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Adobe Illustrator is the gold standard for creating exciting, color-rich artwork for print, the Web, or even mobile devices. Whether you're stepping up to Illustrator CS4 or tackling Illustrator for the first time, you'll find Illustrator CS4 For Dummies is the perfect partner. This full-color guide gives you the scoop on the newest tools, tips on color control and path editing, ways to organize graphics, and how to get your work into print or on the Web. You've heard Illustrator is a bit complicated? That's why you need this friendly For Dummies book! It shows you how to: * Manage Illustrator CS4's many tools, commands, and palettes * Decide when to choose RGB over CMYK and how to get perfect color when printing * Compare path and pixel documents, adjust points on a path, and learn to use the versatile Pen and Pencil tools * Use the Character and Paragraph palettes and get creative with type on a path * Work in pixel preview mode, create Web-specific vector graphics, and use Flash with Illustrator * Set up your pages for printing and work with separations, or save files in Web-friendly formats * Create basic shapes, straight lines, and precise curves, then bring it all together into eye-popping artwork * Organize with the Layers palette, tweak color, and make the most of styles and effects * Use Illustrator together with other elements of the Adobe Creative Suite With plain-English instructions and colorful examples of what you can achieve, Illustrator CS4 For Dummies will make you an Illustrator pro in no time.
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Seitenzahl: 491
Veröffentlichungsjahr: 2011
Table of Contents
Illustrator® CS4 For Dummies®
by Ted Alspach
Illustrator® CS4 For Dummies®
Published byWiley Publishing, Inc.111 River St.Hoboken, NJ 07030-5774www.wiley.com
Copyright © 2009 by Wiley Publishing, Inc., Indianapolis, Indiana
Published by Wiley Publishing, Inc., Indianapolis, Indiana
Published simultaneously in Canada
No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8700. Requests to the Publisher for permission should be addressed to the Legal Department, Wiley Publishing, Inc., 10475 Crosspoint Blvd., Indianapolis, IN 46256, (317) 572-3447, fax (317) 572-4447, e-mail: [email protected].
Trademarks: Wiley, the Wiley Publishing logo, For Dummies, the Dummies Man logo, A Reference for the Rest of Us!, The Dummies Way, Dummies Daily, The Fun and Easy Way, Dummies.com, Making Everything Easier, and related trade dress are trademarks or registered trademarks of John Wiley & Sons, Inc. and/or its affiliates in the United States and other countries, and may not be used without written permission. All other trademarks are the property of their respective owners. Wiley Publishing, Inc., is not associated with any product or vendor mentioned in this book.
Limit of Liability/Disclaimer of Warranty: While the publisher and author have used their best efforts in preparing this book, they make no representations or warranties with respect to the accuracy or completeness of the contents of this book and specifically disclaim any implied warranties of merchantability or fitness for a particular purpose. No warranty may be created or extended by sales representatives or written sales materials. The advice and strategies contained herein may not be suitable for your situation. You should consult with a professional where appropriate. Neither the publisher nor author shall be liable for any loss of profit or any other commercial damages, including but not limited to special, incidental, consequential, or other damages.
For general information on our other products and services or to obtain technical support, please contact our Customer Care Department within the U.S. at 800-762-2974, outside the U.S. at 317-572-3993, or fax 317-572-4002.
Wiley also publishes its books in a variety of electronic formats. Some content that appears in print may not be available in electronic books.
Library of Congress Control Number: 2008936352
ISBN: 978-0-470-39656-8
Manufactured in the United States of America
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About the Author
Ted Alspach is the author of more than 30 books on graphics, design, and Web publishing, including Illustrator CS4 Bible (Wiley.). Ted is also the designer of more than a dozen board games and expansions, including Rapscallion, Seismic, Start Player, and Ultimate Werewolf. Ted spent eight years at Adobe Systems, Inc. working on both Illustrator and the Creative Suite.
Dedication
To all the people who are brave enough to engage in the use of Illustrator for the first time — may this book serve as a guide to the wonders of vector graphics and the power of infinite editability and scalability.
Author’s Acknowledgments
Thanks to everyone at Wiley for helping to work toward another great edition of this book!
Publisher’s Acknowledgments
We’re proud of this book; please send us your comments through our online registration form located at www.dummies.com/register/.
Some of the people who helped bring this book to market include the following:
Acquisitions, Editorial, and Media Development
Sr. Project Editor: Paul Levesque
Executive Editor: Bob Woerner
Sr. Copy Editor: Teresa Artman
Technical Editor: Chad Perkins
Editorial Manager: Leah Cameron
Editorial Assistant: Amanda Foxworth
Sr. Editorial Assistant: Cherie Case
Cartoons: Rich Tennant (www.the5thwave.com)
Composition Services
Project Coordinator: Erin Smith
Layout and Graphics: Claudia Bell, Stacie Brooks, Carl Byers, Carrie A. Cesavice, Melanee Habig, Stephanie D. Jumper, Brent Savage, Christine Williams
Proofreader: Betty Kish
Indexer: Sherry Massey
Publishing and Editorial for Technology Dummies
Richard Swadley, Vice President and Executive Group Publisher
Andy Cummings, Vice President and Publisher
Mary C. Corder, Editorial Director
Publishing for Consumer Dummies
Diane Graves Steele, Vice President and Publisher
Composition Services
Gerry Fahey, Vice President of Production Services
Debbie Stailey, Director of Composition Services
Introduction
Welcome to Illustrator CS4 For Dummies. You’re reading this book because you want to find out more about Adobe Illustrator. That’s a very smart move because Adobe Illustrator is the industry-standard graphics software. Not only does it outsell all its competitors combined (what few of them that have not yet been crushed by the awesomeness that is Illustrator), it’s also the most powerful graphics-creation tool ever created. With Illustrator, all you need to produce graphics like the best you’ve seen in print or on the Web is knowledge and artistic ability. Artistic ability is a challenge that you can handle on your own. The other half — knowledge — is what this book is all about.
Like a tragic hero, the great power of Illustrator is also its terrible curse. With its 30+ panels, 70+ tools, and scores of menu items, its sheer depth is enough to make the most hardened graphics expert go shaky in the knees. Don’t be fooled by Illustrator’s vastness, however, because you will find a unique, consistent logic underlying it all. After you master a few basics, all the rest falls nicely into place.
The mission of this book is to get you past Illustrator’s intimidation factor and into its Wow! factor. I take you from being befuddled and mystified by Illustrator’s nigh-infinite options to creating the kinds of graphics that others look at and say, “Wow, how did you do that?”
About This Book
This book is written to make your journey into Adobe Illustrator flexible and self paced. Each chapter is as self contained as possible. You can hop in anywhere you want, with a minimum of flipping to other parts of the book to find out what you missed. If your goal is to find out more about the Pencil tool, for example, you can skip everything else and go directly to Chapter 8 without getting hopelessly lost. On the other hand, if you’re determined to find out as much about the program as possible, you can read the book from cover to cover. I organized the book so that the chapters move from simple to more complex concepts. The early chapters make a good base for understanding the latter ones.
Use this book as both a reference book and an on-site trainer for Adobe Illustrator. To find out more about a specific feature, look for it in the index or the table of contents. To get a more in-depth feel for the feature, follow the step-by-step instructions that accompany the information on the major features.
By and large, people get more out of doing than out of reading about doing. Adobe Illustrator is a classic case-in-point. Don’t bother to memorize anything in this book. Instead, pick up a concept, work with it in Illustrator for a while, and then come back to the book when you’re ready for something new. Above all, have fun with it! Adobe Illustrator is one of the coolest programs on the planet. With a little practice, you can be creating illustrations that knock your socks off.
Note: Because I realize that some folks use PCs and some folks use Macs, I try to offer commands for both Windows and Macintosh platforms. Occasionally I offer information specific to one platform or the other, including keyboard shortcuts. While you journey through this book, you’ll see that many figures (those that show you what you see on-screen) are a mixed bag of all things Mr. Gates and Mr. Jobs.
What You Don’t Need to Read
I love to think that you pore over each and every word I write. I also realize that you have a life. Feel free to skip any information that seems far afield from what you need to know. The stuff that no one should ever really have to know (but which is nonetheless utterly fascinating) is clearly labeled with a Technical Stuff icon. You’ll also run across some bonus material placed in a sidebar — a gray shaded box — that I fill with cool-to-know-but-not-imperative stuff.
Foolish Assumptions
I’m going to make just the following two basic Foolish Assumptions about you, Gentle Reader:
You have time, patience, and a strong desire to master Adobe Illustrator. Illustrator has a steep learning curve at the start; but after you get the basics, you find the program pretty straightforward. Getting over that first hump is going to take a little endurance and can get pretty frustrating at times. Be patient with yourself and the program. All shall be revealed in the fullness of time. Until then, this book is intended to help you get over that initial learning hump.
You have access to a computer with Adobe Illustrator CS4 on it. This hands-on book isn’t meant to be read like a novel. If this is your very own copy of the book, attack it with highlighters and sticky notes, scribble in some marginalia, or even force it open until it lies flat on your desk. Then — after you collect all the loose pages and glue ’em back in — you can have both hands free to work at the computer while you follow along.
How This Book Is Organized
In this book, you find 18 chapters organized in five parts. Each part reflects a major Illustrator concept; each chapter chomps a concept into easily digestible morsels. The whole thing is arranged in a logical order, so you can read straight through if you’re so inclined. Or you can jump in at any point to find the exact information you need. To help you do that, here’s an overview of what you can find in each of those five parts.
Part I: Driving People Crazy — Illustrator’s Bum Rap
Here’s where you get the absolute basics of Illustrator. What it is, what it does, and why it’s worth the effort. The wonders of blank pages, paths, and the beguiling Pen tool all make their debut here. By the time you finish this part, you have a good overview of the entire program.
Part II: Drawing and Coloring Your Artwork
This part is where the fun begins — you roll up your sleeves and start creating illustrations. Whether or not you can draw using old-fashioned paper and pencil (ewww — how 20th century), wait’ll you see what you can create with Illustrator!
Part III: Taking Your Paths to Obedience School
With Illustrator, you can really unleash your creativity. Unfortunately, unleashed creativity often results in an unruly mess. This part looks at how to tame the mess through changing parts of graphics, organizing graphics into separate layers, and using many other techniques that prove that organization and creativity are not mutually exclusive. You don’t even need a smock.
Part IV: Practically Speaking: Type, Print, and Files
Illustrator is truly a wondrous modifier of written characters, so I devote this part to working with type, and then getting your creations to print. I cover everything from the most basic formatting to complex type treatments. Stick around here, too, for the skinny on posting your art to the Web and moving files in and out of Illustrator.
Part V: The Part of Tens
No For Dummies book is complete without its Top Ten lists, and this book is no exception. Here are lots of tips to help you use Illustrator more effectively, ways to customize Illustrator (chrome hubcaps optional), and some very snazzy techniques that will make you the envy of your friends and raise you to “nemesis” level with your enemies. Save this part for dessert.
But that’s not all!: Bonus chapters
I tried and I tried but no matter how hard I squeezed, I just couldn’t fit everything into this book. (Kind of like how some people pack a steamer trunk for a weekend getaway lark.) Rather than try to skimp on all I wanted to show you, I put two extra-cool chapters on the Web for you. These two chapters cover putting your art on the Web and techniques for creating some killer effects. Check ’em out at www.dummies.com/go/illustratorcs4.
About All Those Little Icons
Scattered throughout this book you find some nifty little icons that point out bits of information that are especially useful, important, or noteworthy.
Remember helps you remember to remember. The information you find at these icons is stuff that you use on a regular basis in Illustrator. Write it down on your hand so that you can refer to it at any instant. Just don’t wash that hand! Or better yet, bookmark the page or remember the advice you find there.
Look to these icons for utterly fascinating techno-trivia that most people never need to know. This information is the kind you can drop into a conversation at a party to remind people how much smarter you are than everyone else. (Assuming that you plan to go home alone, that is.)
This bull’s-eye points out information that can help you do something faster, easier, or better; save you time and money; or make you the hero of the beach. Or at least make you a little less stressed during a production crunch!
Watch out! This impending-explosion icon means that danger lurks nearby. Heed it when directed to those things you should avoid and what things you must absolutely never do.
Road Signs along the Way
You will see some special ways I make text look in this book, such as bold print or shortcut keys or paths for how to find things. Here’s a quick legend for the road signs you should watch for.
When I ask you to type (enter) something — in a text box, for example — I make it bold. When you see a construction like this — Choose Edit⇒Paste — that means to go to the Edit menu and choose Paste from there. Keyboard shortcuts look like Ctrl+Z (Windows) or +Z (Mac).
Where to Go from Here
Illustrator is a graphics adventure waiting for you to take it on. This book is your guide for that adventure. If you’re ravenous to know everything now, you can rush through the text as fast as you can, starting with Chapter 1 and charging right through to the end. Or you can take your time, pick a point that interests you, explore it at your leisure, and then come back to a different place in the book later. Whatever works best for you, this book is your ready-willing-and-able guide for the journey. All you have to do is start your computer, launch Illustrator, turn the page, and let the adventure begin.
Part I
Driving People Crazy — Illustrator’s Bum Rap
Here you meet the main character of the book: Adobe Illustrator. You get a look at its illustrious past, its remarkable powers, its place in the universe, and (most importantly) why it will make your life approximately a million times better than it was before you used it. You probe the difference between vectors and pixels. You hover above the various parts of Illustrator and watch what they do. By the end of this part, you uncover a straightforward, easy-going, and ultimately quite logical program behind the layers of complexity that make up the exterior of Adobe Illustrator.
