3D Printing Designs: Design an SD Card Holder - Joe Larson - E-Book

3D Printing Designs: Design an SD Card Holder E-Book

Joe Larson

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Beschreibung

Learn how to design 3D-printed objects that work in the real world

About This Book

  • This book shows you how to design from a reference to physical objects that can be easily represented by simple basic objects in Blender (cube, cylinder, sphere, and so on) by measuring them
  • This is the only book on the market that shows you how to take your first steps to create 3D printed objects that are able to interact with existing objects
  • Learn how to utilize Blender's functionality to make your designs more precise and accurate

Who This Book Is For

Reader will have basic knowledge of Blender and 3D Printing, and will have probably already made something simple. They will be interested in printing their first object.

What You Will Learn

  • Gain techniques to accurately measure the objects with rules, manual calipers, and digital calipers
  • Break down complex geometries into multiple simple shapes and model them in layers using Blender
  • Scale and re-scale a model to fit based on volume or size constraints
  • See how to multishell geometries and auto-intersections using the Boolean Modifier

In Detail

Want to model a 3D printed prototype of an object that needs to be replaced or broken? This book will teach you how to accurately measure objects in the real world with a few basic measuring techniques and how to create an object for 3D printing around the objects measured.

In this book, you'll learn to identify basic shapes from a given object, use Vernier and Digital calipers and grid paper tracing techniques to derive measurements for the objects. With the help of measurements, you'll see to model these objects using Blender, organize the parts into layers, and later combine them to create the desired object, which in this book is a 3D printable SD card holder ring that fits your finger.

Style and approach

This book will be an easy-to-follow guide to learn the methods of scaling, precise measurements, and accurate designing. Using a step-by-step approach, this book will guide you on your journey to model different parts of a complex object and later combine them to create 3D printed objects that work in the real world.

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Seitenzahl: 84

Veröffentlichungsjahr: 2016

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Table of Contents

3D Printing Designs: Design an SD Card Holder
Credits
About the Author
About the Reviewer
www.PacktPub.com
eBooks, discount offers, and more
Why subscribe?
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the color images of this book
Errata
Piracy
Questions
1. 3D Printing Basics
What is 3D printing?
What defines 3D printing?
What to design for?
How do FFF printers work?
The anatomy of a print
FFF design considerations
Overhangs and supports
Supportless 3D printing
Y – gentle overhangs
H – bridging
T – orientation
Wall thickness
Holes in models
Summary
2. Beginning Blender
Why Blender?
The price is right
Blender is comprehensive
It's getting better all the time
But Blender isn't perfect
Downloading and installing Blender
The default view
The 3D View
The 3D cursor
The best settings
A scroll-wheel mouse and number pad
A laptop with a touch pad and no number pad
Object creation
Navigating the view
Jumping to rotation
Panning the view
Zooming the view
Orthographic versus perspective view
Wireframe and solid view
Transforming the object
Controlling transformations
Controlling the view
Axis locking
Precise transformation
Origin manipulation
Duplicating objects
Object selection
Shift select
Border select
Circle select
The Edit mode
Parts of objects
Incremental saving
Blender to real life
Exporting an STL
Summary
3. Measuring Basics
Measuring with a ruler
Measuring with calipers
Manual or Vernier calipers
Digital calipers
Grid paper trace method
Suitable objects
Object preparation
Importing the image into Blender
Increasing reference pictures
3D scanning
Summary
4. An SD Card Holder Ring
Taking measurements
Modeling the ring
Modeling the finger
Putting the ring on the floor
Finishing the ring
Making a test print
Resizing the test ring
Adding an SD card holder
Organizing by layers
Creating a virtual SD card
Putting it all together
Extra credit
Summary
Index

3D Printing Designs: Design an SD Card Holder

3D Printing Designs: Design an SD Card Holder

Copyright © 2016 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: April 2016

Production reference: 1260416

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78588-573-0

www.packtpub.com

Credits

Author

Joe Larson

Reviewer

Marcus Ritland

Commissioning Editor

Edward Gordon

Acquisition Editor

Vinay Argekar

Content Development Editor

Shweta Pant

Technical Editor

Vishal Mewada

Copy Editor

Madhusudan Uchil

Project Coordinator

Kinjal Bari

Proofreader

Safis Editing

Indexer

Priya Sane

Graphics

Kirk D'Penha

Production Coordinator

Shantanu N. Zagade

Cover Work

Shantanu N. Zagade

About the Author

Joe Larson is one part artist, one part mathematician, one part teacher, and one part technologist. It all started in his youth on a Commodore 64 doing BASIC programming and low resolution digital art. As technology progressed, so did Joe's dabbling, eventually taking him to 3D modeling while in high school and college, and he momentarily pursued a degree in Computer Animation. He abandoned the track for the much more sensible goal of becoming a math teacher, which he accomplished when he taught 7th grade math in Colorado. He now works as an application programmer.

When Joe first heard about 3D printing, it took root in his mind and he went back to dust off his 3D modeling skills. In 2012, he won a Makerbot Replicator 3D printer in the Tinkercad/Makerbot Chess challenge with a chess set that assembles into a robot. Since then, his designs on Thingiverse have been featured on Thingiverse, Gizmodo, Shapeways, Makezine, and other places. He currently maintains the blog http://joesmakerbot.blogspot.in/, documenting his adventures.

About the Reviewer

Marcus Ritland is a designer and 3D printing consultant at his small business, Denali 3D Design. Since 2008, he has provided 3D modeling and 3D printing services, as well as moderating the SketchUcation 3D printing forum.

He has volunteered at a local makerspace, teaching SketchUp classes and leading 3D printing meetups. As an author of 3D Printing with SketchUp, he is currently on a quest to eliminate design-for-3D printing illiteracy.

www.PacktPub.com

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Preface

3D printing makes virtual things real, and sometimes, those things need to match back up to an object in the real world. So, it is often very important that accurate measurements be made when planning and then be applied to the modeling of a 3D object. While most people don't consider Blender up to the task, it is actually capable of modeling objects with CAD-like precision. This book will get you up to speed on using Blender, then give you a project to follow along with in order to teach you the techniques to make objects that satisfy a measured precision.

What this book covers

Chapter 1, 3D Printing Basics, will help you understand 3D printing basics, types of 3D printing, and how FFF printers work.

Chapter 2, Beginning Blender, will introduce Blender, how to set it up, and some basic and mid-level functionality. Knowing the content of this chapter will get you over Blender's famous learning curve and provide the basic knowledge and reference necessary for following along with future projects.

Chapter 3, Measuring Basics, mentions how it is very important that accurate measurements must be made when planning and applied to the modeling of a 3D object. In this chapter, we deal with different techniques of taking measurements: measuring with a ruler or calipers, the grid paper trace method, and 3D scanning.

Chapter 4, An SD Card Holder Ring, walks you through the process of making a cool 3D printed project—an SD card holder.

What you need for this book

A computer with at least a 2-GHz CPU, 2 GB of RAM, and, of course, Blender.

Who this book is for

This book is for anyone with an interest in home 3D printing and a desire to learn the basics of design and the tools to make their ideas a reality.

Conventions

In this book, you will find a number of text styles that distinguish between different kinds of information. Here are some examples of these styles and an explanation of their meaning.

Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: Now, find Ch10 Scanned Image.jpg, and right-click to save the image.

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Note

Warnings or important notes appear in a box like this.

Tip

Tips and tricks appear like this.

Reader feedback

Feedback from our readers is always welcome. Let us know what you think about this book—what you liked or disliked. Reader feedback is important for us as it helps us develop titles that you will really get the most out of.

To send us general feedback, simply e-mail <feedback@packtpub.com>, and mention the book's title in the subject of your message.

If there is a topic that you have expertise in and you are interested in either writing or contributing to a book, see our author guide at www.packtpub.com/authors.

Customer support

Now that you are the proud owner of a Packt book, we have a number of things to help you to get the most from your purchase.

Downloading the color images of this book

We also provide you with a PDF file that has color images of the screenshots/diagrams used in this book. The color images will help you better understand the changes in the output. You can download this file from http://www.packtpub.com/sites/default/files/downloads/3DPrintingDesignsDesignanSDCardHolder_ColorImages.pdf.

Errata

Although we have taken every care to ensure the accuracy of our content, mistakes do happen. If you find a mistake in one of our books—maybe a mistake in the text or the code—we would be grateful if you could report this to us. By doing so, you can save other readers from frustration and help us improve subsequent versions of this book. If you find any errata, please report them by visiting http://www.packtpub.com/submit-errata, selecting your book, clicking on the Errata Submission Form link, and entering the details of your errata. Once your errata are verified, your submission will be accepted and the errata will be uploaded to our website or added to any list of existing errata under the Errata section of that title.

To view the previously submitted errata, go to



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