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Leverage the power of the Reinforcement Learning techniques to develop self-learning systems using Tensorflow
Key Features Learn reinforcement learning concepts and their implementation using TensorFlow Discover different problem-solving methods for Reinforcement Learning Apply reinforcement learning for autonomous driving cars, robobrokers, and moreBook Description
Reinforcement Learning (RL), allows you to develop smart, quick and self-learning systems in your business surroundings. It is an effective method to train your learning agents and solve a variety of problems in Artificial Intelligence—from games, self-driving cars and robots to enterprise applications that range from datacenter energy saving (cooling data centers) to smart warehousing solutions.
The book covers the major advancements and successes achieved in deep reinforcement learning by synergizing deep neural network architectures with reinforcement learning. The book also introduces readers to the concept of Reinforcement Learning, its advantages and why it’s gaining so much popularity. The book also discusses on MDPs, Monte Carlo tree searches, dynamic programming such as policy and value iteration, temporal difference learning such as Q-learning and SARSA. You will use TensorFlow and OpenAI Gym to build simple neural network models that learn from their own actions. You will also see how reinforcement learning algorithms play a role in games, image processing and NLP.
By the end of this book, you will have a firm understanding of what reinforcement learning is and how to put your knowledge to practical use by leveraging the power of TensorFlow and OpenAI Gym.
What you will learn Implement state-of-the-art Reinforcement Learning algorithms from the basics Discover various techniques of Reinforcement Learning such as MDP, Q Learning and more Learn the applications of Reinforcement Learning in advertisement, image processing, and NLP Teach a Reinforcement Learning model to play a game using TensorFlow and the OpenAI gym Understand how Reinforcement Learning Applications are used in roboticsWho this book is for
If you want to get started with reinforcement learning using TensorFlow in the most practical way, this book will be a useful resource. The book assumes prior knowledge of machine learning and neural network programming concepts, as well as some understanding of the TensorFlow framework. No previous experience with Reinforcement Learning is required.
Sayon Dutta is an Artificial Intelligence researcher and developer. A graduate from IIT Kharagpur, he owns the software copyright for Mobile Irrigation Scheduler. At present, he is an AI engineer at Wissen Technology. He co-founded an AI startup Marax AI Inc., focused on AI-powered customer churn prediction. With over 2.5 years of experience in AI, he invests most of his time implementing AI research papers for industrial use cases, and weightlifting.
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Sayon Dutta is an Artificial Intelligence researcher and developer. A graduate from IIT Kharagpur, he owns the software copyright for Mobile Irrigation Scheduler. At present, he is an AI engineer at Wissen Technology. He co-founded an AI startup Marax AI Inc., focused on AI-powered customer churn prediction. With over 2.5 years of experience in AI, he invests most of his time implementing AI research papers for industrial use cases, and weightlifting.
Narotam Singh has been in Indian Meteorological Department, Ministry of Earth Sciences, India, since 1996. He has been actively involved with various technical programs and training of officers of GoI in IT and communication. He did his PG in electronics in 1996, and Diploma and PG diploma in computer engineering in 1994 and 1997 respectively. He is working in the enigmatic field of neural networks, deep learning, and machine learning app development in iOS with Core ML.
If you're interested in becoming an author for Packt, please visit authors.packtpub.com and apply today. We have worked with thousands of developers and tech professionals, just like you, to help them share their insight with the global tech community. You can make a general application, apply for a specific hot topic that we are recruiting an author for, or submit your own idea.
Title Page
Copyright and Credits
Reinforcement Learning with TensorFlow
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PacktPub.com
Contributors
About the author
About the reviewer
Packt is searching for authors like you
Preface
Who this book is for
What this book covers
To get the most out of this book
Download the example code files
Download the color images
Conventions used
Get in touch
Reviews
Deep Learning – Architectures and Frameworks
Deep learning
Activation functions for deep learning
The sigmoid function
The tanh function
The softmax function
The rectified linear unit function
How to choose the right activation function
Logistic regression as a neural network
Notation
Objective
The cost function
The gradient descent algorithm
The computational graph
Steps to solve logistic regression using gradient descent
What is xavier initialization?
Why do we use xavier initialization?
The neural network model
Recurrent neural networks
Long Short Term Memory Networks
Convolutional neural networks
The LeNet-5 convolutional neural network
The AlexNet model
The VGG-Net model
The Inception model
Limitations of deep learning
The vanishing gradient problem
The exploding gradient problem
Overcoming the limitations of deep learning
Reinforcement learning
Basic terminologies and conventions
Optimality criteria
The value function for optimality
The policy model for optimality
The Q-learning approach to reinforcement learning
Asynchronous advantage actor-critic
Introduction to TensorFlow and OpenAI Gym
Basic computations in TensorFlow
An introduction to OpenAI Gym
The pioneers and breakthroughs in reinforcement learning
David Silver
Pieter Abbeel
Google DeepMind
The AlphaGo program
Libratus
Summary
Training Reinforcement Learning Agents Using OpenAI Gym
The OpenAI Gym
Understanding an OpenAI Gym environment
Programming an agent using an OpenAI Gym environment
Q-Learning
The Epsilon-Greedy approach
Using the Q-Network for real-world applications
Summary
Markov Decision Process
Markov decision processes
The Markov property
The S state set
Actions
Transition model
Rewards
Policy
The sequence of rewards - assumptions
The infinite horizons
Utility of sequences
The Bellman equations
Solving the Bellman equation to find policies
An example of value iteration using the Bellman equation
Policy iteration
Partially observable Markov decision processes
State estimation
Value iteration in POMDPs
Training the FrozenLake-v0 environment using MDP
Summary
Policy Gradients
The policy optimization method
Why policy optimization methods?
Why stochastic policy?
Example 1 - rock, paper, scissors
Example 2 - state aliased grid-world
Policy objective functions
Policy Gradient Theorem
Temporal difference rule
TD(1) rule
TD(0) rule
TD() rule
Policy gradients
The Monte Carlo policy gradient
Actor-critic algorithms
Using a baseline to reduce variance
Vanilla policy gradient
Agent learning pong using policy gradients
Summary
Q-Learning and Deep Q-Networks
Why reinforcement learning?
Model based learning and model free learning
Monte Carlo learning
Temporal difference learning
On-policy and off-policy learning
Q-learning
The exploration exploitation dilemma
Q-learning for the mountain car problem in OpenAI gym
Deep Q-networks
Using a convolution neural network instead of a single layer neural network
Use of experience replay
Separate target network to compute the target Q-values
Advancements in deep Q-networks and beyond
Double DQN
Dueling DQN
Deep Q-network for mountain car problem in OpenAI gym
Deep Q-network for Cartpole problem in OpenAI gym
Deep Q-network for Atari Breakout in OpenAI gym
The Monte Carlo tree search algorithm
Minimax and game trees
The Monte Carlo Tree Search
The SARSA algorithm
SARSA algorithm for mountain car problem in OpenAI gym
Summary
Asynchronous Methods
Why asynchronous methods?
Asynchronous one-step Q-learning
Asynchronous one-step SARSA
Asynchronous n-step Q-learning
Asynchronous advantage actor critic
A3C for Pong-v0 in OpenAI gym
Summary
Robo Everything – Real Strategy Gaming
Real-time strategy games
Reinforcement learning and other approaches
Online case-based planning
Drawbacks to real-time strategy games
Why reinforcement learning?
Reinforcement learning in RTS gaming
Deep autoencoder
How is reinforcement learning better?
Summary
AlphaGo – Reinforcement Learning at Its Best
What is Go?
Go versus chess
How did DeepBlue defeat Gary Kasparov?
Why is the game tree approach no good for Go?
AlphaGo – mastering Go
Monte Carlo Tree Search
Architecture and properties of AlphaGo 
Energy consumption analysis – Lee Sedol versus AlphaGo
AlphaGo Zero
Architecture and properties of AlphaGo Zero
Training process in AlphaGo Zero 
Summary
Reinforcement Learning in Autonomous Driving
Machine learning for autonomous driving
Reinforcement learning for autonomous driving
Creating autonomous driving agents
Why reinforcement learning ?
Proposed frameworks for autonomous driving
Spatial aggregation
Sensor fusion
Spatial features
Recurrent temporal aggregation
Planning
DeepTraffic – MIT simulator for autonomous driving 
Summary
Financial Portfolio Management
Introduction
Problem definition
Data preparation
Reinforcement learning
Further improvements
Summary
Reinforcement Learning in Robotics
Reinforcement learning in robotics
Evolution of reinforcement learning
Challenges in robot reinforcement learning
High dimensionality problem
Real-world challenges
Issues due to model uncertainty
What's the final objective a robot wants to achieve?
Open questions and practical challenges
Open questions
Practical challenges for robotic reinforcement learning
Key takeaways
Summary
Deep Reinforcement Learning in Ad Tech
Computational advertising challenges and bidding strategies
Business models used in advertising
Sponsored-search advertisements
Search-advertisement management
Adwords
Bidding strategies of advertisers
Real-time bidding by reinforcement learning in display advertising
Summary
Reinforcement Learning in Image Processing
Hierarchical object detection with deep reinforcement learning
Related works
Region-based convolution neural networks
Spatial pyramid pooling networks
Fast R-CNN
Faster R-CNN
You Look Only Once
Single Shot Detector
Hierarchical object detection model
State
Actions
Reward
Model and training
Training specifics
Summary
Deep Reinforcement Learning in NLP
Text summarization
Deep reinforced model for Abstractive Summarization
Neural intra-attention model
Intra-temporal attention on input sequence while decoding
Intra-decoder attention
Token generation and pointer
Hybrid learning objective
Supervised learning with teacher forcing
Policy learning
Mixed training objective function
Text question answering
Mixed objective and deep residual coattention for Question Answering
Deep residual coattention encoder
Mixed objective using self-critical policy learning
Summary
Further topics in Reinforcement Learning
Continuous action space algorithms
Trust region policy optimization
Deterministic policy gradients
Scoring mechanism in sequential models in NLP
BLEU
What is BLEU score and what does it do?
ROUGE
Summary
Other Books You May Enjoy
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Reinforcement learning (RL) allows you to develop smart, quick, and self-learning systems in your business surroundings. It is an effective method to train your learning agents and solve a variety of problems in artificial intelligence—from games, self-driving cars, and robots to enterprise applications that range from data center energy saving (cooling data centers) to smart warehousing solutions.
The book covers the major advancements and successes achieved in deep reinforcement learning by synergizing deep neural network architectures with reinforcement learning. The book also introduces readers to the concept of Reinforcement Learning, its advantages and why it's gaining so much popularity. It discusses MDPs, Monte Carlo tree searches, policy and value iteration, temporal difference learning such as Q-learning, and SARSA. You will use TensorFlow and OpenAI Gym to build simple neural network models that learn from their own actions. You will also see how reinforcement learning algorithms play a role in games, image processing, and NLP.By the end of this book, you will have a firm understanding of what reinforcement learning is and how to put your knowledge to practical use by leveraging the power of TensorFlow and OpenAI Gym.
If you want to get started with reinforcement learning using TensorFlow in the most practical way, this book will be a useful resource. The book assumes prior knowledge of traditional machine learning and linear algebra, as well as some understanding of the TensorFlow framework. No previous experience of reinforcement learning and deep neural networks is required.
Chapter 1, Deep Reinforcement – Architectures and Frameworks, covers the relevant and common deep learning architectures, basics of logistic regression, neural networks, RNN, LSTMs, and CNNs. We also cover an overview of reinforcement learning, the various technologies, frameworks, tools, and techniques, along with what has been achieved so far, the future, and various interesting applications.
Chapter 2, Training Reinforcement Learning Agents Using OpenAI Gym, explains that OpenAI Gym is a toolkit for developing and comparing reinforcement learning algorithms. It supports teaching agents everything from walking to playing games such as Pong or Breakout. In this chapter, we learn how to use the OpenAI Gym framework to program interesting RL applications.
Chapter 3, Markov Decision Process, discusses the fundamental concepts behind reinforcement learning such as MDP, Bellman Value functions, POMDP, concepts of value iteration, reward's sequence, and training a reinforcement learning agent using value iteration in an MDP environment from OpenAI Gym.
Chapter 4, Policy Gradients, shows a way of implementing reinforcement learning systems by directly deriving the policies. Policy gradients are faster and can work in continuous state-action spaces. We cover the basics of policy gradient such as policy objective functions, temporal difference rule, policy gradients, and actor-critic algorithms. We learn to apply a policy gradient algorithm to train an agent to play the game of Pong.
Chapter 5, Q-Learning and Deep Q-Networks, explains that algorithms such as State-Action-Reward-State-Action (SARSA), MCTS, and DQN have enabled a new era of RL, including AlphaGo. In this chapter, we take a look at the building blocks of Q-Learning and applying deep neural networks (such as CNNs) to create DQN. We also implement SARSA, Q-learning, and DQN to create agents to play the games of Mountain Car, Cartpole, and Atari Breakout.
Chapter 6, Asynchronous Methods, teaches asynchronous methods: asynchronous one-step Q-learning, asynchronous one-step SARSA, asynchronous n-step Q-learning, and asynchronous advantage actor-critic (A3C). A3C is a state-of-the-art deep reinforcement learning framework. We also implement A3C to create a reinforcement learning agent.
Chapter 7, Robo Everything – Real Strategy Gaming, brings together the RL foundations, technologies, and frameworks together to develop RL pipelines and systems. We will also discuss the system-level strategies to make reinforcement learning problems easier to solve (shaping, curriculum learning, apprenticeship learning, building blocks, and multiconcepts).
Chapter 8, AlphaGo – Reinforcement Learning at Its Best, covers one of the most successful stories: the success of AI in playing and winning the game of Go against the world champion. In this chapter, we look at the algorithms, architectures, pipelines, hardware, training methodologies, and game strategies employed by AlphaGo.
Chapter 9, Reinforcement Learning in Autonomous Driving, illustrates one of the most interesting applications of RL, that is, autonomous driving. There are many use cases such as multi-lane merging and driving policies for negotiating roundabouts. We cover the challenges in autonomous driving and discuss proposed research-based solutions. We also introduce the famous MIT Deep Traffic simulator to test our reinforcement learning framework.Chapter 10, Financial Portfolio Management, covers the application of RL techniques in the financial world. Many predict that AI will be the norm in asset management, trading desks, and portfolio management.Chapter 11, Reinforcement Learning in Robotics, shows another interesting domain in which RL has found a lot of applications—robotics. The challenges of implementing RL in robotics and the probable solutions are covered.
Chapter 12, Deep Reinforcement Learning in Ad Tech, covers topics such as computational advertising challenges, bidding strategies, and real-time bidding by reinforcement learning in display advertising.
Chapter 13, Reinforcement Learning in Image Processing, is about the most famous domain in computer vision—object detection—and how reinforcement learning is trying to solve it.
Chapter 14, Deep Reinforcement Learning in NLP , illustrates the use of reinforcement learning in text summarization and question answering, which will give you a basic idea of how researchers are reaping the benefits of reinforcement learning in these domains.Appendix A, Further topics in Reinforcement Learning, has an introductory overview of some of the topics that were out of the scope of this book. But we mention them in brief and end these topics with external links for you to explore them further.
The following are the requirements to get the most out of this book:
Python and TensorFlow
Linear algebra as a prerequisite for neural networks
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Chapter 1
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Deep Learning – Architectures and Frameworks
and
Chapter 2
,
Training Reinforcement Learning Agents Using OpenAI Gym
)
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Artificial neural networks are computational systems that provide us with important tools to solve challenging machine learning tasks, ranging from image recognition to speech translation. Recent breakthroughs, such as Google DeepMind's AlphaGo defeating the best Go players or Carnegie Mellon University's Libratus defeating the world's best professional poker players, have demonstrated the advancement in the algorithms; these algorithms learn a narrow intelligence like a human would and achieve superhuman-level performance. In plain speech, artificial neural networks are a loose representation of the human brain that we can program in a computer; to be precise, it's an approach inspired by our knowledge of the functions of the human brain. A key concept of neural networks is to create a representation space of the input data and then solve the problem in that space; that is, warping the data from its current state in such a way that it can be represented in a different state where it can solve the concerned problem statement (say, a classification or regression). Deep learning means multiple hidden representations, that is, a neural network with many layers to create more effective representations of the data. Each layer refines the information received from the previous one.
Reinforcement learning, on the other hand, is another wing of machine learning, which is a technique to learn any kind of activity that follows a sequence of actions. A reinforcement learning agent gathers the information from the environment and creates a representation of the states; it then performs an action that results in a new state and a reward (that is, quantifiable feedback from the environment telling us whether the action was good or bad). This phenomenon continues until the agent is able to improve the performance beyond a certain threshold, that is, maximizing the expected value of the rewards. At each step, these actions can be chosen randomly, can be fixed, or can be supervised using a neural network. The supervision of predicting action using a deep neural network opens a new domain, called deep reinforcement learning. This forms the base of AlphaGo, Libratus, and many other breakthrough research in the field of artificial intelligence.
We will cover the following topics in this chapter:
Deep learning
Reinforcement learning
Introduction to TensorFlow and OpenAI Gym
The influential researchers and projects in reinforcement learning
Deep learning refers to training large neural networks. Let's first discuss some basic use cases of neural networks and why deep learning is creating such a furore even though these neural networks have been here for decades.
Following are the examples of supervised learning in neural networks:
Inputs(x)
Output(y)
Application domain
Suggested neural network approach
House features
Price of the house
Real estate
Standard neural network with rectified linear unit in the output layer
Ad and user info Click on ad ?
Yes(1) or No(0)
Online advertising
Standard neural network with binary classification
Image object
Classifying from 100 different objects, that is (1,2,.....,100)
Photo tagging
Convolutional neural network (since image, that is, spatial data)
Audio
Text transcript
Speech recognition
Recurrent neural network (since both input-output are sequential data)
English
Chinese
Machine translation
Recurrent neural network (since the input is a sequential data)
Image, radar information
Position of other cars
Autonomous driving
Customized hybrid/complex neural network
We will go into the details of the previously-mentioned neural networks in the coming sections of this chapter, but first we must understand that different types of neural networks are used based on the objective of the problem statement.
Supervised learning is an approach in machine learning where an agent is trained using pairs of input features and their corresponding output/target values (also called labels).
Traditional machine learning algorithms worked very well for the structured data, where most of the input features were very well defined. This is not the case with the unstructured data, such as audio, image, and text, where the data is a signal, pixels, and letters, respectively. It's harder for the computers to make sense of the unstructured data than the structured data. The neural network's ability to make predictions based on this unstructured data is the key reason behind their popularity and generate economic value.
First, it's the scale at the present moment, that is the scale of data, computational power and new algorithms, which is driving the progress in deep learning.It's been over four decades of internet, resulting in an enormous amount of digital footprints accumulating and growing. During that period, research and technological development helped to expand the storage and processing ability of computational systems. Currently, owing to these heavy computational systems and massive amounts of data, we are able to verify discoveries in the field of artificial intelligence done over the past three decades.
Now, what do we need to implement deep learning?
First, we need a large amount of data.
Second, we need to train a reasonably large neural network.
So, why not train a large neural network on small amounts of data?
Think back to your data structure lessons, where the utility of the structure is to sufficiently handle a particular type of value. For example, you will not store a scalar value in a variable that has the tensor data type. Similarly, these large neural networks create distinct representations and develop comprehending patterns given the high volume of data, as shown in the following graph:
Please refer to the preceding graphical representation of data versus performance of different machine learning algorithms for the following inferences:
We see that the performance of traditional machine learning algorithms converges after a certain time as they are not able to absorb distinct representations with data volume beyond a threshold.
Check the bottom left part of the graph, near the origin. This is the region where the relative ordering of the algorithms is not well defined. Due to the small data size, the inner representations are not that distinct. As a result, the performance metrics of all the algorithms coincide. At this level, performance is directly proportional to better feature engineering. But these hand engineered features fail with the increase in data size. That's where deep neural networks come in as they are able to capture better representations from large amounts of data.
Therefore, we can conclude that one shouldn't fit a deep learning architecture in to any encountered data. The volume and variety of the data obtained indicate which algorithm to apply. Sometimes small data works better with traditional machine learning algorithms rather than deep neural networks.
Deep learning problem statements and algorithms can be further segregated into four different segments based on their area of research and application:
General deep learning: Densely-connected layers or fully-connected networks
Sequence models: Recurrent neural networks, Long Short Term Memory Networks, Gated Recurrent Units, and so on
Spatial data models (images, for example): Convolutional neural networks, Generative Adversarial Networks
Others: Unsupervised learning, reinforcement learning, sparse encoding, and so on
Presently, the industry is mostly driven by the first three segments, but the future of Artificial Intelligence rests on the advancements in the fourth segment. Walking down the journey of advancements in machine learning, we can see that until now, these learning models were giving real numbers as output, for example, movie reviews (sentiment score) and image classification (class object). But now, as well as, other type of outputs are being generated, for example, image captioning (input: image, output: text), machine translation (input: text, output: text), and speech recognition (input: audio, output: text).
Human-level performance is necessary and being commonly applied in deep learning. Human-level accuracy becomes constant after some time converging to the highest possible point. This point is called theOptimal Error Rate (also known as theBayes Error Rate, that is, the lowest possible error rate for any classifier of a random outcome).
The reason behind this is that a lot of problems have a theoretical limit in performance owing to the noise in the data. Therefore, human-level accuracy is a good approach to improving your models by doing error analysis. This is done by incorporating human-level error, training set error, and validation set error to estimate bias variance effects, that is, the underfitting and overfitting conditions.
The scale of data, type of algorithm, and performance metrics are a set of approaches that help us to benchmark the level of improvements with respect to different machine learning algorithms. Thereby, governing the crucial decision of whether to invest in deep learning or go with the traditional machine learning approaches.
A basic perceptron with some input features (three, here in the following diagram) looks as follows:
The preceding diagram sets the basic approach of what a neural network looks like if we have input in the first layer and output in the next. Let's try to interpret it a bit. Here:
X1, X2, and X3 are input feature variables, that is, the dimension of input here is 3 (considering there's no bias variable).
W1, W2, and W3 are the corresponding weights associated with feature variables. When we talk about the training of neural networks, we mean to say the training of weights. Thus, these form the parameters of our small neural network.
The function in the output layer is an activation function applied over the aggregation of the information received from the previous layer. This function creates a representation state that corresponds to the actual output. The series of processes from the input layer to the output layer resulting into a predicted output is called forward propagation.
The error value between the output from the activation function and actual output is minimized through multiple iterations.
Minimization of the error only happens if we change the value of the weights (going from the output layer toward the input layer) in the direction that can minimize our error function. This process is termed backpropagation, as we are moving in the opposite direction.
Now, keeping these basics in mind, let's go into demystifying the neural networks further using logistic regression as a neural network and try to create a neural network with one hidden layer.
Activation functions are the integral units of artificial neural networks. They decide whether a particular neuron is activated or not, that is, whether the information received by the neuron is relevant or not. The activation function performs nonlinear transformation on the receiving signal (data).
We will discuss some of the popular activation functions in the following sections.
Sigmoid is a smooth and continuously differentiable function. It results in nonlinear output. The sigmoid function is represented here:
Please, look at the observations in the following graph of the sigmoid function. The function ranges from 0 to 1. Observing the curve of the function, we see that the gradient is very high when x values between -3 and 3, but becomes flat beyond that. Thus, we can say that small changes in x near these points will bring large changes in the value of the sigmoid function. Therefore, the function goals in pushing the values of the sigmoid function towards the extremes.
Therefore, it's being used in classification problems:
Looking at the gradient of the following sigmoid function, we observe a smooth curve dependent on x. Since the gradient curve is continuous, it's easy to backpropagate the error and update the parameters, that is, and :
Sigmoids are widely used but its disadvantage is that the function goes flat beyond +3 and -3. Thus, whenever the function falls in that region, the gradients tends to approach zero and the learning of our neural network comes to a halt.
Since the sigmoid function outputs values from 0 to 1, that is, all positive, it's non symmetrical around the origin and all output signals are positive, that is, of the same sign. To tackle this, the sigmoid function has been scaled to the tanh function, which we will study next. Moreover, since the gradient results in a very small value, it's susceptible to the vanishing gradient problem (which we will discuss later in this chapter).
Tanh is a continuous function symmetric around the origin; it ranges from -1 to 1. The tanh function is represented as follows:
Thus the output signals will be both positive and negative thereby, adding to the segregation of the signals around the origin. As mentioned earlier, it is continuous and also non linear plus differentiable at all points. We can observe these properties in the graph of the tanh function in the following diagram. Though symmetrical, it becomes flat beyond -2 and 2:
Now looking at the gradient curve of the following tanh function, we observe it being steeper than the sigmoid function. The tanh function also has the vanishing gradient problem:
The softmax function is mainly used to handle classification problems and preferably used in the output layer, outputting the probabilities of the output classes. As seen earlier, while solving the binary logistic regression, we witnessed that the sigmoid function was able to handle only two classes. In order to handle multi-class we need a function that can generate values for all the classes and those values follow the rules of probability. This objective is fulfilled by the softmax function, which shrinks the outputs for each class between 0 and 1 and divides them by the sum of the outputs for all the classes:
For examples, , where x refers to four classes.
Then, the softmax function will gives results (rounded to three decimal places) as:
Thus, we see the probabilities of all the classes. Since the output of every classifier demands probabilistic values for all the classes, the softmax function becomes the best candidate for the outer layer activation function of the classifier.
The activation function is decided depending upon the objective of the problem statement and the concerned properties. Some of the inferences are as follows:
Sigmoid functions work very well in the case of shallow networks and binary classifiers. Deeper networks may lead to vanishing gradients.
The ReLU function is the most widely used, and try using Leaky ReLU to avoid the case of dead neurons. Thus, start with ReLU, then move to another activation function if ReLU doesn't provide good results.
Use softmax in the outer layer for the multi-class classification.
Avoid using ReLU in the outer layer.
The objective of any supervised classification learning algorithm is to predict the correct class with higher probability. Therefore, for each given , we have to calculate the predicted output, that is, the probability . Therefore, .
Referring to binary logistic regression in the preceding diagram:
Predicted output, that is, . Here, the sigmoid function shrinks the value of between 0 and 1.
This means, when , the sigmoid function of this, that is .
When , the sigmoid function of this, that is, .
Once we have calculated , that is, the predicted output, we are done with our forward propagation task. Now, we will calculate the error value using the cost functionand try to backpropagate to minimize our error value by changing the values of our parameters, W and b, throughgradient descent.
