Linux Command Line and Shell Scripting Bible - Richard Blum - E-Book

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Richard Blum

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Advance your understanding of the Linux command line with this invaluable resource Linux Command Line and Shell Scripting Bible, 4th Edition is the newest installment in the indispensable series known to Linux developers all over the world. Packed with concrete strategies and practical tips, the latest edition includes brand-new content covering: * Understanding the Shell * Writing Simple Script Utilities * Producing Database, Web & Email Scripts * Creating Fun Little Shell Scripts Written by accomplished Linux professionals Christine Bresnahan and Richard Blum, Linux Command Line and Shell Scripting Bible, 4th Edition teaches readers the fundamentals and advanced topics necessary for a comprehensive understanding of shell scripting in Linux. The book is filled with real-world examples and usable scripts, helping readers navigate the challenging Linux environment with ease and convenience. The book is perfect for anyone who uses Linux at home or in the office and will quickly find a place on every Linux enthusiast's bookshelf.

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Table of Contents

Cover

Title Page

Copyright

Dedication

About the Authors

About the Technical Editor

Acknowledgments

Introduction

Who Should Read This Book

How This Book Is Organized

Minimum Requirements

Where to Go from Here

Part I: The Linux Command Line

CHAPTER 1: Starting with Linux Shells

Investigating Linux

Examining Linux Distributions

Summary

CHAPTER 2: Getting to the Shell

Reaching the Command Line

Accessing CLI via a Linux Console Terminal

Accessing CLI via Graphical Terminal Emulation

Using the GNOME Terminal Emulator

Using the Konsole Terminal Emulator

Using the xterm Terminal Emulator

Summary

CHAPTER 3: Basic Bash Shell Commands

Starting the Shell

Using the Shell Prompt

Interacting with the Bash Manual

Navigating the Filesystem

Listing Files and Directories

Handling Files

Managing Directories

Viewing File Contents

Summary

CHAPTER 4: More Bash Shell Commands

Monitoring Programs

Monitoring Disk Space

Working with Data Files

Summary

CHAPTER 5: Understanding the Shell

Investigating Shell Types

Exploring Parent and Child Shell Relationships

Understanding External and Built-In Commands

Summary

CHAPTER 6: Using Linux Environment Variables

Exploring Environment Variables

Setting User-Defined Variables

Removing Environment Variables

Uncovering Default Shell Environment Variables

Setting the PATH Environment Variable

Locating System Environment Variables

Learning about Variable Arrays

Summary

CHAPTER 7: Understanding Linux File Permissions

Exploring Linux Security

Using Linux Groups

Decoding File Permissions

Changing Security Settings

Sharing Files

Access Control Lists

Summary

CHAPTER 8: Managing Filesystems

Exploring Linux Filesystems

Working with Filesystems

Managing Logical Volumes

Summary

CHAPTER 9: Installing Software

Exploring Package Management

Inspecting the Debian-Based Systems

The Red Hat–Based Systems

Managing Software Using Containers

Installing from Source Code

Summary

CHAPTER 10: Working with Editors

Visiting the vim Editor

Navigating the nano Editor

Exploring the Emacs Editor

Exploring the KDE Family of Editors

Exploring the GNOME Editor

Summary

Part II: Shell Scripting Basics

CHAPTER 11: Basic Script Building

Using Multiple Commands

Creating a Script File

Displaying Messages

Using Variables

Redirecting Input and Output

Employing Pipes

Performing Math

Exiting the Script

Working through a Practical Example

Summary

CHAPTER 12: Using Structured Commands

Working with the

if-then

Statement

Exploring the if-then-else Statement

Nesting ifs

Trying the test Command

Considering Compound Testing

Working with Advanced if-then Features

Considering the case Command

Working through a Practical Example

Summary

CHAPTER 13: More Structured Commands

Looking at the

for

Command

Trying the C-Style for Command

Exploring the while Command

Using the until Command

Nesting Loops

Looping on File Data

Controlling the Loop

Processing the Output of a Loop

Working through a Few Practical Examples

Summary

CHAPTER 14: Handling User Input

Passing Parameters

Using Special Parameter Variables

Being Shifty

Working with Options

Standardizing Options

Getting User Input

Working through a Practical Example

Summary

CHAPTER 15: Presenting Data

Understanding Input and Output

Redirecting Output in Scripts

Redirecting Input in Scripts

Creating Your Own Redirection

Listing Open File Descriptors

Suppressing Command Output

Using Temporary Files

Logging Messages

Working through a Practical Example

Summary

CHAPTER 16: Script Control

Handling Signals

Running Scripts in Background Mode

Running Scripts without a Hang-up

Controlling the Job

Being Nice

Running like Clockwork

Working through a Practical Example

Summary

Part III: Advanced Shell Scripting

CHAPTER 17: Creating Functions

Exploring Basic Script Functions

Returning a Value from a Function

Using Variables in Functions

Investigating Array Variables and Functions

Considering Function Recursion

Creating a Library

Using Functions on the Command Line

Working Through a Practical Example

Summary

CHAPTER 18: Writing Scripts for Graphical Desktops

Creating Text Menus

Doing Windows

Getting Graphic

Working Through a Practical Example

Summary

CHAPTER 19: Introducing

sed

and

gawk

Manipulating Text

Looking at the sed Editor Basic Commands

Working Through a Practical Example

Summary

CHAPTER 20: Regular Expressions

Exploring Regular Expressions

Defining BRE Patterns

Trying Out Extended Regular Expressions

Working Through Some Practical Examples

Summary

CHAPTER 21: Advanced

sed

Looking at Multiline Commands

Holding Space

Negating a Command

Changing the Flow

Replacing via a Pattern

Placing

sed

Commands in Scripts

Creating

sed

Utilities

Working Through a Practical Example

Summary

CHAPTER 22: Advanced

gawk

Using Variables

Working with Arrays

Considering Patterns

Structured Commands

Printing with Formats

Using Built‐in Functions

Trying Out User‐Defined Functions

Working Through a Practical Example

Summary

CHAPTER 23: Working with Alternative Shells

Considering the Dash Shell

Looking at the Dash Shell Features

Scripting in Dash

Exploring the zsh Shell

Viewing Parts of the zsh Shell

Scripting with zsh

Working Through a Practical Example

Summary

Part IV: Creating and Managing Practical Scripts

CHAPTER 24: Writing Simple Script Utilities

Performing Backups

Managing Account Deletion

Monitoring Your System

Summary

CHAPTER 25: Getting Organized

Understanding Version Control

Setting Up Your Git Environment

Committing with Git

Summary

APPENDIX A: Quick Guide to Bash Commands

Reviewing Built‐In Commands

Looking at Common Bash Commands

Assessing Environment Variables

APPENDIX B: Quick Guide to

sed

and

gawk

The sed Editor

The

gawk

Program

Index

End User License Agreement

List of Tables

Chapter 1

TABLE 1-1 The SysVinit Runlevels

TABLE 1-2 Linux Filesystems

TABLE 1-3 Linux Shells

TABLE 1-4 Other Linux Graphical Desktops

TABLE 1-5 Core Linux Distributions

TABLE 1-6 Specialized Linux Distributions

Chapter 2

TABLE 2-1 Graphical Interface Elements

TABLE 2-2

setterm

Options for Foreground and Background Appearance

TABLE 2-3 Popular Graphical Terminal Emulator Packages

TABLE 2-4 The File Menu

TABLE 2-5 The Edit Menu

TABLE 2-6 The View Menu

TABLE 2-7 The Search Menu

TABLE 2-8 The Terminal Menu

TABLE 2-9 The Tabs Menu

TABLE 2-10 The File Menu

TABLE 2-11 The Edit Menu

TABLE 2-12 The View Menu

TABLE 2-13 The Bookmarks Menu

TABLE 2-14 The Settings Menu

TABLE 2-15 The Help Menu

TABLE 2-16 xterm Command-Line Parameters

TABLE 2-17 xterm

+/–

Command-Line Parameters

Chapter 3

TABLE 3-1 The Linux Man Page Conventional Section Names

TABLE 3-2 The Linux Man Page Section Areas

TABLE 3-3 Common Linux Directory Names

Chapter 4

TABLE 4-1 The

ps

Command Unix Parameters

TABLE 4-2 The

ps

Command BSD Parameters

TABLE 4-3 The

ps

Command GNU Parameters

TABLE 4-4 Linux Process Signals

TABLE 4-5 The

mount

Command Parameters

TABLE 4-6 The

sort

Command Parameters

TABLE 4-7 Linux File Compression Utilities

TABLE 4-8 The

tar

Command Functions

TABLE 4-9 The

tar

Command Options

Chapter 5

TABLE 5-1 The

bash

Command-Line Options

Chapter 6

TABLE 6-1 The Bash Shell Bourne Variables

TABLE 6-2 The Bash Shell Environment Variables

Chapter 7

TABLE 7-1 The

useradd

Command-Line Parameters

TABLE 7-2 The

useradd

Change Default Values Parameters

TABLE 7-3 User Account Modification Utilities

TABLE 7-4 The

chage

Command Parameters

TABLE 7-5 Linux File Permission Codes

TABLE 7-6 The

chmod

SUID, SGID, and Sticky Bit Octal Values

Chapter 8

TABLE 8-1 Journaling Filesystem Methods

TABLE 8-2 Common

fdisk

Commands

TABLE 8-3 Common

gdisk

Commands

TABLE 8-4 Command-Line Programs to Create Filesystems

TABLE 8-5 The

fsck

Commonly Used Command-Line Options

TABLE 8-6 The Growing and Shrinking LVM Commands

Chapter 10

TABLE 10-1 vim Editing Commands

TABLE 10-2 nano Control Commands

TABLE 10-3 The KWrite Edit Menu Items

TABLE 10-4 The KWrite Tools

TABLE 10-5 The GNOME Desktop gedit Plugins

Chapter 11

TABLE 11-1 The

expr

Command Operators

TABLE 11-2 Linux Exit Status Codes

Chapter 12

TABLE 12-1 The

test

Numeric Comparisons

TABLE 12-2 The

test

String Comparisons

TABLE 12-3 The

test

File Comparisons

TABLE 12-4 The Double Parentheses Command Symbols

Chapter 14

TABLE 14-1 Common Linux Command-Line Options

Chapter 15

TABLE 15-1 Linux Standard File Descriptors

TABLE 15-2 Default lsof Output

Chapter 16

TABLE 16-1 Linux Signals

TABLE 16-2 The

jobs

Command Parameters

Chapter 17

TABLE 17.1 The shtool Library Functions

Chapter 18

TABLE 18.1 The dialog Widgets

TABLE 18.2 The

dialog

Command Options

TABLE 18.3 kdialog Window Options

TABLE 18.4 The zenity Window Widgets

Chapter 19

TABLE 19.1 The

sed

Command Options

TABLE 19.2 The

gawk

Options

Chapter 20

TABLE 20.1 BRE Special Character Classes

Chapter 21

TABLE 21.1 The

sed

Editor Hold Space Commands

Chapter 22

TABLE 22.1 The

gawk

Data Field and Record Variables

TABLE 22.2 More

gawk

Built‐in Variables

TABLE 22.3 Format Specifier Control Letters

TABLE 22.4 The

gawk

Mathematical Functions

TABLE 22.5 The

gawk

String Functions

TABLE 22.6 The

gawk

Time Functions

Chapter 23

TABLE 23.1 The Dash Command-Line Parameters

TABLE 23.2 The Dash Shell Built-in Commands

TABLE 23.3 The zsh Shell Command-Line Parameters

TABLE 23.4 The zsh Core Built-in Commands

TABLE 23.5 The zsh Modules

Appendix A

TABLE A.1 Bash Built‐In Commands

TABLE A.2 The Bash Shell External Commands

TABLE A.3 Bash Shell Environment Variables

Appendix B

TABLE B.1 The

sed

Command Options

TABLE B.2 The

gawk

Options

TABLE B.3 The

gawk

Data Field and Record Variables

TABLE B.4 More

gawk

Built‐In Variables

List of Illustrations

Chapter 1

FIGURE 1-1 The Linux system

FIGURE 1-2 The Linux system memory map

FIGURE 1-3 The KDE Plasma desktop on an openSUSE Linux system

FIGURE 1-4 A GNOME 3 desktop on an Ubuntu Linux system

FIGURE 1-5 The Cinnamon desktop from Linux Mint

FIGURE 1-6 The Xfce desktop as seen in the MX Linux distribution

Chapter 2

FIGURE 2-1 A simple terminal emulator running on a Linux desktop

FIGURE 2-2 Linux virtual console login screen

FIGURE 2-3 Linux virtual console with

inversescreen

being turned on

FIGURE 2-4 Finding GNOME Terminal in GNOME Shell

FIGURE 2-5 GNOME Terminal on CentOS

FIGURE 2-6 GNOME Terminal on Ubuntu

FIGURE 2-7 GNOME Terminal icon in the Favorites bar

FIGURE 2-8 Reaching the Keyboard Shortcuts window

FIGURE 2-9 Creating a keyboard shortcut

FIGURE 2-10 The Konsole terminal emulator

FIGURE 2-11 The xterm terminal

Chapter 3

FIGURE 3-1 Manual pages for the

hostname

command

FIGURE 3-2 A Linux virtual directory file path

FIGURE 3-3 The Linux file structure

FIGURE 3-4 Using the

more

command to display a text file

Chapter 4

FIGURE 4-1 The output of the

top

command while it is running

Chapter 5

FIGURE 5-1 Parent and child Bash shell processes

FIGURE 5-2 Subshell nesting

FIGURE 5-3 External command forking

Chapter 7

FIGURE 7-1 The Linux file permissions

Chapter 10

FIGURE 10-1 The vim main window

FIGURE 10-2 The nano editor window

FIGURE 10-3 Editing a file using the Emacs editor in console mode

FIGURE 10-4 The Emacs file browser

FIGURE 10-5 The Emacs graphical window

FIGURE 10-6 The default KWrite window editing a shell script program

FIGURE 10-7 The KWrite Find section

FIGURE 10-8 The KWrite Tool Mode Script submenu

FIGURE 10-9 The KWrite Configure Editor dialog box

FIGURE 10-10 The main Kate editing window

FIGURE 10-11 The Kate Documents List

FIGURE 10-12 The Kate Plugin Manager

FIGURE 10-13 The Kate built-in terminal window

FIGURE 10-14 The Kate configuration dialog box

FIGURE 10-15 The gedit main editor window

FIGURE 10-16 The gedit menu system

FIGURE 10-17 The gedit Side Panel

FIGURE 10-18 The gedit Side Panel's file manager

FIGURE 10-19 The gedit Plugins tab

FIGURE 10-20 The gedit Plugins tab after installation

FIGURE 10-21 The gedit Embedded Terminal plugin

Chapter 11

FIGURE 11-1 Using piping to send data to the

more

command

FIGURE 11-2 Using the

more

command with the

ls

command

Chapter 18

FIGURE 18-1 Displaying a menu from a shell script

FIGURE 18-2 Using the

msgbox

widget in the

dialog

command

FIGURE 18-3 Using the

yesno

widget in the

dialog

command

FIGURE 18-4 The

inputbox

widget

FIGURE 18-5 The

textbox

widget

FIGURE 18-6 The

menu

widget with menu items

FIGURE 18-7 The

fselect

widget

FIGURE 18-8 The

meminfo

command output displayed using the

textbox dialog

op...

FIGURE 18-9 A kdialog checklist dialog window

FIGURE 18-10 The sys admin menu script using

kdialog

FIGURE 18-11 The zenity calendar dialog window

FIGURE 18-12 The zenity file selection dialog window

FIGURE 18-13 The system admin menu using zenity

FIGURE 18-14 The dialog form feature

Chapter 20

FIGURE 20-1 Matching data against a regular expression pattern

Chapter 21

FIGURE 21-1 Reversing the order of a text file using the hold space

Chapter 24

FIGURE 24.1 Creating an archive directory hierarchy

Chapter 25

FIGURE 25-1 Conceptual depiction of the Git environment

FIGURE 25-2 MWGuard remote repository

Guide

Cover Page

Table of Contents

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Linux® Command Line and Shell Scripting BIBLE

 

 

Richard Blum

Christine Bresnahan

 

 

 

 

Linux® Command Line and Shell Scripting Bible

Copyright © 2021 by John Wiley & Sons, Inc., Indianapolis, Indiana

Published simultaneously in Canada and the United Kingdom

ISBN: 978-1-119-70091-3ISBN: 978-1-119-70094-4 (ebk)ISBN: 978-1-119-70093-7 (ebk)

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Library of Congress Control Number: 2020949805

Trademarks: Wiley and the Wiley logo are trademarks or registered trademarks of John Wiley & Sons, Inc. and/or its affiliates, in the United States and other countries, and may not be used without written permission. Linux is a registered trademark of Linus Torvalds. All other trademarks are the property of their respective owners. John Wiley & Sons, Inc. is not associated with any product or vendor mentioned in this book.

To the Lord God Almighty, “in whom are hidden all the treasures of wisdom and knowledge.”

— Colossians 2:3

About the Authors

Richard Blum has worked in the IT industry for more than 30 years as both a systems and a network administrator. During that time, he's had the opportunity to work with lots of different computer products, including Windows, NetWare, Cisco, Avaya, different flavors of UNIX, and of course, Linux. Over the years he's also volunteered for several nonprofit organizations to help support small networks that had little financial support. Rich is the author of many Linux-based books for total Linux geeks and teaches online courses in Linux and web programming. When he's not busy being a computer nerd, Rich enjoys playing piano and bass guitar and spending time with his wife, Barbara, and their two daughters, Katie Jane and Jessica.

Christine Bresnahan started working with computers more than 30 years ago in the IT industry as a systems administrator. Christine is an adjunct professor at Ivy Tech Community College, where she teaches Linux certification and Python programming classes. She also writes books and produces instructional resources for the classroom. During her downtime, Christine enjoys spending time with her husband and family, hiking, and gardening.

About the Technical Editor

Jason W. Eckert is an experienced technical trainer, consultant, and best-selling author in the technology industry. With 45 industry certifications, 25 published textbooks, and over 30 years of technology and programming experience, Jason brings his expertise to every class that he teaches at triOS College. For more information about him, visit jasoneckert.net.

Acknowledgments

First, all glory and praise go to God, who through His Son, Jesus Christ, makes all things possible and gives us the gift of eternal life.

Many thanks go to the fantastic team of people at John Wiley & Sons for their outstanding work on this project. Thanks to Kenyon Brown, the acquisitions editor, for offering us the opportunity to work on this book. Also thanks to Patrick Walsh, the project editor, for keeping things on track and making this book more presentable. Thanks, Pat, for all your hard work and diligence. The technical editor, Jason Eckert, did a wonderful job of double-checking all the work in the book, plus making suggestions to improve the content. Thanks to Saravanan Dakshinamurthy and his team for their endless patience and diligence to make our work readable. We would also like to thank Carole Jelen at Waterside Productions, Inc., for arranging this opportunity for us, and for helping us out in our writing careers.

Christine would like to thank her husband, Timothy, for his encouragement, patience, and willingness to listen, even when he has no idea what she is talking about. Rich would like to thank his wife, Barbara, for the life-sustaining baked goods she readily prepared to help him keep up his energy while writing!

Introduction

Welcome to the fourth edition of Linux Command Line and Shell Scripting Bible. Like all books in the Bible series, you can expect to find both hands-on tutorials and real-world information, as well as reference and background information that provides a context for what you are learning. This book is a fairly comprehensive resource on the Linux command line and shell commands. By the time you have completed Linux Command Line and Shell Scripting Bible, you will be well prepared to write your own shell scripts that can automate practically any task on your Linux system.

Who Should Read This Book

If you're a systems administrator in a Linux environment, you'll benefit greatly by knowing how to write shell scripts. The book doesn't walk you through the process of setting up a Linux system, but after you have it running, you'll want to start automating some of the routine administrative tasks. That's where shell scripting comes in, and that's where this book helps you out. This book demonstrates how to automate any administrative task using shell scripts, from monitoring system statistics and data files to generating reports for your boss.

If you're a home Linux enthusiast, you'll also benefit from Linux Command Line and Shell Scripting Bible. Nowadays, it's easy to get lost in the graphical world of prebuilt widgets. Most desktop Linux distributions try their best to hide the Linux system from the typical user. However, sometimes you must know what's going on under the hood. This book shows you how to access the Linux command-line prompt and what to do when you get there. Often, performing simple tasks, such as file management, can be done more quickly from the command line than from a fancy graphical interface. You can use a wealth of commands from the command line, and this book shows you how to use them.

How This Book Is Organized

This book leads you through the basics of the Linux command line and into more complicated topics, such as creating your own shell scripts. The book is divided into four parts, each one building on the previous parts.

Part I assumes that you either have a Linux system running or are looking into getting a Linux system. Chapter 1, “Starting with Linux Shells,” describes the parts of a total Linux system and shows how the shell fits in. After describing the basics of the Linux system, this part continues with the following:

Using a terminal emulation package to access the shell (

Chapter 2

)

Introducing the basic shell commands (

Chapter 3

)

Using more advanced shell commands to peek at system information (

Chapter 4

)

Understanding what the shell is used for (

Chapter 5

)

Working with shell variables to manipulate data (

Chapter 6

)

Understanding the Linux filesystem and security (

Chapter 7

)

Working with Linux filesystems from the command line (

Chapter 8

)

Installing and updating software from the command line (

Chapter 9

)

Using the Linux editors to start writing shell scripts (

Chapter 10

)

In Part II, you begin writing shell scripts. As you go through the chapters, you'll do the following:

Learn how to create and run shell scripts (

Chapter 11

)

Alter the program flow in a shell script (

Chapter 12

)

Iterate through code sections (

Chapter 13

)

Handle data from the user in your scripts (

Chapter 14

)

See different methods for storing and displaying data from your script (

Chapter 15

)

Control how and when your shell scripts run on the system (

Chapter 16

)

Part III dives into more advanced areas of shell script programming, including these things:

Creating your own functions to use in all your scripts (

Chapter 17

)

Utilizing the Linux graphical desktop for interacting with your script users (

Chapter 18

)

Using advanced Linux commands to filter and parse data files (

Chapter 19

)

Using regular expressions to define data (

Chapter 20

)

Learning advanced methods of manipulating data in your scripts (

Chapter 21

)

Working with advanced features of scripting to generate reports from raw data (

Chapter 22

)

Modifying your shell scripts to run in other Linux shells (

Chapter 23

)

The last section of the book, Part IV, demonstrates how to use shell scripts in real-world environments. In this part, you will learn these things:

How to put all the scripting features together to write your own scripts (

Chapter 24

)

How to organize and track your script versions using the popular git software (

Chapter 25

)

Conventions and features

You will find many different organizational and typographical features throughout this book designed to help you get the most out of the information.

Tips and warnings

Whenever the authors want to bring something important to your attention, the information appears in a Warning.

WARNING

This information is important and is set off in a separate paragraph with a special icon. Warnings provide information about things to watch out for, whether simply inconvenient or potentially hazardous to your data or systems.

For additional items of interest that relate to the chapter text, the authors use Tip.

TIP

Tips provide additional, ancillary information that is helpful, but somewhat outside of the current presentation of information.

Minimum Requirements

Linux Command Line and Shell Scripting Bible doesn't focus on any specific Linux distribution, so you can follow along in the book using any Linux system you have available. The bulk of the book references the Bash shell, which is the default shell for most Linux systems.

Where to Go from Here

After you've finished reading Linux Command Line and Shell Scripting Bible, you're well on your way to incorporating Linux commands in your daily Linux work. In the ever-changing world of Linux, it's always a good idea to stay in touch with new developments. Often, Linux distributions change, adding new features and removing older ones. To keep your knowledge of Linux fresh, always stay well informed. Find a good Linux forum site and monitor what's happening in the Linux world. Many popular Linux news sites, such as Slashdot and DistroWatch, provide up-to-the-minute information about new advances in Linux.

Part IThe Linux Command Line

IN THIS PART

Chapter 1

Starting with Linux Shells

Chapter 2

Getting to the Shell

Chapter 3

Basic Bash Shell Commands

Chapter 4

More Bash Shell Commands

Chapter 5

Understanding the Shell

Chapter 6

Using Linux Environment Variables

Chapter 7

Understanding Linux File Permissions

Chapter 8

Managing Filesystems

Chapter 9

Installing Software

Chapter 10

Working with Editors

CHAPTER 1Starting with Linux Shells

IN THIS CHAPTER

Investigating Linux

Understanding parts of the Linux kernel

Exploring the Linux desktop

Examining Linux distributions

Before you can dive into working with the Linux command line and shells, it's a good idea to first understand what Linux is, where it came from, and how it works. This chapter walks you through what Linux is and explains where the shell and command line fit in the overall Linux picture.

Investigating Linux

If you've never worked with Linux before, you may be confused as to why there are so many different versions of it available. We're sure that you've heard various terms such as distribution, LiveDVD, and GNU when looking at Linux packages and been confused. Wading through the world of Linux for the first time can be a tricky experience. This chapter takes some of the mystery out of the Linux system before you start working on commands and scripts.

For starters, four main parts make up a Linux system:

The Linux kernel

The GNU utilities

A graphical desktop environment

Application software

Each of these four parts has a specific job in the Linux system. Each one of the parts by itself isn't very useful. Figure 1-1 shows a basic diagram of how the parts fit together to create the overall Linux system.

FIGURE 1-1 The Linux system

This section describes these four main parts in detail and gives you an overview of how they work together to create a complete Linux system.

Looking into the Linux kernel

The core of the Linux system is the kernel. The kernel controls all the hardware and software on the computer system, allocating hardware when necessary and executing software when required.

If you've been following the Linux world at all, no doubt you've heard the name Linus Torvalds. Linus is the person responsible for creating the first Linux kernel software while he was a student at the University of Helsinki. He intended it to be a copy of the Unix system, at the time a popular operating system used at many universities.

After developing the Linux kernel, Linus released it to the Internet community and solicited suggestions for improving it. This simple process started a revolution in the world of computer operating systems. Soon Linus was receiving suggestions from students as well as professional programmers from around the world.

Allowing anyone to change programming code in the kernel would result in complete chaos. To simplify things, Linus acted as a central point for all improvement suggestions. It was ultimately Linus's decision whether or not to incorporate suggested code in the kernel. This same concept is still in place with the Linux kernel code, except that instead of just Linus controlling the kernel code, a team of developers has taken on the task.

The kernel is primarily responsible for four main functions:

System memory management

Software program management

Hardware management

Filesystem management

The following sections explore each of these functions in more detail.

System memory management

One of the primary functions of the operating system kernel is memory management. Not only does the kernel manage the physical memory available on the server, but it can also create and manage virtual memory, or memory that does not actually exist.

It does this by using space on the hard disk, called the swap space. The kernel swaps the contents of virtual memory locations back and forth from the swap space to the actual physical memory. This allows the system to think there is more memory available than what physically exists (shown in Figure 1-2).

FIGURE 1-2 The Linux system memory map

The memory locations are grouped into blocks called pages. The kernel locates each page of memory in either the physical memory or the swap space. The kernel then maintains a table of the memory pages that indicates which pages are in physical memory and which pages are swapped out to disk.

The kernel keeps track of which memory pages are in use and automatically copies memory pages that have not been accessed for a period of time to the swap space area (called swapping out), even if other memory is available. When a program wants to access a memory page that has been swapped out, the kernel must make room for it in physical memory by swapping out a different memory page, and swap in the required page from the swap space. Obviously, this process takes time and can slow down a running process. The process of swapping out memory pages for running applications continues for as long as the Linux system is running.

Software program management

The Linux operating system calls a running program a process. A process can run in the foreground, displaying output on a display, or it can run in the background, behind the scenes. The kernel controls how the Linux system manages all the processes running on the system.

The kernel creates the first process, called the init process, to start all other processes on the system. When the kernel starts, it loads the init process into virtual memory. As the kernel starts each additional process, it gives the process a unique area in virtual memory to store the data and code that the process uses.

A few different types of init process implementations are available in Linux, but these days the two most popular are:

SysVinit:

The

SysVinit (SysV)

initialization method, the original method used by Linux, was based on the Unix System V initialization method. Though it is not used by many Linux distributions these days, you still may find it around in older Linux distributions.

Systemd:

The

systemd

initialization method, created in 2010, has become the most popular initialization and process management system used by Linux distributions.

The SysVinit initialization method used a concept called runlevels to determine what processes to start. The runlevel defines the state of the running Linux system and what processes should run in each state. Table 1-1 shows the different runlevels associated with the SysVinit initialization method.

TABLE 1-1 The SysVinit Runlevels

Runlevel

Description

0

Shut down the system

1

Single-user mode used for system maintenance

2

Multi-user mode without networking services enabled

3

Multi-user mode with networking services enabled

4

Custom

5

Multi-user mode with GUI available

6

Reboot the system

The /etc/inittab file defines the default runlevel for a system. The processes that start for specific runlevels are defined in subdirectories of the /etc/rc.d directory. You can view the current runlevel at any time using the runlevel command:

$ runlevel

N 5

$

The systemd initialization method became popular because it has the ability to start processes based on different events:

When the system boots

When a particular hardware device is connected

When a service is started

When a network connection is established

When a timer has expired

The systemd method determines what processes to run by linking events to unit files. Each unit file defines the programs to start when the specified event occurs. The systemctl program allows you to start, stop, and list the unit files currently running on the system.

The systemd method groups unit files together into targets. A target defines a specific running state of the Linux system, similar to the SysVinit runlevel concept. At system startup, the default.target unit defines all the unit files to start. You can view the current default target using the systemctl command:

$ systemctl get-default

graphical.target

$

The graphical.target unit file defines the processes to start when a multi-user graphical environment is running, similar to the old SysVinit runlevel 5.

NOTE

In Chapter 4, “More Bash Shell Commands,” you'll see how to use the ps command to view the processes currently running on the Linux system.

Hardware management

Still another responsibility for the kernel is hardware management. Any device that the Linux system must communicate with needs driver code inserted inside the kernel code. The driver code allows the kernel to pass data back and forth to the device, acting as an intermediary between applications and the hardware. Two methods are used for inserting device driver code in the Linux kernel:

Drivers compiled in the kernel

Driver modules added to the kernel

Previously, the only way to insert device driver code was to recompile the kernel. Each time you added a new device to the system, you had to recompile the kernel code. This process became even more inefficient as Linux kernels supported more hardware. Fortunately, Linux developers devised a better method to insert driver code into the running kernel.

Programmers developed the concept of kernel modules to allow you to insert driver code into a running kernel without having to recompile the kernel. Also, a kernel module could be removed from the kernel when the device was finished being used. This greatly simplified and expanded using hardware with Linux.

The Linux system identifies hardware devices as special files, called device files. There are three classifications of device files:

Character

Block

Network

Character device files are for devices that can handle data only one character at a time. Most types of modems and terminals are created as character files. Block files are for devices that can handle data in large blocks at a time, such as disk drives.

The network file types are used for devices that use packets to send and receive data. This includes network cards and a special loopback device that allows the Linux system to communicate with itself using common network programming protocols.

Linux creates special files, called nodes, for each device on the system. All communication with the device is performed through the device node. Each node has a unique number pair that identifies it to the Linux kernel. The number pair includes a major and a minor device number. Similar devices are grouped into the same major device number. The minor device number is used to identify a specific device within the major device group.

Filesystem management

Unlike some other operating systems, the Linux kernel can support different types of filesystems to read and write data to and from hard drives. Besides having over a dozen filesystems of its own, Linux can read and write to and from filesystems used by other operating systems, such as Microsoft Windows. The kernel must be compiled with support for all types of filesystems that the system will use. Table 1-2 lists the standard filesystems that a Linux system can use to read and write data.

TABLE 1-2 Linux Filesystems

Filesystem

Description

ext

Linux extended filesystem — the original Linux filesystem

ext2

Second extended filesystem; provided advanced features over ext

ext3

Third extended filesystem; supports journaling

ext4

Fourth extended filesystem; supports advanced journaling

btrfs

A newer, high-performance filesystem that supports journaling and large files

exfat

The extended Windows filesystem, used mainly for SD cards and USB sticks

hpfs

OS/2 high-performance filesystem

jfs

IBM's journaling filesystem

iso9660

ISO 9660 filesystem (CD-ROMs)

minix

MINIX filesystem

msdos

Microsoft FAT16

ncp

NetWare filesystem

nfs

Network File System

ntfs

Support for Microsoft NT filesystem

proc

Access to system information

smb

Samba SMB filesystem for network access

sysv

Older Unix filesystem

ufs

BSD filesystem

umsdos

Unix-like filesystem that resides on top of msdos

vfat

Windows 95 filesystem (FAT32)

XFS

High-performance 64-bit journaling filesystem

Any hard drive that a Linux server accesses must be formatted using one of the filesystem types listed in Table 1-2.

The Linux kernel interfaces with each filesystem using the Virtual File System (VFS). This provides a standard interface for the kernel to communicate with any type of filesystem. VFS caches information in memory as each filesystem is mounted and used.

The GNU utilities

Besides having a kernel to control hardware devices, a computer operating system needs utilities to perform standard functions, such as controlling files and programs. Although Linus created the Linux system kernel, he had no system utilities to run on it. Fortunately for him, at the same time he was working, a group of people were working together on the Internet trying to develop a standard set of computer system utilities that mimicked the popular Unix operating system.

The GNU organization (GNU stands for GNU's Not Unix) developed a complete set of Unix utilities but had no kernel system to run them on. These utilities were developed under a software philosophy called open source software (OSS).

The concept of OSS allows programmers to develop software and then release it to the world with no licensing fees attached. Anyone can use, modify, or incorporate the software into their own system without having to pay a license fee. Uniting Linus's Linux kernel with the GNU operating system utilities created a complete, functional, free operating system.

Although the bundling of the Linux kernel and GNU utilities is often just called Linux, you will see some Linux purists on the Internet refer to it as the GNU/Linux system to give credit to the GNU organization for its contributions to the cause.

The core GNU utilities

The GNU project was mainly designed for Unix system administrators to have a Unix-like environment available. This focus resulted in the project porting many common Unix system command-line utilities. The core bundle of utilities supplied for Linux systems is called the coreutils package.

The GNU coreutils package consists of three parts:

Utilities for handling files

Utilities for manipulating text

Utilities for managing processes

Each of these three main groups of utilities contains several utility programs that are invaluable to the Linux system administrator and programmer. This book covers each of the utilities contained in the GNU coreutils package in detail.

The shell

The GNU/Linux shell is a special interactive utility. It provides a way for users to start programs, manage files on the filesystem, and manage processes running on the Linux system. The core of the shell is the command prompt. The command prompt is the interactive part of the shell. It allows you to enter text commands, and then it interprets the commands and executes them in the kernel.

The shell contains a set of internal commands that you use to control tasks such as copying files, moving files, renaming files, displaying the programs currently running on the system, and stopping programs running on the system. Besides the internal commands, the shell allows you to enter the name of a program at the command prompt. The shell passes the program name off to the kernel to start it.

You can also group shell commands into files to execute as a program. Those files are called shell scripts. Any command that you can execute from the command line can be placed in a shell script and run as a group of commands. This provides great flexibility in creating utilities for commonly run commands or processes that require several commands grouped together.

Quite a few Linux shells are available to use on a Linux system. Different shells have different characteristics, some being more useful for creating scripts and some being more useful for managing processes. The default shell used in all Linux distributions is the Bash shell. The Bash shell was developed by the GNU project as a replacement for the standard Unix shell, called the Bourne shell (after its creator). The Bash shell name is a play on this wording, referred to as the “Bourne again shell.”

In addition to the Bash shell, we will cover several other popular shells in this book. Table 1-3 lists the different shells we will examine.

TABLE 1-3 Linux Shells

Shell

Description

ash

A simple, lightweight shell that runs in low-memory environments but has full compatibility with the Bash shell

korn

A programming shell compatible with the Bourne shell but supporting advanced programming features like associative arrays and floating-point arithmetic

tcsh

A shell that incorporates elements from the C programming language into shell scripts

zsh

An advanced shell that incorporates features from Bash, tcsh, and korn, providing advanced programming features, shared history files, and themed prompts

Most Linux distributions include more than one shell, although usually they pick one of them to be the default. If your Linux distribution includes multiple shells, feel free to experiment with different shells and see which one fits your needs.

The Linux desktop environment

In the early days of Linux (the early 1990s), all that was available was a simple text interface to the Linux operating system. This text interface allowed administrators to start programs, control program operations, and move files around on the system.

With the popularity of Microsoft Windows, computer users expected more than the old text interface to work with. This spurred more development in the OSS community, and the Linux graphical desktops emerged.

Linux is famous for being able to do things in more than one way, and no place is this more relevant than in graphical desktops. In Linux you can choose from a plethora of graphical desktops. The following sections describe a few popular ones.

The X Window software

Two basic elements control your video environment — the video card in your PC and your monitor. To display fancy graphics on your computer, the Linux software needs to know how to talk to both of them. The X Window software is the core element in presenting graphics.

The X Window software is a low-level program that works directly with the video card and monitor in the PC and controls how Linux applications can present fancy windows and graphics on your computer.

Linux isn't the only operating system that uses X Window; versions have been written for many different operating systems. In the Linux world, a few software packages can implement it. Two X Window packages are most commonly used in Linux:

X.org

Wayland

The X.org package is the older of the two, based on the original Unix X Window System version 11 (often called X11). More Linux distributions are migrating to the newer Wayland software, which is more secure and easier to maintain.

When you first install a Linux distribution, it attempts to detect your video card and monitor, and it then creates an X Window configuration file that contains the required information. During installation you may notice a time when the installation program scans your monitor for supported video modes. Sometimes this causes your monitor to go blank for a few seconds. Because lots of different types of video cards and monitors are out there, this process can take a little while to complete.

The core X Window software produces a graphical display environment but nothing else. Although this is fine for running individual applications, it is not too useful for day-to-day computer use. There is no desktop environment allowing users to manipulate files or launch programs. To do that, you need a desktop environment on top of the X Window system software.

The KDE Plasma desktop

The K Desktop Environment (KDE) was first released in 1996 as an open source project to produce a graphical desktop similar to the Microsoft Windows environment. The KDE desktop incorporates all the features you are probably familiar with if you are a Windows user. Figure 1-3 shows the current version, called KDE Plasma, running in the openSUSE Linux distribution.

The KDE Plasma desktop allows you to place both application and file icons in a special area on the desktop. If you single-click an application icon, the Linux system starts the application. If you single-click a file icon, the KDE desktop attempts to determine what application to start to handle the file.

FIGURE 1-3 The KDE Plasma desktop on an openSUSE Linux system

The bar at the bottom of the desktop is called the Panel. The Panel consists of four parts:

The K menu:

Much like the Windows Start menu, the K menu contains links to start installed applications.

Program shortcuts:

These are quick links to start applications directly from the Panel.

The taskbar:

The taskbar shows icons for applications currently running on the desktop.

Applets:

These are small applications that have an icon in the Panel that can often change depending on information from the application.

All of the Panel features are similar to what you would find in Windows. In addition to the desktop features, the KDE project has produced a wide assortment of applications that run in the KDE environment.

The GNOME desktop

The GNU Network Object Model Environment (GNOME) is another popular Linux desktop environment. First released in 1999, GNOME has become the default desktop environment for many Linux distributions (the most popular being Red Hat Linux).

NOTE

The GNOME desktop underwent a radical change with version 3, released in 2011. It departed from the standard look and feel of most desktops using standard menu bars and taskbars to make the interface more user-friendly across multiple platforms, such as tablets and mobile phones. This change led to controversy (see the “Other desktops” section), but slowly many Linux enthusiasts accepted the new look and feel of the GNOME 3 desktop.

Figure 1-4 shows the standard GNOME desktop used in the Ubuntu Linux distribution.

FIGURE 1-4 A GNOME 3 desktop on an Ubuntu Linux system

The GNOME 3 desktop cleans up the desktop interface by reducing the available menus to just three:

Activities:

Displays favorites, as well as any running application icons

Calendar:

Shows the current date/time, along with any system notification messages

System:

Shows network connections, system settings, and options to restart the system

The GNOME 3 desktop was designed to work on multiple types of devices, so you won't find a lot of menus. To launch applications, you must search for them using the Activities Overview, which is a search feature on the Activities menu.

Not to be outdone by KDE, the GNOME developers have also produced a host of graphical applications that integrate with the GNOME desktop.

Other desktops

One of the main features of Linux is choice, and nowhere is that more evident than in the graphical desktop world. There are a plethora of different types of graphical desktops available in the Linux world. If you're not happy with the default desktop in your Linux distribution, it usually doesn't take much effort to change it to something else!

When the GNOME desktop project radically changed its interface in version 3, many Linux developers who preferred the look and feel of GNOME version 2 created spin-off versions based on GNOME 2. Of these, two became somewhat popular:

Cinnamon:

The Cinnamon desktop was developed in 2011 by the Linux Mint distribution in an attempt to continue development of the original GNOME 2 desktop. It's now available as an option in several Linux distributions, including Ubuntu Fedora and openSUSE.

MATE:

The MATE desktop was also developed in 2011 by an Arch Linux user who disliked the switch to GNOME 3. It incorporates a few features of GNOME 3 (such as replacing the taskbar) but maintains the overall look and feel of GNOME 2.

Figure 1-5 shows the Cinnamon desktop as it appears in the Linux Mint distribution.

The downside to these fancy graphical desktop environments is that they require a fair amount of system resources to operate properly. In the early days of Linux, a hallmark and selling feature of Linux was its ability to operate on older, less powerful PCs that the newer Microsoft desktop products couldn't run on. However, with the popularity of KDE Plasma and GNOME 3 desktops, this has changed, since it takes just as much memory to run a KDE Plasma or GNOME 3 desktop as it does to run the latest Microsoft desktop environment.

If you have an older PC, don't be discouraged. The Linux developers have banded together to take Linux back to its roots. They've created several low memory–oriented graphical desktop applications that provide basic features that run perfectly fine on older PCs.

Although these graphical desktops don't have all that many applications designed around them, they still run many basic graphical applications that support features such as word processing, spreadsheets, databases, drawing, and, of course, multimedia support.

Table 1-4 shows some of the smaller Linux graphical desktop environments that can be used on lower-powered PCs and laptops.

FIGURE 1-5 The Cinnamon desktop from Linux Mint

TABLE 1-4 Other Linux Graphical Desktops

Desktop

Description

Fluxbox