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Discover the Fascinating Eastern Game That’s Lasted for Millennia!What is Go?Go is a deceptively simple two-player game, played on square boards of various sizes. According to legend, the Chinese Emperor Yau invented this game to teach his son concentration, balance, and discipline. Over time, this game spread to Japan – and across the globe. For over four millennia, war leaders and sages have consulted this game to learn strategy, wisdom, and mental mastery.Inside How to Play Go, you’ll discover everything you need to know to play this ancient game. You’ll learn all the basics of capturing territory and pieces (including self-capture), handling dead stones, and mastering the endgame. This book explains the scoring system of Go – and how to grow from a beginner player to true mastery.How to Play Go explains advanced Go concepts like the Ko Rule, Eyes, and Dead/Live Groups. You’ll discover Atari, Handicaps, Komi, Cutting, and much more!Immerse yourself in a vast array of Go strategies: Territory Capturing The Ladder and the Net Good/Bad Shapes Ponnuki The Mouth Connections, Stretching, and Diagonals One-Point and Two-Point Jumps The Knight Move and the Large Knight MoveWith this information, you can master this mystical game and increase your mental power!
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HOW TO
PLAY
GO
A BEGINNERS TO EXPERT
GUIDE TO LEARN THE
GAME OF GO
TIM ANDER
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Introduction
What is Go?
History
How to Play (Basics)
Terminology
The board & stones
How to play
Capturing territory
Capturing pieces
Self-capture
Dead stones
Ending the game
Scoring
The essence of Go
How to Play (Advanced)
Ko rule
Eyes
Dead groups & Live groups
Additional Rules & Terms
Atari
Handicaps
Komi
Cutting
Go etiquette
Before playing
During the game
Go strategy
Territory
Capturing
The ladder
Net
Shape
Ponnuki
Mouth
Bad shapes
Connections
Stretching
Diagonal
One-Point Jump
Knight’s Move
Large Knight’s Move & Two-Point Jump
Conclusion
Go is an extremely simple, yet extremely complex, game for two players. Each player takes turns placing pieces, also known as stones, onto a game board. Each game board has horizontal and vertical lines and the size of board varies. 19x19, 13x13 and 9x9 are the most popular game board sizes. The players place their stones at the point where a horizontal line and a vertical line cross, also known as intersections.
The aim of the game is to place your stones so that they surround a larger area of the board than your opponent. This area under your control is known as your territory. You can capture your opponent’s stones by surrounding them but your opponent can also do the same to you. The winner is the person who has the largest territory at the end of the game (though points are also added for capturing opponent pieces.
The Chinese Emperor, Yao, lived from 2356 BC to 2255 BC. He called his son into the throne room one warm spring day and sat him down. His son, Danzhu, was growing up to be a leader of men and Yao wanted his son to take his rightful place on the throne when it was time to move from this world to the next. Emperor Yao wanted to teach his son discipline, concentration, and balance. He had sat on his throne and pondered the best way to go about this. He pulled the object, wrapped in cloth, from the box and placed it in front of Danzhu. Carefully Danzhu unwrapped it and watched as his father explained the rules of the game. He held the stones in his hand and felt the possibilities course through his veins.
The warlords of the past now ghosts lost in time, stood in front of the wooden board and plotted their next moves. The future of China would be won or lost. One of the men placed a piece and the others could see the strength and weakness of the position. Together they plotted how to conquer these lands.
The Chinese astrologer sat in his high tower, no one else could be seen for miles around. He looked down at the board and up to the skies. He moved the stones around the board and found the key to the relationship between individuals and the universe. He sat back and smiled at the universe.
There are many legends about the origins of the game go, all of them can be traced back to ancient China. There are some who say the game is over 4000 years old. The game is mentioned in the Analects of Confucious, written over 2500 years ago. Go was seen as the game of the intellectual, as one of the four important pastimes of the Chinese scholar, along with calligraphy, painting and the guqin (a musical instrument).
The game eventually left China and found its way to Japan and Korea at the beginning of the 8th century. By the 16th Century, Japan had become a powerhouse in the game. it was not until the 19th century that Go began to become more popular in Western civilization.
The strategy and depth of Go have likened it to the tactics of war. It allows freedom and creativity. There is a balance to be found, simplicity to revealed in and skill to be honed. Go creates where other games would destroy. Go shows the beauty of life, mimics the brilliance of life and, for some, is life itself.