Instant Slic3r - David Moore - E-Book

Instant Slic3r E-Book

David Moore

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Beschreibung

One of the most critical parts of 3D printing is taking a 3D model and converting it to a format that a 3D printer can print. Slic3r is one of the best pieces of software out there. It gives great control over how an object is converted, and can save you hours upon hours of frustration by producing great prints. This book will show you how.

Instant Slic3r strives to give you a good foundation for what Slic3r can do. It offers a hands-on way to learn about how Slic3r works, and how you can use its powerful features to produce great prints. It takes you from the beginning setup, through advanced features such as post processing the G-Code that it produces. You will get a good grasp on how Slic3r works, and ways to troubleshoot your prints to make the best objects your printer can produce.

Instant Slic3r covers where to get Slic3r and how to install it on a variety of platforms, and helps lead you through the setup and tweaking your personal printer settings. The book is clearly laid out and easy to follow, but with information that even experienced users of Slic3r will find useful. You will learn how Slic3r converts your model into G-Code. Then, you will learn how to not only read that G-Code, but how you can write scripts for post-processing the output, before it is sent to the printer. You will also learn what things can go wrong with printing, and how you can use Slic3r to troubleshoot the issue and then fix it. Along with this, you will learn how to improve your printing by delving into Slic3r's expert settings.

The book is filled with examples, leading you through not only how to do things, but why they need to be done. After you are finished with this book, you will have a deeper understanding of Slic3r and 3D printing.

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Seitenzahl: 85

Veröffentlichungsjahr: 2013

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Table of Contents

Instant Slic3r
Credits
About the Author
About the Reviewer
www.PacktPub.com
Support files, eBooks, discount offers and more
Why Subscribe?
Free Access for Packt account holders
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Errata
Piracy
Questions
1. Instant Slic3r
Getting and installing Slic3r (Must know)
Getting ready
How to do it...
How it works...
There's more...
Getting older builds
Running from source code
Installing on Raspberry Pi
Calibrating Slic3r to your printer (Must know)
Getting ready
How to do it...
How it works...
There's more...
Testing the settings and printing our first model
Saving our configuration
Slic3r profiles
Using Slic3r with other printer software (Should know)
Getting ready
How to do it...
How it works...
There's more...
Other printer software
Layer height, fill settings, and perimeters in our objects (Should know)
Getting ready
How to do it...
How it works...
Layer height
Perimeters
Infill settings
There's more...
Vases and other hollow objects
Print speed, cooling, support material, and more... (Should know)
Getting ready
How to do it...
Switching to the Expert mode:
Changing the Infill settings:
Changing Speed settings
Changing the Skirt and Brim settings
Changing the Support material settings
Changing Cooling settings
How it works...
There's more...
Multiple extruders
Vibration
Troubleshooting your prints (Should know)
Getting ready
How to do it...
How it works...
There's more...
Running Slic3r from the command line (Become an expert)
Getting ready
How to do it...
How it works...
There's more...
The basics of G-code (Should know)
Getting ready
How to do it...
How it works...
There's more...
Post processing with Slic3r (Become an expert)
Getting ready
How to do it...
There's more...

Instant Slic3r

Instant Slic3r

Copyright © 2013 Packt Publishing

All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.

Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.

First published: September 2013

Production Reference: 1240913

Published by Packt Publishing Ltd.

Livery Place

35 Livery Street

Birmingham B3 2PB, UK.

ISBN 978-1-78328-497-9

www.packtpub.com

Credits

Author

David Michael Moore

Reviewer

Niccolò Gallarati

Acquisition Editor

Joanne Fitzpatrick

Commissioning Editor

Shaon Basu

Technical Editors

Dennis John

Pramod Kumavat

Project Coordinator

Michelle Quadros

Proofreader

Jenny Blake

Production Coordinator

Nitesh Thakur

Cover Work

Nitesh Thakur

Cover Image

Valentina Dsilva

About the Author

David Michael Moore has been a lifelong maker. Starting at an early age taking apart his parents' alarm clocks, he has always been curious about how things work, and how they are put together. This drive was cemented in the seventh grade when he had a wood and metal shop.

A developer and designer by trade, David has been working with software for years. The current explosion of making rekindled his love of the physical act of making. He is often found in his workshop or in the basement working with wood, metal, plaster, plastic, and electronics, or musing about the act of making on http://vandermore.com.

He hopes to pass on his desire for making to his two daughters, so that their making spirit isn't overwhelmed by the consumer side of life.

I would like to thank my wife, Erin, for being so supportive of me in my building of things. I would also like to thank my parents, my grandfather Baw Baw, and my uncles, for giving me the drive to create and showing me that taking things apart can give me more parts for making new things.

About the Reviewer

Niccolò Gallarati developed his interest for technology since his childhood, when he learned how to use a screwdriver to tear everything electronic apart, much to the dismay of his parents. He graduated with a bachelor's degree in Communication Sciences and Technologies at IULM University, Milan, Italy. He is now a self-learned web developer, with a flair for digital marketing and friendly user interfaces. He has many years of experience in Web programming, IT hardware troubleshooting and maintenance, bug hunting, and customer support.

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Preface

Slic3r, what is it? Why do we want to use it?

Slic3r is a part of a suite of software that can be used with a 3D printer to print objects. Its job is to take the three dimensional model that we want to print, and put it into a format that the printer firmware can understand so that it can print the object out for us.

Slic3r is a powerful tool that we can use to refine our prints without altering our model in any way. Settings in Slic3r can be adjusted so that our printer can produce strong parts for use in mechanical situations, or it can allow our printer to produce light and finely detailed objects that are purely decorative.

Mastery of Slic3r is crucial to creating good 3D prints from our printer, and this book strives to teach the knowledge and techniques required to fully take advantage of it.

What this book covers

Getting and installing Slic3r (Must know), covers how to get Slic3r and install it on your system. It covers getting the latest software, older versions, installing from source, and even installing on the Raspberry Pi.

Calibrating Slic3r to your printer (Must know), covers the basic setup of 3D printers going through Slic3r's configuration wizard, and printing your first object. It also goes through how to make different configurations for printers and different objects on the same printer.

Using Slic3r with other printer software (Should know), goes over how to install and use Slic3r with some of the most popular 3D printing software available. Also, it explains how Slic3r fits into the printing process and how you can use it standalone.

Layer height, fill settings, and perimeters in our objects (Should know), will talk about some of the most important settings for printing your objects. It delves into how each setting works, and how changing it will affect your final printed object.

Print speed, cooling, support material, and more... (Should know), acknowledges that printing great objects is wonderful; however waiting for them can be difficult. Having the model come out warped or sagging is also disappointing. Hence this recipe goes over how to speed up printing and how cooling and adding support material can help produce great prints faster.

Troubleshooting your prints (Should know), guides you through how to troubleshoot your prints, teaching you the skill of troubleshooting, in addition to giving you answers to possible problems.

Running Slic3r from the command line (Become an expert),acknowledges that Slic3r is powerful, even more powerful than you realize. Running from the command line can give you the ability to integrate Slic3r into other scripts or software, even your own printing suite. This recipe goes over the functionality that you can use when using Slic3r from the command line.

The basics of G-code (Should know),sheds light on what is G-code and what it does. The instructions here guide you through an actual model's G-code, and how it is used by the printer to make your prints. It also gives you the tools to understand G-code for use in the next recipe.

Post processing with Slic3r (Become an expert), shows you how to use Slic3r to run post-processing scripts on Slic3r's output to do calculations on cost of materials, cleaning up models, and more.

What you need for this book

In order to use this book, you'll need a computer. Windows, Mac, or Linux are all capable of running Slic3r. A Raspberry Pi running Raspbian will also run Slic3r, though having a laptop or desktop for learning Slic3r on will be preferable.

You will also need a copy of Slic3r compatible with your operating system. Downloads for Slic3r can be found at http://slic3r.org. We also go over getting and installing Slic3r in the first recipe Getting and installing Slic3r (Must know).

You'll need a 3D printer if you want to actually print objects, and you will also need printing software for your OS and 3D printer. Those can be found at your printer's website.

That's all!

Who this book is for