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Beschreibung

Construction researchers and industry practitioners have begun to explore the possibilities offered by mobile and pervasive computing in architecture, engineering and construction (AEC). It is expected that the construction industry will be keen to apply these technologies as they promise significant benefits in areas such as materials management, project management, distributed collaboration and information management, all leading to improvements in productivity.

This book offers a comprehensive reference volume to the use of mobile and pervasive computing in construction. Based on contributions from a mix of leading researchers and experts from academia and industry, it provides up-to-date insights into current research topics in this field as well as the latest technological advancements and practical examples. The chapters introduce the key theoretical concepts in mobile and pervasive computing and highlight the applications and solutions which are available to the construction industry. More specifically, the book focuses on the manner in which these technologies can be applied to improve practices in construction and related industries.

This book will be of particular interest to academics, researchers, and graduate students at universities and industrial practitioners seeking to apply mobile and pervasive computing systems to improve construction industry productivity.

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Seitenzahl: 466

Veröffentlichungsjahr: 2012

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Contents

Cover

Title Page

Copyright

Contributors

Preface

Acknowledgments

Chapter 1: Mobile and Pervasive Computing in Construction: an Introduction

1.1 Background

1.2 Fundamental Characteristics of Mobile Computing

1.3 Pervasive Computing

1.4 Summary

References

Chapter 2: Mobile and Semantic Web-Based Delivery of Context-Aware Information and Services in Construction

2.1 Introduction

2.2 Limitations of Current Processes and Technologies

2.3 Integrated Service Delivery Architecture

2.4 Prototype System Implementation

2.5 Development of the Project Repository

2.6 OntoWise

2.7 Deployment Case Studies

2.8 Summary and Conclusions

References

Chapter 3: Communication Technology in Mobile and Pervasive Computing

3.1 Introduction

3.2 Mobile and Pervasive Devices

3.3 Communication Basics

3.4 Communication Protocols

3.5 Service Protocols

3.6 Proprietary Buses and Protocols

3.7 Summary

References

Chapter 4: A Framework for Designing Mobile Virtual Training Systems through Virtual Modeling Technology

4.1 Introduction

4.2 Taxonomy for Defining Virtual Training Systems

4.3 Relating Virtual Technologies to Training Skills

4.4 Conclusions and Future Work

References

Chapter 5: Mobile and Pervasive Construction Visualization Using Outdoor Augmented Reality

5.1 Introduction

5.2 Prior Related Work in Construction Visualization

5.3 Main Contributions

5.4 Technical Approach to Create AR Animations

5.5 ARVISCOPE Animation Authoring Language

5.6 Creating an AR Animation Trace File from a DES Model

5.7 ARVISCOPE Language Design Issues

5.8 Examples of Pervasive Outdoor AR Visualization

5.9 Summary and Conclusions

Acknowledgments

References

Chapter 6: Ubiquitous User Localization for Pervasive Context-Aware Construction Applications

6.1 Introduction

6.2 Current State of Knowledge

6.3 User Tracking in Construction Environments

6.4 Validation of Accuracy in 3D Spatial User Tracking

6.5 Integration of GPS and Inertial Navigation

6.6 Summary and Conclusions

Acknowledgments

References

Chapter 7: Person-oriented Mobile Information System Enhancing Engineering Communication in Construction Processes

7.1 Introduction

7.2 Considering People in Processes

7.3 Dynamic Communication Environment (DyCE)

7.4 On-Site Evaluation

7.5 Conclusions

7.6 Future Work

References

Chapter 8: The iHelmet: An AR-enhanced Wearable Display for BIM Information

8.1 Introduction

8.2 Design and Implementation of the iHelmet

8.3 Module Implementations

8.4 Discussion

8.5 Summary

References

Chapter 9: Mobile and Pervasive Computing: The Future for Design Collaboration

9.1 Introduction

9.2 Analytical Frameworks for Understanding Collaborative Technologies in Design

9.3 Characterizing Early Collaborative Design Technologies

9.4 Understanding Mobile and Pervasive Computing in Design Collaboration

9.5 Towards the Future

9.6 Conclusion

References

Chapter 10: Computer Vision and Pattern Recognition Technologies for Construction

10.1 Structural Element Recognition

10.2 Construction Equipment and Personnel Recognition

10.3 Damage and Defects Recognition

10.4 Videogrammetric Surveying

10.5 Summary

References

Chapter 11: Structural Health Monitoring using Wireless Sensor Networks

11.1 Introduction

11.2 How to Realize Long-Term Monitoring with WSNs using Battery-Powered Wireless Sensor Nodes

11.3 How to Implement Simple and Effective SHM Algorithms

11.4 How to Realize Fast and Reliable Delivery of a Large Amount of Data

11.5 How to Deploy Sensor Nodes in WSN-Based SHM System

11.6 How to Develop Middleware Framework for WSN-Based SHM

11.7 Conclusion

Acknowledgments

References

Chapter 12: Cloud Computing Support for Construction Collaboration

12.1 Introduction

12.2 What is Cloud Computing?

12.3 Cloud Computing as a Construction Collaboration Enabling Technology

12.4 Potential Benefits of Cloud Computing in the Construction Industry

12.5 Challenges of Cloud Computing Adoption in the Construction Industry

12.6 Proposed Collaboration Framework

12.7 Summary

References

Chapter 13: Concluding Notes

13.1 Introduction

13.2 Summary

13.3 Benefits of Mobile and Pervasive Computing to Construction Sector Organizations

13.4 Considerations in the Effective Deployment of Mobile and Pervasive Computing in Construction

13.5 Future Directions

References

Index

This edition first published 2012

©2012 by John Wiley & Sons Ltd

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Library of Congress Cataloging-in-Publication Data

Mobile and pervasive computing in construction / edited by Chimay J. Anumba, Xiangyu Wang.

p. cm.

Includes bibliographical references and index.

ISBN 978-0-470-65801-7 (hardcover : alk. paper)

1. Building–Data processing. 2. Ubiquitous computing. I. Anumba, C. J. (Chimay J.) II. Wang, Xiangyu.

TH437.M485 2012

624.0285–dc23

2011050011

Contributors

Manu Akula

Ph.D. Student

Department of Civil and Environmental Engineering, University of Michigan, USA

Email: [email protected]

Professor Chimay Anumba

Professor of Architectural Engineering and Head of Department

Department of Architectural Engineering, The Pennsylvania State University, USA

Email: [email protected]

Dr Zeeshan Aziz

Lecturer

School of the Built Environment, Salford University, UK

Email: [email protected]

Dr Amir H. Behzadan

Wharton Smith Faculty Fellow and Assistant Professor

Department of Civil, Environmental, and Construction Engineering, University of Central Florida, USA

Email: [email protected]

Dr Ioannis Brilakis

Assistant Professor

Georgia Institute of Technology, USA

Email: [email protected]

Professor Jiannong Cao

Chair Professor and Head of Department

Department of Computing, The Hong Kong Polytechnic University, Hong Kong

Email: [email protected]

Dr Jack C.P. Cheng

Assistant Professor

Hong Kong University of Science and Technology

Email: [email protected]

Professor Jerker Delsing

Scientific Director of EISLAB and Professor of Industrial Electronics

Department of Computer Science, Electrical and Space Engineering, Luleå University of Technology, Sweden

Email: [email protected]

Suyang Dong

Ph.D. Student

Department of Civil and Environmental Engineering, University of Michigan, USA

Email: [email protected]

Dr Ning Gu

Senior Lecturer in Architecture

School of Architecture and Built Environment, University of Newcastle, Australia

Email: [email protected]

Dr Vineet R. Kamat

Associate Professor

Department of Civil and Environmental Engineering, University of Michigan, USA

Email: [email protected]

Professor Shih-Chung Kang

Associate Professor

Department of Civil Engineering, National Taiwan University, Taiwan

Email: [email protected]

Dr Hiam M. Khoury

Assistant Professor

Department of Civil and Environmental Engineering, American University of Beirut, Lebanon

Email: [email protected]

Professor Mi Jeong Kim

Assistant Professor

Department of Housing and Interior Design, Kyung Hee University, Republic of Korea

Email: [email protected]

Professor Bimal Kumar

Professor

School of Engineering and Built Environment, Glasgow Caledonian University, UK

Email: [email protected]

Xuefeng Liu

Senior Personnel

Department of Computing, The Hong Kong Polytechnic University, Hong Kong

Email: [email protected]

Dr Aleš Magdi

Doctor of Construction Information Science

Construction Informatics Centre, University of Maribor, Slovenia

Email: [email protected]

Professor Mary Lou Maher

Senior Research Scientist, Human Computer Interaction Lab, University of Maryland, USA

Honorary Professor of Design Computing, Faculty of Architecture, Design, and Planning, University of Sydney, Australia

Email: [email protected]

Professor Danijel Rebolj

Professor of Construction and Transportation Informatics

Construction Informatics Centre, University of Maribor, Slovenia

Email: [email protected]

Dr Darshan Ruikar

Arup, UK

Visiting Fellow, University of Loughborough, UK

Email: [email protected]

Meng-Han Tsai

PhD Candidate

Department of Civil Engineering, National Taiwan University, Taiwan

Email: [email protected]

Professor Xiangyu Wang

Professor of the Built Environment

School of the Built Environment, Curtin University, Australia

Email: [email protected]

Kai-Chen Yeh

Graduate Student

Department of Civil Engineering, National Taiwan University, Taiwan

Email: [email protected]

Preface

In the recent past a variety of research has explored the possibilities of mobile and pervasive computing. Mobile and pervasive computing technologies play an increasing role in architecture and construction. From a review of work in similar areas, it was found that there is no publication that focuses on mobile and pervasive computing in construction. Mobile and pervasive computing systems were conventionally developed by computer experts with limited appreciation of the real needs in architecture, construction and the built environment. However, more researchers are now applying mobile and pervasive computing in the construction sector and there is the need for a book that summarizes the current state-of-the-art for both researchers and industry practitioners. The objective of the book is to introduce the use of mobile and pervasive computing in construction through a discussion of construction issues and the applications that seek to address them. The book is a research-oriented reference book that not only acts as meta-book in the field to define and frame mobile and pervasive computing for construction industry but also addresses up-coming trends and emerging directions of the field.

This book offers a comprehensive reference volume to the state-of-the-art in the area of mobile and pervasive computing in construction. It is based on contributions from a mix of leading researchers and experts from academia and industry. The book provides up-to-date insights into the current research topics in this field as well as the latest technological advancements and the best working examples. Many of these results and ideas are also applicable to other industry sectors. Predominantly, the chapters introduce recent research projects on the theories, applications and solutions of mobile and pervasive computing for construction. More specifically, the central focus is on the manner in which these technologies can be applied to influence practices in construction and construction-related industries.

Overall, this book offers an excellent reference for the postgraduate students, the researchers and the practitioners who need to understand the potential of mobile and pervasive computing in construction.

The book starts with Chapter 1, Mobile and pervasive computing: an Introduction, by Chimay Anumba and Xiangyu Wang, which gives an overview on the fundamental technical and social issues of mobile and pervasive computing and their impact on the construction industry. This overview sets the context and frames the scope of the book. It discusses how mobile and pervasive computing has led to new ways for engineers and constructors to carry out their operations.

Chapter 2 by C. Anumba, Z. Aziz and D. Ruikar, Mobile and Semantic Web-based Delivery of Context-Aware Information and Services in Construction, describes the context and methods for deployment of mobile and semantic web-based context-aware services in the construction sector.

J. Delsing, in Chapter 3, Communication technology in mobile and pervasive computing, discusses how the concept of mobility and pervasiveness can be applied to industrial applications and discusses three different classes of mobile and pervasive devices.

As for using mobile computing technologies in different construction on-site training schemes, Chapter 4, A Framework for Designing Mobile Virtual Training System through Virtual Modeling Technology, by X. Wang et al., presents a systematic taxonomy formulated to identify some of the distinctions; it distinguishes between some of the constraints imposed by different training scenario environments and is applicable to the design of mobile virtual training programs.

A. Behzadan, S. Dong and V. Kamat describe and demonstrate, in Chapter 5, Mobile and Pervasive Construction Visualization using Outdoor Augmented Reality, the ability of the ARVISCOPE animation authoring language to create pervasive dynamic AR animations of construction operations. Although the main focus of this chapter is on construction processes, most of the findings of this research are generic and widely applicable to other fields of science and engineering where the need to animate and communicate simulated operations is as important as that in construction.

Chapter 6, by H. Khoury, M. Akula and V. Kamat, Ubiquitous User Localization for Pervasive Context-Aware Construction Applications, studies several tracking technologies, and designed methods and algorithms to track mobile users in congested environments such as those found on construction sites. The research described presents GPS technology and compares three different wireless technologies (WLAN, UWB and Indoor GPS) that can be used for tracking mobile users' position on outdoor and indoor construction sites.

Sophisticated personal context-aware assistance is also critical to the success of mobile computing in construction. Chapter 7, by D. Rebolj and A. Magdi, Person-oriented mobile information system enhancing engineering communication in construction processes, proposes an approach focusing on people and effective linking of their knowledge, experience and capability. Also presented are two case studies and a social network analysis that was used to validate the approach.

On-site information retrieval is critical to aspect of mobile computing in construction. The iHelmet: an AR-enhanced wearable display for BIM information, by K. Yeh, M. Tsai and S. Kang (Chapter 8), describes a wearable device named the iHelmet that can project construction drawings and related information on the site, answering to the needs of the users. The authors believed that the AEC industry may benefit from the iHelmet's improved efficiency in browsing information and its offer of more visualized information to the user.

As an effort to study how designers learn design in Collaborative Virtual Environments (CVEs), in Chapter 9, Mobile and Pervasive Computing: The Future for Design Collaboration, M. Kim, M. Maher and N. Gu report on their experience of teaching the design of virtual worlds as a design subject, and discuss the principles for designing interactive virtual worlds.

The automated detection of structural elements from visual data can be used to facilitate many construction and maintenance applications. Chapter 10, by I. Brilakis, Visual Pattern Recognition Technologies for Mobile Systems at Construction Site, explores and compares different approaches for construction site surveying, which is a very critical technological component for effective mobile and pervasive computing platforms.

In Chapter 11, Structural Health Monitoring using Wireless Sensor Networks, J. Cao and X. Liu give a summary review of the recent advances of using wireless sensor nodes for structural health monitoring. Instead of listing the hardware prototypes and software design of existing wireless sensor network-based structure health monitoring systems, the chapter identifies the main challenges of using wireless sensor network-based structure health monitoring systems and also summarizes the corresponding techniques.

Chapter 12, Cloud Computing Support for Construction Collaboration, by J. Cheng and B. Kumar, discusses the potential and implication of cloud computing technology in the construction industry to facilitate communication and collaboration among distributed construction project stakeholders. A distributed cloud-based collaboration model that is designed for construction collaboration and management is proposed.

The final chapter, by Chimay Anumba and Xiangyu Wang, provides some concluding notes by highlighting the benefits, challenges and future directions in the adoption of mobile and pervasive computing in construction.

Chimay Anumba and Xiangyu Wang

Acknowledgments

We are grateful to all contributors for their enthusiasm to contribute their research as published here. Thanks also go to Ms Rui Wang, for providing assistance in collating some of the book chapters and checking the resolution quality of the figures. We thank our loved ones for providing the necessary support and distractions to make this worthwhile.

Professor Chimay J. AnumbaProfessor Xiangyu Wang

Chapter 1

Mobile and Pervasive Computing in Construction: an Introduction

Chimay J. Anumba and Xiangyu Wang

1.1 Background

Generally speaking, the purpose of mobile computing is to provide a computing service to anyone authorized, anytime, anywhere. Simple examples of mobile computing devices which have been widely used by the general public are personal digital assistants (PDAs) and laptops. Projects in the construction industries normally produce a large quantity of information that needs to be accessed by different stakeholders, such as architects, engineers, project managers and superintendents, even foremen. This information usually has to be retrieved in a remote manner from numerous locations inside or outside the construction site, and even under varied conditions. In current practice a field team's project information access and retrieval, information editing and decision making are still limited to 2D paper-based technical drawings and specifications. However, as economics drive the industry towards more digital information management, more information technology (IT) tools are needed for accessing, storing and conveying digital project information (Wang and Dunston, 2006a). Gartner Analysts (2004) predicts that by 2014 more than 30% of mobile workers will be equipped with wearable augmented computing devices. Mobile computing technology holds great potential in this regard and has been explored to improve construction processes (Magdiet al., 2002; Saidi et al., 2002; Hammad et al., 2003; Reinhardt et al., 2004). For example, equipment management in the construction site is a process that monitors the operating condition of equipment, maintains and repairs equipment components and also inputs log data for future access. The current practice of the field crew heavily refers to technical specifications. The field crew often faces the problem of not finding the right information in a convenient and timely manner, which makes this approach labor intensive (Wang ., 2006). Mobile devices such as the PDA and wearable computers are being explored for storing, conveying and accessing information instead of relying on paper media. One of main challenges is the way information is presented by these mobile computing devices, because it is essential to operational effectiveness for the crew and supervisors from the perspective of human factors.

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