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A fundamental revolution in higher education is being sparked bythe ubiquity of mobile devices. The opportunity is ripe forinstitutions, instructors, and instructional designers to takeadvantage of mobile technology to enhance the learning experience. The Mobile Academy is a guide for systematicallyintegrating mobile devices into higher education courses and otheracademic and student support services in order to facilitatelearning outcomes and student success. It covers a wealth oftopics, including the use of mobile devices as applied toadministrative services, classroom content, assessment,communication, and what's to come in the future. "In The Mobile Academy Clark Quinn gives aspiringlearning technologists a crash course in what it will take toharness the power and potential of mobile learning in highereducational settings. He has given us a comprehensive, engagingguide for creating mobile learning solutions that inspire anytime,anywhere, and on whatever device one chooses." --Ellen Wagner, partner and senior analyst, Sage RoadSolutions LLC; executive director WCET "If you are a faculty member, instructional support staff, or anadministrator at a university or a two-year college, you must readand understand this book. From ideas on interactivity andengagement through mLearning, to conducting an environmental scan,to dealing with policy issues, this book provides the foundationupon which to build for the future--the future ofmLearning." --Karl M. Kapp, professor of instructional technology,Bloomsburg University, Bloomsburg, Pennsylvania; author,Gadgets, Games and Gizmos for Learning and Learning in3D "In The Mobile Academy, Clark Quinn provides a sensibletheoretical and practical foundation that will help highereducation organizations to develop their own strategies forproviding mobile services for learning and student support. Fromdesigners to educators to administrators, this is the guide to foryou to get 'mobilized.'" --Alan Levine, cogdogblog.com
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Seitenzahl: 181
Veröffentlichungsjahr: 2011
Table of Contents
Title Page
Copyright
List of Figures
Dedication
Preface
Audience
Goals
Structure
Recommendations
Acknowledgments
About the Author
Chapter 1: The Mobile Revolution
Context
Related Experiences
Why Higher Education Needs to Pay Attention
The Rest of this Book
Practice
Chapter 2: Foundations: Mobile
Devices
Of Platforms and Processing Power
Four Cs and Thinking Differently
Definition
Summary
Practice
Chapter 3: Foundations: Learning
Making Learning Work
Beyond the Basics
Summary
Practice
Chapter 4: Administration “To Go”
Principles
Delivery
Summary
Practice
Task Checklist
Chapter 5: Content Is King
Media
Media Specifics
Accessing
Summary
Practice
Content Form
Chapter 6: Practice: Interactivity and Assessment
Design
Interactions
Meta-learning
Summary
Practice
Category Checklist
Chapter 7: Going Social
Learning Interactions
Social Media
Meta-learning
Summary
Practice
Channel Checklist
Chapter 8: Going Beyond
Augmented Reality
Alternate Reality
Adaptive Delivery
Moving Forward
Practice
Chapter 9: Getting Going: Organizational Issues
Design
Development
Implementation
Policies
You gotta be in it to get it
Practice
Bibliography
Index
Copyright © 2012 by John Wiley & Sons, Inc. All rights reserved.
Published by Jossey-Bass
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Wiley also publishes its books in a variety of electronic formats and by print-on-demand. Not all content that is available in standard print versions of this book may appear or be packaged in all book formats. If you have purchased a version of this book that did not include media that is referenced by or accompanies a standard print version, you may request this media by visiting http://booksupport.wiley.com. For more information about Wiley products, visit us at www.wiley.com.
Figures are reprinted with permission of John Wiley & Sons, Inc.
Library of Congress Cataloging-in-Publication Data
Quinn, Clark N., 1956-
The mobile academy : mLearning for higher education / Clark N. Quinn.—1st ed.
p. cm.—(The Jossey-Bass Higher and adult education series)
Includes bibliographical references and index.
ISBN 978-1-118-07265-3 (pbk.)
ISBN 978-1-118-14603-3 (ebk.)
ISBN 978-1-118-14604-0 (ebk.)
ISBN 978-1-118-14605-7 (ebk.)
1. Education, Higher—Computer-assisted instruction. 2. Mobile communication systems in education. I. Title.
LB2395.7.Q56 2012
378.1'7344678—dc23
2011030031
List of Figures
Figure 2.1 The Mobile Device
Figure 2.2 Content
Figure 2.3 Capture
Figure 2.4 Compute
Figure 2.5 Communicate
Figure 3.1 Spaced Learning
Figure 3.2 Alternate Pedagogies
Figure 4.1 Environmental Scan
Figure 5.1 QR Code
Figure 8.1 Web Generations
Figure 8.2 Intelligent Architecture
Figure 9.1 Performance Ecosystem
To my dear wife, LeAnn, who has shared, supported, and endured my postgraduate endeavors
Preface
There's a fundamental revolution being sparked by the advent of ubiquitous mobile devices. The devices are everywhere, and they are enabling changes in society (communications supporting revolutions), commerce (paying with your phone), and interpersonal relationships (sexting!). The very omnipresence of these devices also suggests a change in education, and the question really is whether it is something that happens or something we take advantage of.
In short, we have new power in our hands, and we can use it for good or ill. To use mobile for good, and in particular for learning, we need to understand the power on tap, look at some principles and examples, and get going.
Audience
This book is for the higher education instructor and the folks that support them as instructional designers or in administrative services. This book provides guidance for the applications of mobile learning to support the student learning experience, which includes meeting administrative needs of the learners, but mostly focuses on facilitating learning.
Goals
This book provides the background information necessary to successfully design mobile learning solutions. This book provides you with a background in mobile devices and platforms and a model for mobile learning. It also includes practical advice and examples on implementing mobile for:
Administrative needsSupport for content deliveryDelivery of meaningful practiceAdding the value of social learningA look at what's comingOrganizational and implementation issuesThe goal is to help you consider how mobile can improve the learner experience, making the higher education process both easier and more effective, and to support you in taking advantage of the opportunity.
Structure
This book starts with an overview that documents why it is time to talk mobile. Following are two foundation chapters covering mobile devices and learning, to provide common ground for the ensuing discussion.
The core of the discussion is laid across four chapters and starts with the administrative ways mobile can facilitate the learner experience. The core of the learning experience is then broken into components: the content around the learner activity; the meaningful tasks or practice in which the learner engages; and social learning.
The book concludes with a look toward the future, some practical issues of implementing mobile in an organization, and encouragement to get going.
Recommendations
This book was written with an expectation that you will read it in order. Instructors and course designers may be able to jump straight to Chapter Five and proceed, if you are familiar enough with both mobile devices and pedagogy and want to begin looking for ideas to augment your classes. I expect administrators to be more concerned with Chapters Four and Nine.
Acknowledgments
As with my previous efforts, I am indebted to many who have supported me in this initiative. My family is first, including my wife, LeAnn, my son, Declan, and daughter, Erin, who have put up with my heavy workload and consequent seclusion in my dungeon. Also, my mother, Esther, and brother, Clif (and indirectly his family), have never wavered in their support.
Academically, I am very fortunate to have been supported by my undergraduate advisers Hugh Mehan and Jim Levin, thesis supervisor Donald Norman, postdoctoral supervisor Leona Schauble, head of school Paul Compton, and colleague John Ittelson, as at least a partial list. They gave me space to learn and the necessary guidance to succeed.
My nonacademic career mentors include Jim Schuyler, Ron Watts, Rim Keris, Joe Miller, Charlie Gillette, and Mohit Bhargava, all of whom have taught me valuable lessons. Carmel Myers and Ken Majer bridged academia and career, mentoring me within campus administration. My colleagues in the Internet Time Alliance—Jay Cross, Jane Hart, Harold Jarche, and Charles Jennings—have served as collaborators in social learning and have provided both valuable insight and much support.
Erin Null has been my acquisition editor and provided me this opportunity and valuable feedback. Cathy Mallon, as my production editor, has been flexible yet firm. Thanks to John Traxler, Grant Beever, and Alan Levine, who all kindly gave me time and assistance. A second thanks goes to John Ittelson for agreeing to write the foreword.
To all those and the many more who have played a role, I give my fervent thanks and grateful appreciation.
About the Author
Clark Quinn leads learning system design through Quinnovation, providing strategic solutions to Fortune 500, education, government, and not-for-profit organizations. Previously, he headed research and development efforts for Knowledge Universe Interactive Studio, and before that he held executive positions at Open Net and Access CMC, two Australian initiatives in internet-based multimedia and education. Clark is an internationally recognized scholar in the field of learning technology with an extensive publication and presentation record and has held positions at the University of New South Wales, the University of Pittsburgh's Learning Research and Development Center, and San Diego State University's Center for Research in Mathematics and Science Education. Clark earned a PhD in cognitive psychology from the University of California, San Diego, after working for DesignWare, an early educational software company. An early innovator, Clark was part of a project conducting learning discussion via e-mail in 1979 and has maintained a consistent track record of advanced uses of technology including mobile, performance support, intelligently adaptive learning systems, and award-winning online content, educational computer games, and web sites. He is in demand as a speaker both nationally and internationally and has published Engaging Learning: Designing e-Learning Simulation Games (Pfeiffer, 2005) and Designing mLearning: Tapping into the Mobile Revolution for Organizational Performance (Pfeiffer, 2011), as well as numerous articles and book chapters.
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!
Lesen Sie weiter in der vollständigen Ausgabe!