31,19 €
ECMAScript Cookbook follows a modular approach with independent recipes covering different feature sets and specifications of ECMAScript to help you become an efficient programmer.
This book starts off with organizing your JavaScript applications as well as delivering those applications to modem and legacy systems. You will get acquainted with features of ECMAScript 8 such as async, SharedArrayBuffers, and Atomic operations that enhance asynchronous and parallel operations. In addition to this, this book will introduce you to SharedArrayBuffers, which allow web workers to share data directly, and Atomic operations, which help coordinate behavior across the threads. You will also work with OOP and Collections, followed by new functions and methods on the built-in Object and Array types that make common operations more manageable and less error-prone. You will then see how to easily build more sophisticated and expressive program structures with classes and inheritance. In the end, we will cover Sets, Maps, and Symbols, which are the new types introduced in ECMAScript 6 to add new behaviors and allow you to create simple and powerful modules.
By the end of the book, you will be able to produce more efficient, expressive, and simpler programs using the new features of ECMAScript.
?
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Veröffentlichungsjahr: 2018
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To my wife Jocelyn, every day that we are together is a joy. I am truly fortunate to spend my life with you.
To my mother and brothers, thanks for dealing with me when I was young and for shaping who I am now.
To my father, "So dawn goes down today. Nothing gold can stay." I miss you.
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Ross Harrison discovered programming while he was an undergraduate at the University of Nebraska-Lincoln. His first programming class was a MATLAB class that was required for mechanical engineering. Despite bombing the class, he decided that it was a lot more fun than looking at CAD. He switched to computer science the next semester and never looked back. He has worked as a software engineer for over 10 years. Most of that time has been spent creating tools for digital publishers.
Mehul Mohan was born in New Delhi, India, and is completing his education on the Goa Campus at BITS, Pilani as a CSE undergraduate. He is fascinated by programming and the fact that simple programming instructions can perform the most complex calculations known to humans. He primarily works with the MEAN stack. He is the owner of a YouTube channel called codedamn, where he presents screencasts about various programming languages. He has also received many awards from companies such as Google, Microsoft, and Sony through their responsible disclosure programs. He has also authored Learn ECMAScript - Second Edition, which covers ES8 and earlier versions in depth.
Kazuki Muta works at a small start-up called Mobilus Corporation, which provides a real-time communication platform and messaging system called MobiAgent.
As a JavaScript engineer, he develops React.js-based web applications and Node.js-based server-side applications.
Rodrigo Oler is a software engineer with a bachelor's degree in information systems from the University of Franca. He currently works at the a start-up Clubinvest as the lead mobile engineer and principal solutions architect. He also works with several start-ups promoting acceleration in technology products, building robust and high-performance solutions. He has been working with JavaScript since 2012. You can visit him on his website @rodrigooler.tk.
If you're interested in becoming an author for Packt, please visit authors.packtpub.com and apply today. We have worked with thousands of developers and tech professionals, just like you, to help them share their insight with the global tech community. You can make a general application, apply for a specific hot topic that we are recruiting an author for, or submit your own idea.
Title Page
Copyright and Credits
ECMAScript Cookbook
Dedication
PacktPub.com
Why subscribe?
PacktPub.com
Contributors
About the author
About the reviewers
Packt is searching for authors like you
Preface
Who this book is for
What this book covers
To get the most out of this book
Download the example code files
Conventions used
Sections
Getting ready
How to do it...
How it works...
There's more...
See also
Get in touch
Reviews
Building with Modules
Introduction
Installing and configuring - Chrome
Getting ready
How to do it...
How it works...
There's more...
Installing and configuring - Firefox
Getting ready
How to do it...
How it works...
There's more...
Installing Python, using SimpleHTTPServer to host a local static file server
Getting ready
How to do it...
How it works...
Creating an HTML page that loads an ECMAScript module
Getting ready
How to do it...
How it works...
See also
Exporting/importing multiple modules for external use
Getting ready
How to do it...
How it works...
See also
Renaming imported modules
Getting ready
How to do it...
How it works...
Nesting modules under a single namespace
Getting ready
How to do it...
How it works...
There's more...
Staying Compatible with Legacy Browsers
Introduction
Installing Node.js with NVM – Linux and macOS
Getting ready
How to do it...
How it works...
There's more...
Installing Node.js with NVM: Windows
Getting ready
How to do it...
How it works...
There's more...
Installing and configuring webpack
Getting ready
How to do it...
How it works...
Adding fallback script tags to load client bundles
Getting ready
How to do it...
How it works...
See also
Shimming methods with Babel Polyfill
Getting ready
How to do it...
How it works...
Supporting new language features with Babel
Getting ready
How to do it...
How it works...
There's more...
Using tools to analyze webpack bundles
Getting ready
How to do it...
How it works...
Working with Promises
Introduction
Creating and waiting for Promises
Getting ready
How to do it...
How it works...
Resolving Promise results
Getting ready
How to do it...
How it works...
Rejecting Promise errors
Getting ready
How to do it...
How it works...
See also
Chaining Promises
Getting ready
How to do it...
How it works...
See also
Starting a Promise chain with Promise.resolve
Getting ready
How to do it...
How it works...
Using Promise.all to resolve multiple promises
Getting ready
How to do it...
How it works...
There's more
Handling errors with Promise.catch
Getting ready
How to do it...
How it works...
Simulating finally with the promise API
Getting ready
How to do it...
How it works...
Working with async/await and Functions
Introduction
Creating promises with an async function
Getting ready
How to do it...
How it works...
Awaiting the result of async functions
Getting ready
How to do it...
How it works...
Using async results in a Promise chain
Getting ready
How to do it...
How it works...
There's more...
Awaiting multiple results in a series
Getting ready
How to do it...
How it works...
See also
Awaiting multiple results concurrently
Getting ready
How to do it...
How it works...
Using Promise.all to collect an array of async results
Getting ready
How to do it...
How it works...
There's more...
See also
Handling errors when awaiting an async function
Getting ready
How to do it...
How it works...
Handling errors thrown inside of Promise.all
Getting ready
How to do it...
How it works...
Using finally to ensure an operation is performed
Getting ready
How to do it...
How it works...
Web Workers, Shared Memory, and Atomics
Introduction
Enabling SharedArrayBuffers in Firefox
Getting ready
How to do it...
How it works...
Enabling SharedArrayBuffers in Chrome
Getting ready
How to do it...
How it works...
Performing work on separate threads with Web Workers
Getting ready
How to do it...
How it works...
Sending messages to and from Web Workers
Getting ready
How to do it...
How it works...
Sending data to a Web Worker
Getting ready
How to do it...
How it works...
Stopping workers with terminate
Getting ready
How to do it...
How it works...
Creating SharedArrayBuffer
Getting ready
How to do it...
How it works...
Sending SharedArrayBuffer to a Web Worker
Getting ready
How to do it...
How it works...
Reading SharedArray from multiple Web Workers
Getting ready
How to do it...
How it works...
Using Atomics to coordinate the use of shared memory
Getting ready
How to do it...
How it works...
Using promises to provide a simple interface for a worker
Getting ready
How to do it...
How it works...
Plain Objects
Introduction
Using Object.assign to add properties to an object
Getting ready
How to do it...
How it works...
Using Object.entries to get iterable property-name pairs
Getting ready
How to do it...
How it works...
Using Object.is to compare two values
Getting ready
How to do it...
How it works...
Defining function properties as methods on a plain object
Getting ready
How to do it...
How it works...
Defining read-only props with Object.defineProperty
Getting ready
How to do it...
How it works...
Overriding read-only props with Object.defineProperty
Getting ready
How to do it...
How it works...
Creating a non-enumerable property with Object.defineProperty
Getting ready
How to do it...
How it works...
Creating an object using object structuring
Getting ready
How to do it...
How it works...
Picking values from an object using destructuring
Getting ready
How to do it...
How it works...
Using a spread operator to combine objects
Getting ready
How to do it...
How it works...
Creating Classes
Introduction
Creating a new class
Getting ready
How to do it...
How it works...
Assigning properties with constructor arguments
Getting ready
How to do it...
How it works...
Defining methods on a class
Getting ready
How to do it...
How it works...
Checking instance type with instanceOf
Getting ready
How to do it...
How it works...
Using getters to create read-only properties
Getting ready
How to do it...
How it works...
Using setters to encapsulate values
Getting ready
How to do it...
How it works...
Using static methods to work with all instances
Getting ready
How to do it...
How it works...
Inheritance and Composition
Introduction
Extending a class
Getting ready
How to do it...
How it works...
Assigning additional properties with constructor arguments
Getting ready
How to do it...
How it works...
Overriding parent class instance methods
Getting ready
How to do it...
How it works...
Overriding parent class static methods
Getting ready
How to do it...
How it works...
Calling super methods
Getting ready
How to do it...
How it works...
Using composition rather than inheritance to add behavior
Getting ready
How to do it...
How it works...
Using mix-ins to add behavior
Getting ready
How to do it...
How it works...
Passing a class as an argument
Getting ready
How to do it...
How it works...
Checking class inheritance with Object.getPrototypeOf
Getting ready
How to do it...
How it works...
Using throw to simulate abstract classes
Getting ready
How to do it...
How it works...
Larger Structures with Design Patterns
Introduction
Defining steps with template functions
Getting ready
How to do it...
How it works...
Assembling customized instances with builders
Getting ready
How to do it...
How it works...
Replicating instances with factories
Getting ready
How to do it...
How it works...
Processing a structure with the visitor pattern
Getting ready
How to do it...
How it works...
Using a singleton to manage instances
Getting ready
How to do it...
How it works...
Modifying an existing design pattern to fit different use cases
Getting ready
How to do it...
How it works...
Combining existing design patterns to fit different use cases
Getting ready
How to do it...
How it works...
Working with Arrays
Introduction
Using Array#find and Array#filter to find values in an array
Getting ready
How to do it...
How it works...
Using Array#slice to get a subset of the array
Getting ready
How to do it...
How it works...
Using Array#every and Array#some to test array values
Getting ready
How to do it...
How it works...
Using Array.map to produce values
Getting ready
How to do it...
How it works...
Using Array.reduce to transform data
Getting ready
How to do it...
How it works...
Extracting array members with destructuring
Getting ready
How to do it...
How it works...
Getting the head and tail of array using the rest operator
Getting ready
How to do it...
How it works...
Combining arrays with the spread operator
Getting ready
How to do it...
How it works...
Working with Maps and Symbols
Introduction
Using Symbol to create a local instance
Getting ready
How to do it...
How it works...
Using Symbol.for to create a global instance
Getting ready
How to do it...
How it works...
Using Symbol to simulate enums
Getting ready
How to do it...
How it works...
Setting and deleting entries from Map
Getting ready
How to do it...
How it works...
Creating a Map from the existing data
Getting ready
How to do it...
How it works...
Creating a class that wraps Map to work with specific complex types
Getting ready
How to do it...
How it works...
Setting and deleting entries from WeakMap
Getting ready
How to do it...
How it works...
Creating a WeakMap from existing data  
Getting ready
How to do it...
How it works...
Creating a class that uses WeakMap to work with specific complex types
Getting ready
How to do it...
How it works...
Working with Sets
Introduction
Adding and deleting items from a Set
Getting ready
How to do it...
How it works...
Creating a Set from existing data
Getting ready
How to do it...
How it works...
Adding and deleting items from WeakSet
Getting ready
How to do it...
How it works...
Creating a WeakSet from existing data
Getting ready
How to do it...
How it works...
Finding the union of two sets
Getting ready
How to do it...
How it works...
Finding the intersection of two sets
Getting ready
How to do it...
How it works...
Finding the difference between two sets
Getting ready
How to do it...
How it works...
Creating a class that wraps a Set to work with more complex types
Getting ready
How to do it...
How it works...
Other Books You May Enjoy
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JavaScript permeates the development landscape like few languages before it. Since the introduction of the Node.js run-time in May of 2009, it has ventured far beyond the browser. It now works with controllers on a Raspberry Pi, as the scripting language for 3D video games that run on desktop computers, running web servers that serve millions of page views a day, and, of course, it is the dominant language for web browsers. It is possible that JavaScript is the most important programming language in the world.
The ECMAScript standard has been around almost as long as JavaScript. However, in the last few years, it has seen a flurry of activity. ES6, published in 2015, created an almost completely new language. Since then, the updates have been more gradual, but still significant. This book covers the standard up to ES8 (released in 2017). We'll discuss how to use some of its new features to organize programs more effectively and write better code.
This book is intended for a broad array of readers. While this should not be considered an introductory text, anyone who has written a JavaScript program and has run it in a browser will be sufficiently prepared to read this book. JavaScript experts will also find some good food for thought.
Chapter 1, Building with Modules, covers how to use ECMAScript modules to organize code and how to configure modern browsers to use them. This chapter also covers compatibility with Google's Chrome and Mozilla's Firefox browser, and how to make them work with modules.
Chapter 2, Staying Compatible with Legacy Browsers, covers how to convert code that uses ECMAScript modules into a format that can be used by platforms that don't support them. We use webpack, a common JavaScript compilation tool, to assemble our modules into a single JavaScript file (called a bundle) and load it into our browser when ECMASript modules aren't compatible.
Chapter 3, Working with Promises, covers how to use the Promise API to organize asynchronous programs. We'll take a look at how to propagate results through promise chains and handle errors. Promises are generally regarded as an improvement over the older callback pattern. This chapter also lays a foundation for the topic covered in the next chapter.
Chapter 4, Working with async/await and Functions, covers how to use the new async and await features. Building on the preceding chapter, we'll take a look at how they can be replaced or used in concert with the Promise API, improving program readability while maintaining compatibility.
Chapter 5, Web Workers, Shared Memory, and Atomics, covers the web APIs that can be used to process data in parallel. This chapter is emblematic for the recent development of JavaScript as a language and web browsers as platforms. Parallel programming is a new domain for JavaScript that brings new possibilities and problems to the language.
Chapter 6, Plain Objects, demonstrates the use of API and syntax options to work with plain objects. We'll look at how to work with objects as a collection and how to define properties with some interesting behaviors.
Chapter 7, Creating Classes, covers the use of ECMAScript class semantics. We'll create new classes with behaviors that are defined on single instances and whole classes. We'll take a look at how to add properties and define methods.
Chapter 8, Inheritance and Composition, builds on our knowledge from the preceding chapter; we'll combine classes into larger structures. We'll also take a look at how to use both composition and inheritance to share behaviors between classes, and we'll discuss the benefits and drawbacks of each.
Chapter 9, Larger Structures with Design Patterns, further expanding on the prior two chapters, looks at some common ways that programs are organized for certain tasks. We'll implement some common design patterns and demonstrate how we can expand and modify them for different uses.
Chapter 10, Working with Arrays, covers the use of the new Array API features. In the past, working with arrays meant a lot of loops and keeping track of indices, or importing bulky libraries to clean repeated code. This chapter will show some new, functionally inspired, methods that make working with these collections much easier.
Chapter 11, Working with Maps and Symbols, covers how to make use of the Map and WeakMap classes to create relationships between different kinds of values. In this chapter, we'll look at how to use the APIs of these two classes, how they are different, and how we can control which types go into them.
Chapter 12, Working with Sets, demonstrates the use of the Set and WeakSet classes. These classes are excellent when the order of elements doesn't matter, and we just want to is something exists. We'll see how to use the APIs of these two classes, when to use one over the other, and how we can control what types go into them.
This book assumes that you have some very basic knowledge and resources in order to get the most out of it:
A computer with permission to install programs and configure browsers
A text editor you are comfortable with; there are a lot of options to choose from:
VSCode
Atom
Vim
Emacs
Some basic programming knowledge. If you haven't written a function before, this might not be the best place to start.
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The code bundle for the book is also hosted on GitHub at https://github.com/PacktPublishing/ECMAScript-Cookbook. In case there's an update to the code, it will be updated on the existing GitHub repository.
We also have other code bundles from our rich catalog of books and videos available at https://github.com/PacktPublishing/. Check them out!
There are a number of text conventions used throughout this book.
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In this chapter, we will cover the following recipes:
Installing and configuring browsers—Chrome and Firefox
Installing Python, using SimpleHTTPServer to host a local static file server
Creating an HTML page that loads an ECMAScript module
Exporting/importing multiple modules for external use
Renaming imported modules
Nesting modules under a single namespace
JavaScript is the most famous language that adheres to the ECMAScript standard. This standard was created in the late 1990s in order to guide the development of the language. In the early years, development was slow, with only four major versions reaching production in the first two decades. However, with increased exposure, largely thanks to the popularization of the Node.js run-time, the pace of development has increased dramatically. The years 2015, 2016, and 2017 each saw new releases of the of the standard, with another planned for 2018.
With all these developments, now is an exciting time to be a JavaScript developer. A lot of new ideas are coming in from other languages, and the standard API is expanding to be more helpful. This book focuses on new features and techniques that can be used in the newer versions of JS as well as future versions!
Historically, creating JavaScript programs that span multiple files has been a painful experience. The simplest approach was to include each of the files in separate <script> tags. This also requires developers to position the tags in the correct order.
Various libraries have attempted to improve this situation. RequireJS, Browserfy, and Webpack all attempt to solve the problem of JavaScript dependencies and module loading. Each of these requires some kind of configuration or build step.
The situation has improved in recent years. Browser manufacturers collaborate in creating the ECMAScript specification. It is then up to the manufacturers to implement JavaScript interpreters (programs that actually run the JavaScript) that adhere to that specification
New versions of browsers are being released that support native ECMAScript modules. ECMAScript modules provide an elegant method for including dependencies. Best of all, unlike the previous methods, modules don't require any build step or configuration.
The recipes in this chapter focus on installing and configuring the Chrome and Firefox
