34,79 €
Qt is a mature and powerful framework for delivering sophisticated applications across a multitude of platforms. It has a rich history in the Linux world, is widely used in embedded devices, and has made great strides in the Mobile arena over the past few years. However, in the Microsoft Windows and Apple Mac OS X worlds, the dominance of C#/.NET and Objective-C/Cocoa means that Qt is often overlooked.
This book demonstrates the power and flexibility of the Qt framework for desktop application development and shows how you can write your application once and deploy it to multiple operating systems. Build a complete real-world line of business (LOB) solution from scratch, with distinct C++ library, QML user interface, and QtTest-driven unit-test projects.
This is a suite of essential techniques that cover the core requirements for most LOB applications and will empower you to progress from a blank page to shipped application.
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Veröffentlichungsjahr: 2018
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Nicholas Sherriff (Nick) spent the majority of his career at a major utility company in the UK, working predominantly on the Microsoft Windows platformwith C#,ASP.NET, and SQL Server.Whileleading the native application development functionthere,he experimentedwith C++beforeeventually discoveringQt, utilizing it on a major greenfield project serving several thousandusers.Hecurrentlyworks for acommunications recording software house.At home, Nick enjoys music, video games, and half-hearted calisthenics.
Marthala Vishnu Vardhan Reddy is an enthusiastic software engineer. He is a Qt software developer and has been working in the automation industry since 2013. He completed his master's in information technology from the University of Stuttgart, Germany. He is currently working on the digitization of metal cutting tool data in the manufacturing industry in the direction of Industry 4.0.
He has done his bachelor's thesis from Institut supérieur d’électronique de Paris, France, where he published an IEEE publication on 5G networks as well.
If you're interested in becoming an author for Packt, please visit authors.packtpub.com and apply today. We have worked with thousands of developers and tech professionals, just like you, to help them share their insight with the global tech community. You can make a general application, apply for a specific hot topic that we are recruiting an author for, or submit your own idea.
Preface
Who this book is for
What this book covers
To get the most out of this book
Download the example code files
Conventions used
Get in touch
Reviews
Hello Qt
Installing Qt
Maintaining your installation
Qt Creator
Scratchpad project
qmake
Summary
Project Structure
Projects, MVC, and unit testing
Project creation
cm-lib
cm-tests
cm-ui
Mastering MVC
QObject
QML
Project output
Summary
User Interface
UX
Creating views
StackView
Anchors
Sizing
Navigation
Fixing conflicts
Summary
Style
Style resource
Font Awesome
Components
Styling the navigation bar
Clicking
Commands
Command bar
Summary
Data
JSON
Object hierarchy
DataDecorators
Entities
Entity collections
Data models
Custom TextBox
Summary
Unit Testing
Unit testing
The default Qt approach
Custom approach
DataDecorator tests
Entity Tests
Mocking
Summary
Persistence
SQLite
Primary keys
Creating clients
Panels
Finding clients
Editing clients
Deleting clients
Summary
Web Requests
Network access
Web Requests
RSS View
RSS
Summary
Wrapping Up
Object factory
UI scaling
Dashboard
Enumerator selectors
Contacts
Deployment preparation
OS X
Linux
Windows
Qt Installer framework
Installation
Summary
Other Books You May Enjoy
Leave a review - let other readers know what you think
Qt is a mature and powerful framework for delivering sophisticated applications across a multitude of platforms. It is widely used in embedded devices, including TVs, satellite set-top boxes, medical equipment, car dashboards, and much more. It also has a rich history in the Linux world, with KDE and Sailfish OS using it extensively and many apps in the stores being developed using Qt. It has also made great strides in the mobile arena over the past few years. However, in the Microsoft Windows and Apple macOS X worlds, the dominance of C#/.NET and Objective-C/Cocoa means that Qt is often overlooked.
This book aims to demonstrate the power and flexibility of the Qt framework and show how you can write your application once and deploy it to multiple operating system desktops. The reader will build a complete real-world Line of Business (LOB) solution from scratch, with distinct library, user interface, and unit test projects.
We will cover building a modern and responsive user interface with QML and wiring it up to rich C++ classes. We will control every aspect of our project configuration and output with QMake, including platform detection and conditional expressions. We will build “self-aware” data entities that can serialize themselves to and from JSON. We will persist those data entities in a database and learn how to find and update them. We will reach out to the internet and consume an RSS feed. Finally, we will produce an installation package so that we can deploy our application onto other machines.
This is a suite of essential techniques that cover the core requirements for most LOB applications and will empower the reader to progress from blank page to shipped application.
This book targets application developers looking for a powerful and flexible framework for creating modern and responsive applications on Microsoft Windows, Apple Mac OS X, and Linux desktop platforms. Although focused on desktop application development, the techniques discussed are largely applicable to mobile development also.
Chapter 1, Hello Qt, covers how to install and configure the Qt Framework and associated IDE, Qt Creator.
Chapter 2, Project Structure, showcases how to create a new multi-project solution that will be the foundation of our example application.
Chapter 3, User Interface, explores the user interface markup language QML and sketches out our UI's layout.
Chapter 4, Style, explains how to give our UI a modern look and feel with shared resources and reusable components.
Chapter 5, Data, discusses managing the most critical part of any LOB application—the data.
Chapter 6, Unit Testing, gets you started with integrating unit testing into our solution using Qt's testing framework—QtTest.
Chapter 7, Persistence, focuses on persisting our data to disk in a SQLite database.
Chapter 8, Web Requests, assists in using HTTP requests to pull data from a live RSS feed.
Chapter 9, Wrapping Up, dives into packaging and deploying our application.
The reader should be comfortable with C++, but no prior knowledge of Qt or QML is required. On Mac OS X, you will need to install XCode and have launched it at least once. On Windows, you may optionally install Visual Studio in order to have the MSVC compiler available.
You can download the example code files for this book from your account at www.packtpub.com. If you purchased this book elsewhere, you can visit www.packtpub.com/support and register to have the files emailed directly to you.
You can download the code files by following these steps:
Log in or register at
www.packtpub.com
.
Select the
SUPPORT
tab.
Click on
Code Downloads & Errata
.
Enter the name of the book in the
Search
box and follow the onscreen instructions.
Once the file is downloaded, please make sure that you unzip or extract the folder using the latest version of:
WinRAR/7-Zip for Windows
Zipeg/iZip/UnRarX for Mac
7-Zip/PeaZip for Linux
The code bundle for the book is also hosted on GitHub athttps://github.com/PacktPublishing/Learn-Qt-5. We also have other code bundles from our rich catalog of books and videos available athttps://github.com/PacktPublishing/. Check them out!
There are a number of text conventions used throughout this book.
CodeInText: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: "Create theSplashView.qmlfileincm-ui/ui/views".
A block of code is set as follows:
<RCC>
<qresource prefix="/views">
<file alias="MasterView">views/MasterView.qml</file>
</qresource>
<qresource prefix="/">
<file>views/SplashView.qml</file>
<file>views/DashboardView.qml</file>
<file>views/CreateClientView.qml</file>
<file>views/EditClientView.qml</file>
<file>views/FindClientView.qml</file>
</qresource>
</RCC>
When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:
QT += sql
network
Any command-line input or output is written as follows:
$ <Qt Installation Path> \Tools \QtInstallerFramework \3.0\ bin\ binarycreator.exe -c config\config.xml -p packages ClientManagementInstaller.exe
Bold: Indicates a new term, an important word, or words that you see onscreen. For example, words in menus or dialog boxes appear in the text like this. Here is an example: "Replace the Hello World title with Client Management and insert a Textcomponent inside the body of the Window".
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Qt is a mature and powerful framework for delivering sophisticated applications across a multitude of platforms. It is widely used in embedded devices including TVs, satellite set-top boxes, medical equipment, car dashboards, and much more. It also has a rich history in the Linux world, with KDE and Sailfish OS using it extensively and many apps in the stores being developed using Qt. It has also made great strides in the Mobile arena over the past several years. However, in the Microsoft Windows and Apple Mac OS X worlds, the dominance of C#/.NET and Objective-C/Cocoa mean that Qt is often overlooked.
This book aims to demonstrate the power and flexibility of the Qt framework and show how you can write your application once and deploy it to multiple operating system desktops. We will build a complete real-world line of business (LOB) solution from scratch, with distinct library, user interface, and unit test projects.
We will cover building a modern, responsive user interface with QML and wiring it up to rich C++ classes. We will control every aspect of our project configuration and output with QMake, including platform detection and conditional expressions. We will build “self-aware” data entities that can serialize themselves to and from JSON. We will persist those data entities in a database and learn how to find and update them. We will reach out to the internet and consume an RSS feed. Finally, we will produce an installation package so that we can deploy our application onto other machines.
In this chapter, we will install and configure the Qt framework and associated Integrated Development Environment (IDE) Qt Creator. We will create a simple scratchpad application that we will use throughout the remainder of the book to demonstrate varioustechniques. We will cover the following topics:
Installing Qt
Maintaining your installation
Qt Creator
Scratchpad project
qmake
Let’s start things off by visiting the Qt website at https://www.qt.io:
The site layout changes fairly frequently, but what you are looking for is to download Qt Open Source for Desktop & Mobile:
From the top-level menu, select
Products
and then
IDE & Tools
Click on
Start for Free
Select
Desktop & Mobile Applications
Click on
Get your open source package
The site will detect your operating system and suggest a recommended download:
On Windows, you will be recommended the online installer *.exe file, while on Linux you will be offered a *.run file, and a .dmg file if you are running Mac OS X. In all cases, download and launch the installer:
After the initial welcome dialog, the first thing you are presented with is the option to sign up for or log in with a Qt account. Feel free to create one if you wish, but for now we’ll go ahead and Skip:
You are then asked to select which components you wish to install.
Your first decision is which version(s) of the Qt framework you want. You can have multiple versions installed side by side. Let's select the latest and greatest (Qt 5.10 at the time of writing) and leave all the older versions unchecked.
Next, expand the selected version and you will see a secondary list of options. All the options where the description reads “Qt 5.9.x Prebuilt Components for ...” are what is known as aKit. AKit is essentially a toolset enabling you to build your application with a specific compiler/linkerand run it on a particular targetarchitecture. Each kit comes with Qt framework binaries compiled specifically for that particular toolsetas well as necessary supporting files.Note that kits do not come with the referenced compiler; you will need to install those ahead of time. One exception to thison WindowsisMinGW(which includes GCC for Windows), which you can optionally install via theToolscomponent list at the bottom.
On Windows, that is exactly what we’ll do, so we select the MinGW 5.3.032 bit kit and also the MinGW 5.3.0 development environment from the Tools section. On my (64-bit) machine, I already have Microsoft Visual Studio 2017 installed, so we will also select the MSVC 2017 64-bit kit to help demonstrate some techniques later in the book. On Linux, we select GCC 64-bit, while on Mac OS, we select macOS 64-bit (which uses the Clang compiler). Note that on Mac OS, you must have XCode installed, and it's a good idea to launch XCode at least once to give it an opportunity to complete its initialization and configuration.
Feel free to press pause, go and install whatever other IDEs or compilers you want to use, and then come back and pick the kits to match. It doesn’t matter too much which you go for—the techniques explained throughout the book are applicable regardless of the kit, you may just get slightly different results. Note that the available kits you are presented with will differ depending on your operating system and chipset; for example, if you are on a 32 bit machine, you won’t be offered any 64 bit kits.
Regardless of kits and APIs, you will note in the Tools section that Qt Creator is installed by default and that is the IDE we will be using throughout this book:
Once you are finished making your selections, click on NextandUpdateto kick off the installation.
Once installed, you can update, add, and remove components (or even the entire Qt installation) via the Maintenance Toolapplication that is located in the directory you installed Qt to.
Launching this tool provides pretty much the same experience as when we first installed Qt. The Add or remove components option is the one you want to add in items you may have previously not needed, including kits and even entirely new releases of the framework. Unless you actively uncheck them, components already installed on your system will not be affected.
While a detailed overview of Qt Creator is beyond the scope of this book (the Qt Creator manual is accessible via the Help mode as described here), it’s worth having a quick whistle stop tour before we get stuck to our first project, so launch the freshly installed application and we’ll take a look:
At the upper left-hand side (1) are the different areas or modes of the application:
Welcome
mode is the default when Qt Creator is launched and is the jumping off point to create or open projects. There is an extensive set of examples that help showcase the various capabilities of the framework as well as a selection of tutorial videos.
Edit
mode is where you will be spending the vast majority of your time and is used for editing all the various text-based files.
Design
is accessible only when you have a UI file open and is a WYSIWYG editor for views. Although useful for UX design and basic layout work, it can get frustrating quite quickly and we will do all of our QML work in Edit mode instead. Working this way promotes understanding of the QML (as you have to write it) and also has the advantage that the editor is not adding code that you don’t want.
Debug
mode is used for debugging applications and is beyond the scope of this book.
Projects
mode is where configuration for the project is managed, including the build settings. Changes made here will be reflected in the
*.pro.user
file.
Help
mode takes you to the Qt Creator manual and Qt library reference.
Below that, we have the build/run tools (2):
Kit/Build
lets you select your kit and set the build mode
Run
builds and runs the application without debugging
Start Debugging
builds and runs the application with a debugger (note that you must have a debugger installed and configured in your selected kit for this to work)
Build Project
builds the application without running it
Along the bottom (3), we have a search box and then several output windows:
Issuesdisplays any warnings or errors. For compiler errors relating to your code, double-clicking on the item will navigate you to the relevant source code.
Search Results
lets you find occurrences of text within various scopes.
Ctrl
+
F
brings up a quick search, and from there selecting
Advanced…
also brings up the Search Results console.
Application Output
is the console window; all output from application code like
std::
cout and Qt’s equivalent
qDebug()
appears here, along with certain messages from the Qt framework.
Compile Output
contains output from the build process, from qmake through to compilation and linking.
Debugger Console
contains debugging information that we won’t be covering in this book.
General Messages
contains other miscellaneous output, the most useful of which is from qmake parsing of
*.pro
files, which we will look at later.
The search box really is a hidden gem and saves you from clicking through endless files and folders trying to find what you are looking for. You can start typing the name of a file you are looking for in the box and a filtered list appears with all matching files. Simply click on the file you want, and it opens in the editor. Not only that, there are a large number of filters you can apply too. Click your cursor in the empty search box and it displays a list of available filters. The filter m, for example, searches for C++ methods. So, say you remember writing a method called SomeAmazingFunction() but can't remember where it is, just head over to the search box, start typing m Some, and it will appear in the filtered list.
In Edit mode, the layout changes slightly and some new panes appear. Initially, they will be empty, but once you have a project open, they will resemble the following:
Next to the navigation bar is the project explorer, which you can use to navigate the files and folders of your solution. The lower pane is a list of all of the documents you currently have open. The larger area to the right is the editor pane where you write your code and edit documents.
Double-clicking on a file in the project explorer will generally open it in the editor pane and add it to the open documents list. Clicking on a document in the open documents list will activate it in the editor pane, while clicking on the small x to the right of the filename closes it.
Panes can be changed to display different information, resized, split, closed, and possibly filtered or synchronized with the editor using the buttons in the headers. Experiment to get a feel for what they can do.
As you would expect with a modern IDE, the look and feel of the chrome and the text editor is very customizable. Select Tools > Options… to see what is available. I generally edit the following:
Environment > Interface > Theme > Flat
Text Editor > Fonts & Colors > Color Scheme > My own scheme
Text Editor > Completion > Surround text selection with brackets > Off
Text Editor > Completion > Surround text selection with quotes > Off
C++ > Code Style > Current Settings > Copy…
then
Edit…
Edit Code Style > Pointers and References > Bind to Type name > On (other options Off)
Play around and get things how you like them.
To demonstrate how minimal a Qt project can be and to give us a programming sandpit to play around in, we’ll create a simple scratchpad project. For this project, we won’t even use the IDE to do it for us, so you can really see how projects are built up.
First, we need to create a root folder to store all of our Qt projects. On Windows, I use c:\projects\qt, while I use ~/projects/qt on Linux and Mac OS. Create this folder wherever works for you.
For the remainder of the book, I will loosely refer to this folder as <Qt Projects> or similar. We will also tend toward using the Unix style / separator for file paths, rather than Windows style back slash \. So, for readers using Windows, <Qt Projects>/scratchpad/amazing/code is equivalent to c:\projects\qt\scratchpad\amazing\code. Qt tends to favor this convention too.
Equally, the majority of screenshots in the remainder of the book will be from Windows, so Linux/Mac users should interpret any references to c:\projects\qt as ~/projects/qt.
In our Qt projects folder, create a new folder scratchpad and navigate into it. Create a new plain text file called scratchpad.pro, remembering to remove any .txt extension the operating system may want to add for you.
Next, simply double-click on the file and it will open in Qt Creator:
Here, Qt Creator is asking us how we want our project to be configured, namely, which kits we want to use when building and running our code. Pick one or more available kits and click on Configure Project. You can easily add and remove kits later, so don’t worry about which ones you select.
If you switch back to the filesystem, you will see that Qt Creator has created a new file for us called scratchpad.pro.user. This is just an XML file containing configuration information. If you delete this file and open the .pro file again, you will be prompted to configure the project again. As its name suggests, the configuration settings are relevant to the local user, so often if you load a project created by someone else, you will need to go through the configure project step then too.
With the project successfully configured, you will see the project has been opened, even with a completely empty .pro file. That's about as minimal as a project can get!
Back in the filesystem, create the following plain text files:
main.cpp
main.qml
qml.qrc
I will go through each of these files, explain their purpose, and add their content soon. In a real-world project, we would of course use the IDE to create the files for us. Indeed, that’s exactly what we’ll do when we create our main solution files. However, the purpose of doing it this way is to show you that when you boil it down, a project is just a bunch of text files. Never be afraid to create and edit files manually. A lot of modern IDEs can confuse and overcomplicate with menu after menu and never-ending option windows. Qt Creator may miss some of the advanced bells and whistles of other IDEs but is refreshingly lean and straightforward.
With those files created, double-click on the scratchpad.pro file in the Projects pane and we’ll start editing our new project.
