53,49 €
The 2nd edition of this integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work.
Das E-Book können Sie in einer beliebigen App lesen, die das folgende Format unterstützt:
Veröffentlichungsjahr: 2008
