’s because it’s true more often than not. The one unbreakable rule of fiction writing is that no rule is unbreakable — you should use whatever works.
Conventions Used In This Book
We use the following conventions throughout the text to make everything consistent and easy-to-understand:
All Web addresses appear in monofont.
New terms appear in italics and are closely followed by an easy-to-understand definition.
Bold text indicates keywords in bulleted lists or highlights the action parts of numbered steps.
The English-speaking world is still trying to sort out how to deal with generic pronouns. In the bad old days, he was understood to refer to both men and women, which never made sense, but it was the standard. Now there is no standard. Replacing he with they is awkward, so in most cases, we try to use he and she in roughly equal numbers.
Because more fiction readers are women than men, we often tilt toward using she when referring to the reader. Because a great many editors are women, we often use she for editors and he for agents, but we’re not consistent. We try to mix up the he and she usage when referring to characters. Forgive us if we don’t get our pronouns quite even. We tried, and anyway we know you’re smart enough not to be confused.
What You’re Not to Read
We’ve written this book so you can easily find information and readily understand what you find. We also simplify the presentation so you can identify “skippable” material. Sidebars are the shaded boxes that appear here and there. They share useful facts, but they aren’t essential for you to read.
Foolish Assumptions
Every author writes with an ideal reader in mind. Here are some things we assume about you:
You want to get published. You’re a creative person, but you intend to act like a professional right from the start. You’re willing to do unglamorous tasks, like researching your category and target audience, because you know that fiction writing is a business, not just an art.
You want to write a novel. This book focuses on writing novels, which typically run 60,000 words or more. If you prefer to write short fiction, the information on craft applies, but you’ll create a simpler plot and use fewer characters. If you want to write a screenplay, you’ll find all the information on story world, characters, structure, plot, and theme valuable, but we don’t discuss the formatting you need to know for screenwriting, and we don’t tell you how to sell your screenplay (you can find that kind of info in Screenwriting For Dummies, by Laura Schellhardt [Wiley]).
You recognize that fiction is a big tent with many different opinions on what’s good and what isn’t. In this book, we give you broad guidelines that apply to most kinds of fiction, but there are no rules that apply everywhere and always for all writers. You’ll strongly disagree with us sometimes, but you’re smart enough to take the advice that works for you and ignore the rest. You know that many other writers will find the advice you reject useful.
You want to figure out how to tell a great story rather than how to fix grammar and punctuation. You already have a good handle on grammar, or you know where to find the help you need (perhaps you plan to enlist your grammar-guru friends, consult Geraldine Woods’s English Grammar For Dummies [Wiley],or hire a freelance proofreader). When you do break grammar rules, you claim artistic license and do it on purpose.
How This Book Is Organized
This book is divided into five parts. Dive in wherever you like. This section describes what’s in this book and where we put it.
Part I: Getting Ready to Write Fiction
A little planning can go a long way. We believe strongly in strategic thinking — setting goals, defining story, choosing a category, developing a creative style, researching your novel, and getting the right tools. If you need help in strategic planning for your next novel, check out this part and see whether you can find some ideas you’ve never seen anywhere else.
Part II: Creating Compelling Fiction
Writing fiction is about giving your reader a powerful emotional experience. To do this, you need to master several main aspects of fiction, including creating a great story world, constructing believable characters, building a well-structured plot, and overlaying it all with a theme. These are your core skills, and this part gives you step-by-step guides for developing them. After you’ve mastered this part, you’ll have all the tools you need to write the first draft of your novel.
Part III: Editing and Polishing Your Story and Characters
After you have a first draft, you need to edit it to a high polish. Editing isn’t hard, but you need a strategic and tactical plan to help you analyze your characters and your plot. This part shows you how to ask the right questions of your manuscript and how to use your answers to rework your story. We give you many practical tips for editing your manuscript from top to bottom.
Part IV: Getting Published
With an excellent manuscript in hand, you’re ready to take it out to the world and knock ’em dead with your story. You’ll want to get a second opinion, of course, but after you’ve been through that, you’re ready to find out about editors and agents. Don’t be terrified of these folks — they’re looking for writers (like you) with great stories. If you have what they need, they’ll become your instant lifelong friends.
This part shows you how to research and identify the agents or editors who are most interested in your kind of fiction. You discover how to pitch your work to agents and editors who are looking for exactly what you have.
Part V: The Part of Tens
This part contains some quick resources on two subjects of undying interest: Ten steps to designing your story and ten reasons people in the publishing business reject novels.
Icons Used in This Book
To make this book easier to read and simpler to use, we include some icons in the margins that can help you find and fathom key ideas and information.
Tips provide advice that’s short and easy to remember that you can use right away.
This icon marks a writing exercise that you should do to move forward on your novel.
Remember icons flag advice you’ll come back to again and again over the years.
This icon indicates a warning note about some special hazard that you should avoid.
The True Story icon marks anecdotes that illustrate what we’re talking about.
Where to Go from Here
The great thing about this book is that you decide where to start and what to read. It’s a reference you can jump into and out of at will. Just wander over to the table of contents or the index to find the information you want.
If you’re new to writing fiction, you may want to start at the beginning of this book and read through to the end. If you’re more experienced, then you can find a topic that interests you and turn right to it. If you’re interested in character development, check out Chapter 7. If you’ve already written a story and want to analyze the plot, flip to Chapter 13. And if you want advice on finding an agent, try Chapter 17. Whatever the case, you’ll find a wealth of information and practical advice. Ready? Set. Go!
Part I
Getting Ready to Write Fiction
In this part . . .
We know you’re excited to start writing, but before you begin, you need to do some strategic thinking. In this part, we consider exactly what makes a great story and how to find the fiction category that works best for you and your reading audience. Next, we take a look at four common methods writers use to write a novel. Finally, we delve deeply into the important subject of managing your time — and yourself.
Chapter 1
Fiction Writing Basics
In This Chapter
Setting your sights on publication
Getting your head ready to write
Writing great fiction and editing your story
So you want to write a novel? Great! But is that all you want to do? After all, anybody can type a bunch of words and call it a novel. The trick is writing one that’s good enough to get published. This book is for fiction writers who want to write an excellent novel and get it published. That’s a tough, demanding goal, but it’s entirely doable if you tackle it intelligently.
If you’re going to write a novel, you need to get your head fully into the game. That means making a game plan that’s a proven winner and then executing your game plan. After you have a plan, you need writing (and rewriting) skills — lots of them. Writing fiction means developing a raft of technical skills, both strategic and tactical. None of these steps are hard, but they’re a lot easier to pick up when you have some guidance.
After you’ve written a great novel, whether you choose to get an agent or make the deal yourself, selling a strong story is about making the right connections with the right people at the right time.
Our goal in this book is to take you from being a writer to being an author. We have every confidence that you can do it, and this chapter explains how. It can happen — and it will happen — if you have the talent and persistence to do what you need to do.
Five urban legends that can hurt you
As soon as you admit to your family and friends that you’re working on a novel, they’ll start feeding you all kinds of urban legends about writing. These are things that “everybody knows,” and yet they’re dead wrong. Wrong or not, they can kill your career before it gets rolling. Here are some of the urban legends we’ve heard, along with answers you should have ready:
Legend 1: You’re not smart enough to write a novel. How smart do you have to be to write a novel? How do you know? What does IQ have to do with writing fiction? The fact is that the main thing any novelist needs is the ability to tap into her own emotional wellsprings and create a story that can move her readers. We know plenty of novelists, and they run the gamut on intelligence from average to ultra-high. But every one of them is a person we’d be happy to be stranded with on a desert island for long periods of time. Fiction writers are exceptionally honest people who don’t balk at telling their own inner truths. If you can do that, you can write fiction.
Legend 2: You’re not talented enough to write a novel. What is talent? Does anybody know how to measure talent? What if talent is something you grow, not something you inherit? The fact is that writing fiction requires quite a few skills. We’ve never met anyone who had all those skills when they started writing. Every single published novelist we know spent long hours learning the craft of fiction. They all had one thing in common: persistence. We have no idea what talent may be, but we do know persistence when we see it. If you have persistence, you have as good of a chance of getting published as anyone else.
Legend 3: You have nothing to write about. Is there only one kind of novel that you can write? Do all novelists have to come from New York City? Do they all have to be trendy and cool? Why? If you’ve lived long enough to be able to type, you have something to write about. If you’ve ever known fear, joy, rejection, love, rage, pleasure, pain, feast, or famine, then you have plenty to write about. If you’ve survived a miserable childhood or a wretched middle school or a toxic relationship — if you’ve been to hell and back — then you have enough material to write about for your whole career. If your life has been one long happy stream of nicey nirvana from beginning to end, then you’ll need to work a little harder, but you should still be able to scrape a story out of that.
Legend 4: You have to know people to get a novel published. Who knew Stephen King before he got published? Who knew Tom Clancy? Who knew J. K. Rowling? If you have great writing in your pocket, you’ll get to know people quick enough. All you have to do is show around what you have, and the right people will find you. Yes, really. Great writing trumps great connections every time.
Legend 5: You’ll forget your friends when you’re famous. Which famous writers ever forgot their real friends when they hit the limelight? Why would they do that? If you become famous, you’ll be besieged with people posing as friends who are looking for a piece of your fame. Soon enough, you’ll find out that the friends who knew-you-when are the only friends that you know for sure love you for yourself. You won’t forget your real friends — you’ll value them more than ever.
Setting Your Ultimate Goal As a Writer
If you’re writing a novel, don’t be modest about your goals. First of all, you want to write a really good novel, right? You aren’t in this game to write a piece of schlock. You have some talent, and you have a story, and you want to write it well.
Second, you want to get the darned thing published. Don’t hang your head and say, “I’ll be happy just to get it written.” Write to get published. Humility is a fine thing, but false humility can keep you from doing the one thing you really want to do.
Do this right now:
1. Take a piece of paper and write down these words:
“I’m going to write a novel and get it published. I’m going to do it because writing a novel is worthwhile and because I have the talent to do it. I’m going to do it because I have something important to say to the world. I refuse to let anything get in my way.”
2. Put today’s date at the top and your signature at the bottom.
Hang it where you can see it every day, and tell your family and friends about it.
As of this moment, you’re a writer. Don’t be ashamed to say so. On the happy day when you get your novel published, you’ll be an author.
It’s all too common for a writer to say (hanging head in shame), “I’m an unpublished writer.” Banish that word unpublished from your vocabulary. You are a writer. Call yourself a writer, whether you’ve been published or not.
Randy’s path to publication
Back in 1988, Randy decided that he was going to write a novel and get it published someday. Never mind why — just because. He started writing that novel, and about a year later, he’d written enough that he felt ready to go to a writing conference. He met some other writers there, got some great training, and joined a critique group.
Another year passed, and Randy’s skills were developing. At a certain point, he realized that the novel he’d been working on for more than two years was fatally flawed. He put it in the drawer and never looked at it again, but he didn’t abandon the vision. The goal was not to get that novel published; the goal was to get some novel published. Randy kept writing, worked hard, and after a couple of more years, he finished a novel.
He then began looking for an agent. Meanwhile, he began writing the next book. Within a year or so, he met an agent at a writing conference and within a few months signed an agreement for literary representation with him. The agent submitted the manuscript to a number of likely publishers. Randy kept writing.
One by one, every publisher on the list rejected Randy’s manuscript. The agent submitted it to more publishers and resubmitted it to some publishers who’d rejected it but seemed interested. One of the publishing houses eventually rejected it three times. Randy kept writing.
The last publisher on the list saw some merit in Randy’s work. The publishing committee looked at the manuscript for several months — and then rejected it. However, they took the time to point out three major problems that prevented them from buying the work. Randy’s agent called him with the news that the novel was dead. He also explained to Randy the publisher’s three concerns.
That day, Randy began working on a new novel, one that didn’t have any of those problems. This time, he felt sure, he had a winner. This one would be the novel that got published. His agent liked the idea and told him to pursue it. Randy kept writing.
Three months later, the agent died. Randy was devastated. He’d now been writing for eight years. He’d completed a novel, done his best to sell it, had it rejected everywhere, and then lost his champion. He kept writing.
Shortly thereafter, Randy went to a writing conference and made an appointment to talk with an editor he’d never met before. He stumbled through his pitch, making a perfect hash of it. Finally, the editor asked to see a writing sample. Randy pushed five pages across the table, and the editor skimmed over them. “You write pretty well,” he said. “Here’s my card. Send me a proposal and 100 pages.”
A year and a half later, without an agent, Randy sold that novel to that editor’s publishing house. The novel appeared in the spring of 2000, 12 years after he started writing. At last, he was an author. That novel, Transgression, went on to win a Christy Award, and Randy went on to write several more award-winning novels. He became well-known enough that conferences began asking him to teach.
Fast-forward another nine years. Randy has taught hundreds of writers. He’s mentored a number of them to become authors. He’s seen his students hit the bestseller list. And he’s now seeing them as finalists for major awards. In this book, he’s distilling what he’s learned over the last 21 years on the art and craft of writing fiction.
Pinpointing Where You Are As a Writer
Now that you’ve set your goal — to write a novel good enough to get published — we can talk strategically about how to get there. It won’t be easy, but it will be straightforward, so long as you do things in the right order.
We’ve identified four stages in the life of most writers on the road to publication. They’re analogous to the four years of college, so we like to call these stages freshman, sophomore, junior, and senior.
Please note that these stages may take more or less than a year to work through. We’ve seen a writer go from sophomore to senior in less than a year. Randy is pretty sure he was stuck as a junior for about eight years. If he’d had a coach, he could’ve zipped through that painful junior stage in about a year. That’s why he takes such joy in coaching writers.
This section looks at those four stages and explains how you can advance to the next level.
Freshmen: Concentrating on craft
Freshman writers are new to the game, and that’s okay. Every Ph.D. was a freshman in college at one time, and every author was a freshman writer at one time. It’s one step along the path. Typically, freshman writers have been reading fiction all their lives, and at last they’ve decided to start writing a novel. They write a few chapters and then discover an unpleasant truth: This fiction-writing game is harder than it looks.
Some freshmen give up at that point, but those who persist decide to get some training in the craft of writing fiction. They read books, take courses, join critique groups, and maybe go to a writing conference. Most importantly, they keep writing.
Nobody ever got good at writing by talking about it. Or hearing about it. Or reading about it. You get good at writing by doing it. Then you get your work critiqued, figure out what’s not up to par, and try it again. And again. And again.
At first, freshmen writers feel like nothing is happening — those miserable critique partners never seem to be satisfied, and new flaws seem to pop up before they solve the old ones. But persistence pays off. Eventually, after months of hard work, freshmen writers wake up one day to a surprising truth: They’ve gotten better. They’ve gotten a whole lot better.
A freshman advances by writing and by getting it critiqued and by studying the craft of fiction and by writing some more.
Sophomores: Tackling the proposal
Sophomore writers have been writing for a good while, and they’re no longer rank newbies. The other writers in their critique group are telling them, “That’s pretty good. You’ve made a lot of progress.”
A sophomore has generally taken at least one course on writing or has read several books on writing. A sophomore has almost always gone to at least one writing conference. He or she is starting to feel pretty confident. This writing game no longer seems hopeless. The craft of fiction is no longer a mystery.
But one thing is still an enigma: By now, a sophomore has heard how hard it is to break into publishing. There’s a thing called a book proposal that needs to get written, but who knows what that’s supposed to look like? And it requires a dreaded synopsis, and that sounds too ghastly for words. And how are these things related to a query letter? Typically, a sophomore feels a mix of confidence and terror: A growing confidence in craft, a rising terror of marketing. (If you’re curious about query letters, synopses, and proposals, see Chapter 16.)
Retreating into defeatism here is easy, but that way lie dragons. The winning strategy is to keep writing — advancing in craft — but now to begin figuring out how to market yourself effectively. Writing marketing materials like a query, a synopsis, and a proposal is a skill that no novelist can afford to ignore.
If you’re a sophomore, it’s high time to go to a good writing conference armed with a proposal (and a finished chapter or two) and show it to somebody — maybe a writer. Maybe an agent. Maybe an editor. The proposal will likely need a lot of work. Go with that attitude and ask for a critique of your proposal. Make it clear that you’re not pitching the project yet; you’re just learning how to pitch. You’ll get all the critique you can handle. (If you’re uncertain about the difference between an agent, an editor, and a publisher, see Chapter 17.)
Can’t wait! Practicing your proposal
Does a novel need a nice, long proposal to be sold to a publisher, or is a short synopsis good enough? Most writers Randy knows always prepare and submit full proposals, even to publishers that they’ve worked with frequently. The agents Randy knows all insist on receiving a proposal before agreeing to represent an author, and most of them use proposals in submitting potential novels to publishers. One editor says that she loves proposals because they help her get ready to take a project to her committee.
Randy insists that figuring out how to write a proposal is a highly valuable exercise for any writer. Many writers of commercial fiction need them, and this is becoming even more true as publishers find the economic screws tightening — they need to know that the project has a good chance to sell well.
Please note that the fiction proposal is substantially different from the nonfiction proposal. A query letter is often part of the process (all of which we explain in Chapter 16). However, proposals are very important for a great many novelists, and it’s unwise to remove them from the table. If you meet an agent and he’s interested in your work after reading your query, he’ll ask for more — either a manuscript or a proposal with sample chapters. It’s far too late at that point to suddenly realize you have to learn to write a proposal. Even agents who don’t want a proposal will be asking all the same questions that a proposal answers.
Go home and rework that proposal. And then do it again. And again. Sooner or later, you’ll find that by some magic, you have a terrific proposal to go along with your excellent writing. You’ll be a junior.
A sophomore advances by writing, by studying how to write a proposal, by writing that first practice proposal, and then by testing the proposal at writing conferences.
Juniors: Perfecting their pitches
Juniors are excellent writers. They’ve mastered most of the skills they need to get published. Their critique partners are saying, “Why aren’t you published yet?”
A junior has typically taken a proposal or a sample chapter to a conference, showed it to an editor or an agent, and heard the magic words, “Send that to me.” The junior has also heard back a few months later with the news, “Your work isn’t right for me.”
The junior year can be frustrating, humiliating, and depressing. It can be exhilarating beyond words at the same time. The junior period carries great highs and great lows, but you get through it if you persist.
If you’re a junior, then you need to be writing, writing, writing — perfecting your craft. You also need to be polishing proposals and pitching them, preferably in person at writing conferences.
It’s quite possible that you’ll find an agent late in your junior year. Or you may hear from an editor that your book is under review by the publishing committee. Or a published author may read some of your work and tell you that you’re almost there. If any of these things happen, you can be quite confident that you’ve become a senior.
A junior advances by striving for perfection in craft, by polishing proposals, and by pitching projects to live agents or editors.
Seniors: Preparing to become authors
Seniors are those chosen few who are destined to get published. This is clear to everyone — their critique buddies, their family, their friends, their agent. But it doesn’t always feel that way to the senior.
Your senior period can be supreme agony. You are that close to getting published. You know in your gut that you write better than many published authors. In a just universe, you ought to be published. So why aren’t you?
The answer is that you just haven’t found the right publisher with the right project at the right time. Making that connection takes time: the time you spend as a senior. Any senior could be published at any time.
Your action plan as a senior is simply to follow the process. By this time, you must have a very polished complete manuscript and a strong proposal. Get your work out to editors (or better yet, have your agent get your work out). Keep getting it out, ignoring the rejections. It only takes one yes to get published. Keep looking for that yes.
And keep writing. You may one day wake up with a brilliant idea for a novel. You know instantly that this is The One — this novel will be your ticket. If this happens, follow your instinct. Write that novel in a white fury. You now have all the skills to write an excellent novel, and you’ll find that you can write it far more easily than you can revise that old worn-out thing you started as a freshman writer.
Someday — this usually happens on a miserable day when the car’s had a flat tire, or when the washing machine has leaked soapy water all over the floor, or your 3-year-old son has decided to iron the cat — on a day like that, the phone rings. It’s your agent, calling to tell you that a publisher has made an offer on your novel. On that day, you suddenly forget all those years of striving, rejection, and heartache. On that day, you’re an author.
A senior advances by ignoring rejections and continuing to submit a polished project until a publisher buys it.
Getting Yourself Organized
Most writers hate organization. We do, too. We probably hate it twice as much as you do, because there are two of us. However, we’ve found that we’re a whale of a lot more productive when we do a bit of organization first. It isn’t fun, but it makes the fun stuff easier.
It helps to know exactly what that fun stuff is, so in this book we begin (in Chapter 2) with a high-level look at why fiction is fun and why your reader wants to read your novel. What keeps your reader turning pages at 3 a.m. when the alarm is set for 6? We show you that secret and what you need to do to keep that reader up all night.
In Chapter 3, we discuss your niche and your genre. You can’t appeal to every reader ever born. But the good news is this: Neither can any other author. Some readers walking this planet may find you the best author they’ve ever read. You need to figure out what those readers look like and how you can best meet their needs. When you know that, you’re ready to write the perfect book for them.
You’re unique. That means that you’ll probably use methods different from your friends’ for getting the first draft of your story down on the page. Some authors (Peter, for example) love outlines. Most authors hate them. Our job is not to tell you the one best process to write your novel. Our job is to show you (and we do so in Chapter 4) a variety of roads to completion and to let you choose one that works for you — or better yet, to find a unique road that fits you perfectly.
You have only a few resources that you can use to write your novel: time, energy, and money. Manage those effectively, and writing fiction will be a joy. Fail to manage them well, and writing will be a grind. In Chapter 5, we share some ideas we’ve found helpful.
Mastering Characterization, Plotting, and Other Skills
Novice writers have great ideas. Great writers have great ideas and great craft. Your first task is to understand the craft you need to turn your great ideas into great stories. Here’s what you need:
Story world: Your novel doesn’t happen in a vacuum. It’s set somewhere. That somewhere is usually called the setting or milieu, but we prefer the term story world because it’s the world in which your story takes place.
In Chapter 6, we show you what goes into constructing a great story world. It’s harder than it looks, but we give you a checklist of key concepts you need to nail down to have a fully defined story world. We also show you the most common backdrops that make a story world cry out for a story to fill it up with meaning.
Characters: Your characters have a past, a present, and a future, and you need to know each of these. In Chapter 7, we show the ideas that go into building a believable backstory for each character. And we show why backstory is essential for knowing the possible futures of your characters. Finally, we show you how the past and the future intersect in the present — right now — to create a compelling story that moves (and moves your reader).
Plot: The typical modern novel has a plot that contains six layers of structure, ranging from the 100,000-foot view all the way down to the up-close-and-personal view. As a novelist, you need to master each of these six layers and put them together into a harmonious story. In Chapters 8 through 10, we coach you through each level.
Theme: Every novel has a core idea — a theme. The twin hazards of theme are to put in either too little or too much. Go to Chapter 11 to see how to find your theme by listening to your characters. We also show you what to do to fix the most common problems.
Editing Your Fiction
Great writing never happens in the first draft. It happens when you edit your work — keeping what works, chucking what doesn’t, and polishing it all till it gleams.
You can’t depend on your editor to fix your novel. Modern editors are vastly overworked and underpaid. When you hand them your masterpiece, it needs to be burnished to a brilliant shine already.
Editing your fiction is hard work, but it’s not a hard idea. It comes down to two primary tasks:
Reworking your characters so that they come fully alive
Revising your storyline at all six layers of plot
In Part III of this book, we tell you what you need to do and show you how to do it. In Chapter 12, you find out about character bibles, backstory, values, ambitions, story goals, and most importantly, the subtleties of point of view (POV). And in Chapter 13, we show you how to create a hook for your story that will be the number one sales tool at every link in the seven-point sales chain that comes between you and your masses of readers. We teach you Aristotle’s three-act structure, but we add to it a three-disaster structure that Aristotle never dreamed about.
Your scenes are critical to making your story work, so in Chapter 14, you find out how to triage a scene — when to kill a scene, when to leave it alone, and how to fix it when it needs fixing. In Chapter 15, we show you how to analyze your story paragraph by paragraph to put your reader right inside the skin of your characters.
Chapter 2
What Makes a Great Story?
In This Chapter
Satisfying your goals and those of your readers
Writing about change
Understanding the five pillars of fiction
Using the seven core tools of the fiction writer
Your readers desperately want one thing from you when they pick up your novel: a powerful emotional experience. Readers want to feel something, and they want to feel it deeply and fully. If you fail to deliver that emotional punch, you lose, no matter how clever your story or charming your characters.
But assuming you deliver what readers want, you also have the freedom to give them more — possibly much more. It’s up to you to decide what else you want to give, if anything.
The art of writing fiction is built around five key tasks, which we like to call the five pillars of fiction. You must construct a believable setting, fill it with interesting characters, create a strong plot, develop a meaningful theme, and do it all with style. Most writers excel at only one or two of these, but you must become reasonably competent at all of them before you’re likely to get your novel published. You also have seven tactical tools to use in your writing: action, dialogue, interior monologue, interior emotion, description, flashback, and narrative summary. When you use these effectively, you give your readers that all-important powerful emotional experience.
Choosing What to Give Your Readers
Why do you write? We’ve asked many writers over the years what drives them to write fiction. We’ve heard zillions of different answers. Here are six of them:
To see my name on a book cover
To be a famous author
To make lots of money
To educate people
To entertain my readers
To persuade people to accept my views on politics or religion
These are all fine reasons to write a novel. Your reasons for writing are your reasons for writing. You don’t have to justify them to anybody. But it’s important to know what they are. Otherwise, how will you know whether you’re succeeding?
Take a few minutes right now and write down why you want to write fiction. What do you hope to get out of it? What do you want to do for your readers? On the same sheet of paper, write down the reasons you read. Circle the one that’s most important to you. If you’re like most readers, the main reason you read is to have fun — to be entertained.
In this section, we discuss how novels can educate, persuade, and, above all, entertain readers.
Creating a powerful emotional experience: What your readers desperately want
What is entertainment? After writing and teaching fiction for many years, we’re convinced that entertainment can be boiled down to one thing: giving the reader a powerful emotional experience. Here we unpack this concept a little:
Why emotions matter: Emotion is common to all fiction. Think about any of the major genres of fiction, and you see that each of them packs some sort of emotive punch:
• Romance novels and erotica deliver some combination of love and lust, as does any novel with a romantic thread.
• Suspense novels, thrillers, action-adventure novels, and horror fiction all deliver various flavors of fear.
• Mysteries arouse a strong sense of curiosity and usually deliver a healthy dose of fear.
• Historical novels, fantasy, and science fiction all give the reader an experience of being “elsewhere.”
• General fiction and literary fiction can deliver any of the preceding emotions, along with a strong sense of feeling understood.
Why emotions must be powerful: Think about that for five seconds. Do you know anyone who ever bought a novel in the hopes that it would deliver an insipid emotional experience? Of course not! Powerful emotions make stories more enjoyable and memorable. Most people want excitement when they read a novel. They want a lot of excitement. Boatloads of it. If your readers want it, that’s all the reason you need for giving it.
Why the experience is critical: Your readers don’t want to read about somebody else having powerful emotions. That’s actually rather dull. Imagine spending hours of your life watching somebody you don’t know crying or shivering in terror or kissing somebody you’ve never heard of. That’s boring.
Your readers want to become somebody else for a few hours, to live an exciting life, to find true love, to face down unimaginable terrors, to solve impossible puzzles, to feel a lightning jolt of adrenaline. Give them that, and you’ll earn fans for life. Give your readers anything else, and you’ll lose them forever.
The rest of this book has one goal only: to teach you — as simply and as quickly as possible — how to give your reader a powerful emotional experience. Nothing matters more.
Educating your reader
Some novels educate readers, allowing them to explore other cultures, speculate on scientific discoveries, build up their stores of trivia, or just understand a bit more about how the system (or the world) works. English professors would add that great fiction explores what it means to be human, but don’t feel pressured to explain the meaning of life — plenty of readers just want a little mental exercise.