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This course takes you on a journey through the intricate world of computer hardware, beginning with a solid foundation in the fundamentals of computing. Starting with an overview of computers and microcomputers, you’ll explore the core components that make up these machines, including embedded systems, software, and peripherals. Each chapter is designed to build your understanding of how these elements work together to create the technology we rely on daily.
As you progress, the course delves into more complex topics like computer networks, the Internet, and cloud computing. You’ll gain insights into how hardware interacts with software and the critical role of security in maintaining the integrity of systems. Additionally, the course covers binary numbers, Boolean logic, and other essential concepts that underpin modern computing, offering a comprehensive understanding of both theoretical and practical aspects.
By the end of this course, you’ll have a thorough knowledge of not just the hardware components but also the data processes like encryption, compression, and storage that ensure efficient and secure computing. Whether you're a beginner or someone with some background in technology, this course provides the knowledge and skills necessary to navigate and understand the complex world of computer hardware.
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Veröffentlichungsjahr: 2024
Exploring Computer Hardware
2024 Edition
Kevin Wilson
Exploring Computer Hardware 2024 Ed
Copyright © 2024 Elluminet Press
This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. Exempted from this legal reservation are brief excerpts in connection with reviews or scholarly analysis or material supplied specifically for the purpose of being entered and executed on a computer system, for exclusive use by the purchaser of the work. Duplication of this publication or parts thereof is permitted only under the provisions of the Copyright Law of the Publisher’s location, in its current version, and permission for use must always be obtained from the Publisher. Permissions for use may be obtained through Rights Link at the Copyright Clearance Centre. Violations are liable to prosecution under the respective Copyright Law.
Trademarked names, logos, and images may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, logo, or image we use the names, logos, and images only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark.
The use in this publication of trade names, trademarks, service marks, and similar terms, even if they are not identified as such, is not to be taken as an expression of opinion as to whether or not they are subject to proprietary rights.
While the advice and information in this book are believed to be true and accurate at the date of publication, neither the authors nor the editors nor the publisher can accept any legal responsibility for any errors or omissions that may be made. The publisher makes no warranty, express or implied, with respect to the material contained herein.
iStock.com/golibo, PeopleImages, ymgerman. Photo 130859010 © Kaspars Grinvalds - Dreamstime.com. Photo 103557713 © Konstantin Kolosov - Dreamstime.com. Yuri Arcurs via Getty Images
Publisher: Elluminet Press
Director: Kevin Wilson
Lead Editor: Steven Ashmore
Technical Reviewer: Mike Taylor, Robert Ashcroft
Copy Editors: Joanne Taylor, James Marsh
Proof Reader: Steven Ashmore
Indexer: James Marsh
Cover Designer: Kevin Wilson
For detailed information about how to locate your book’s resources, go to
www.elluminetpress.com/resources
The Computer
Basic Peripherals
The Micro Computer
Desktop
Desktop: All-in-one
Laptop
Netbook
Chromebook
Tablet Computers
Hybrids
Macs and PCs
Mainframe Computer
Super Computer
Embedded Systems
Decoding the Jargon
Computer Specs
Printer Specs
Computer Software
Device Drivers
Operating Systems
Apps and Applications
Utilities
Hardware Components
Types of Hardware
Internal Hardware
External Peripherals
Primary Storage Devices
Random Access Memory (RAM)
DRAM
SDRAM
DDR SDRAM
Reading and Writing Data
SRAM
Cache Memory
Read Only Memory (ROM)
Secondary Storage
Hard Disk Drive (HDD)
Solid State Drive (SSD)
RAID
CD/DVD/Blu-ray Drive
Writeable Optical Disks
Memory Cards
USB Flash Drives
External Hard Disk
NAS Drives
CPU / Processor
Types of CPU
Inside the CPU
Other Internal Components
Sound Card
Video Card
Network Cards
Capture Cards
Expansion Slots
The Motherboard
Form Factor
Trusted Platform Module
The Chipset
North Bridge, South Bridge & PCH
CPU Socket
The BIOS
UEFI
System on a Chip
Power Supplies
Cooling Systems
Computer Peripherals
Printers
Inkjet Printer
Laser Printer
Other Peripherals
Keyboards
Mouse
Touchscreens
Monitors
Speakers
Scanners
Webcams
Data Ports
USB
USB C
Ethernet
FireWire
ThunderBolt
eSATA
Video Ports
DVI
HDMI
VGA
Component Video
Composite Video
Audio Ports
1/8” (3.5mm) Phono
1/4” (6.35mm) Phono
RCA Audio
SPDIF
Computer Networks
Local Area Networks (LANs)
Virtual LAN (VLAN)
Metropolitan Area Networks (MANs)
Wide Area Networks (WANs)
Peer-to-peer Network
Client-server Network
Network Topologies
Star
Bus
Ring
Ethernet
Cellular Networks
WiFi
Dual Band or Single Band?
WiFi Extenders
Wireless Standards
Wireless Security
WiFi Channels
Wireless Topologies
Infrastructure
Point to Point
Network Layers
The Internet
Internet Connections
Modems
DSL
Fibre Optic
Cable
Satellite
3G/4G/5G
Web Servers and DNS
DHCP Servers
IP Addresses
TCP/IP
TCP/IP Model
Ports and Sockets
Packet Switching
Packets
What is a URL?
HTML
Where are the HTML Files Stored?
Cloud Computing
Introduction
Types of Service
Software-as-a-service or (SaaS)
Platform-as-a-service or (PaaS)
Infrastructure-as-a-service or (IaaS)
Virtual Private Networks
Internet Security
Computer Fundamentals
Representing Data
ASCII code
Unicode
Binary Numbers
Convert Binary to Decimal
Convert Decimal to Binary
Binary Addition
Binary Multiplication
Binary Shift
Signed and Unsigned Binary
One’s Complement
Two’s Complement
Binary Fractions
Fixed Point
Floating Point
Convert Binary Fraction to Decimal
Hexadecimal Numbers
Convert Decimal to Hexadecimal
Convert Hexadecimal to Decimal
Boolean Logic
AND Gate
OR Gate
XOR Gate
NOT Gate
NAND Gate
NOR Gate
Putting it Together
Harvard Architecture
Von Neumann Architecture
Fetch Execute Cycle
Instruction Sets
RISC
CISC
Data Compression
Lossy & Lossless
Huffman Coding
Run Length Encoding
Data Encryption
Sorting Algorithms
Bubble Sort
Merge Sort
Data Storage Units
Data Transfer Rates
Video Resources
Using the Videos
File Resources
About the Author
With over 20 years’ experience in the computer industry, Kevin Wilson has made a career out of technology and showing others how to use it. After earning a master’s degree in computer science, software engineering, and multimedia systems, Kevin has held various positions in the IT industry including graphic & web design, programming, building & managing corporate networks, and IT support.
He serves as senior writer and director at Elluminet Press Ltd, he periodically teaches computer science at college, and works as an IT trainer in England while researching for his PhD. His books have become a valuable resource among the students in England, South Africa, Canada, and in the United States.
Kevin’s motto is clear: “If you can’t explain something simply, then you haven’t understood it well enough.” To that end, he has created the Exploring Tech Computing series, in which he breaks down complex technological subjects into smaller, easy-to-follow steps that students and ordinary computer users can put into practice.
Acknowledgements
Thanks to all the staff at Luminescent Media & Elluminet Press for their passion, dedication and hard work in the preparation and production of this book.
To all my friends and family for their continued support and encouragement in all my writing projects.
To all my colleagues, students and testers who took the time to test procedures and offer feedback on the book
Finally thanks to you the reader for choosing this book. I hope it helps you gain a better understanding of computer hardware.
A computer is an electronic device that operates under the control of various programs. These programs, often referred to as software, enable a computer to perform a wide range of tasks.
A typical computer usually has a standard set of peripherals such as a keyboard, mouse and monitor. On a desktop computer, these peripherals are connected to a box that houses all the internal hardware, such as the CPU, RAM and Hard disks.
These days, there are many different types of computer, and they range from the smallest smart phone or tablet computer, to large super computers that fill entire buildings.
The most common ones you’ll find are micro computers, built on the micro processor.
Have a look at the video demos to help you understand. Open your web browser and navigate to the following website:
elluminetpress.com/hw-cmp
On the back of a standard computer case, you’ll find various ports. This is where the peripherals such as the printer, monitor, keyboard and mouse connect.
On the front of the case you’ll usually find the power button. On some machines, you’ll also find a few USB ports, a headphone jack and a card reader. You may also find a CD/DVD drive.
Laptops have various different ports scattered along the edges of the device depending on the model. On most laptops, you’ll find a few USB ports, HDMI to connect an external monitor, an ethernet port and a headphone jack.
The most common peripherals are:
Monitors Printers Keyboards Mice Scanners CamerasThese are known as external peripherals, as they sit outside the case (the CPU), and connect to your computer via USB cable or similar. External peripherals can be divided into input devices or output devices.
Other types of computer have similar peripherals, except they may be integrated into the device such as a laptop or tablet.
On a laptop, the keyboard, mouse/trackpad, and monitor are all integrated into the device - although you can attach these externally.
Similarly with a tablet. Although some peripherals are different, such as a touch screen instead of a mouse/trackpad. Also some tablets have external detachable keyboards.
Some tablets, have on-screen keyboards and some have limited data ports for additional peripherals.
These devices are designed for portability, so they only feature the essentials.
A microcomputer is a small, relatively inexpensive computer with a microprocessor that has become commonly known as a PC or Personal Computer. PCs now days come in various different incarnations depending on their function; desktops for power, larger hard disc, memory and larger screens or laptops and tablets for their portability.
The traditional desktop computer with a monitor, computer case, keyboard and mouse. Can either be a Mac or a PC.
These machines are usually quite big and have the most computing power. They are aimed at gamers, graphic designers, video editors, office users and professional users. They are ideal with large screens, plenty of computing power and storage space.
Desktop computer sales for home users have been steadily declining in favour of laptops and tablet computers.
Desktop computers still seem to have a place in an office environment, however this seems to be slowly changing toward a cloud based environment where data is stored on the cloud and accessed using laptops or tablets.
This type of desktop is virtually identical to the traditional desktop we talked about above, except the computer case has been done away with.
Instead, all the internal hardware (processor, RAM, hard disc and video card) from the computer case, is integrated into the back of the screen itself.
This makes the whole system easier to set up, as all you need to do is plug in your keyboard and mouse, hook it up to the power and you’re ready to go.
Some of these systems have touch screens built in, allowing you to tap icons on the screen instead of using a mouse.
Apple’s iMac was the first to use this format, but many other manufacturers have copied this design.
A typical laptop computer, also sometimes called a notebook. This one is a laptop running Windows 10.
Laptops usually have a similar spec to their desktop counterparts, however there are some compromises due to space. They tend to have less RAM and run slightly slower than desktops. The screens are usually between 12” and 17”.
They can run all the software and apps that are available on a desktop and come with Windows 10/11 or MacOS.
The major advantage of a laptop, it its portability. The fact that you can use it in any room, sit on the sofa and surf the web, talk to your friends. Or do some college work in a coffee shop or library.
With laptops, you can plug in various peripherals such as a mouse as well as an external screen or projector. This makes them ideal for those who do public speaking, teaching/lecturing, and presentation.
Some laptops nowadays even include touch screens where you can navigate around the screen by tapping icons and menus rather than using a mouse or trackpad.
Netbooks are small cut down versions of laptops. They have less RAM, HDD space and are designed to be small, lightweight and inexpensive which makes them great for carrying around.
The screens are usually about 10”. Notice the size compared to the ball point pen in the photograph.
Netbooks can run Windows 10/11, some form of Linux or even Chrome OS.
These are great for working on the go or travelling around. They can run traditional software such as Microsoft Office and work well when browsing the web, social media or keeping in touch via email.
These have limited power, so anything more processor intensive such as Creative Suite or some types of games will struggle to run on these machines.
These machines also have limited storage space, so if you have a lot of music, documents, videos, or photographs, you’ll quite quickly run out of space.
Most of these machines can be used with some kind of cloud storage such as OneDrive or GoogleDrive.
A ChromeBook is a laptop or tablet that runs an operating system called Chrome OS and uses Google’s Chrome Web Browser to run web apps.
At its core, Chrome OS is a linux based operating system and will run on hardware with either Intel/AMD x86/64 or ARM processors.
ChromeBooks are designed to be used online, meaning you must be connected to the internet all the time whether you are at home, the office, in school, college, the library, or generally out and about. Without an internet connection, your ChromeBook can still function but will be limited at best.
Traditional software such as Microsoft Office, Adobe Creative Suite and many types of games do not run on these machines. However, Google have developed their own alternatives. Instead of Microsoft Office, you’d use Google Docs.
You can also download countless apps from the Google Play Store for all your other software needs from social media and communication, to getting your work done.
Tend to be a cut down compact version designed with touch screens. This one is running Windows 10 in desktop mode.
Examples of these come in the form of iPad, Microsoft Connect Tablets, Surface Tablets, Samsung Galaxy Tab, Amazon Fire and many more.
These are ideal for travelling and carrying about as they are light weight and can be stored in your bag easily.
They have countless apps available from the app store that you can download directly onto your tablet. These range from games to cut down versions of Microsoft Office and basic graphics packages. They are also good for browsing the web, social media, making video calls and keeping in touch using email.
Some tablets can even run traditional software, if they are running Windows 10/11.
Hybrids are a cross between laptop computers and tablets. An example of a hybrid is Microsoft’s surface tablet.
These can function as a laptop and have detachable keyboards. Once you detach the keyboard you can use the device in tablet mode, attach the keyboard and you can use it as a laptop.
These devices aren’t usually as powerful as traditional laptops and are usually smaller and light weight.
They also have countless apps available from the app store that you can download directly onto your hybrid. These range from games to cut down versions of Microsoft Office and basic graphics packages. They are also good for browsing the web, social media, making video calls and keeping in touch using email.
Some hybrids can even run traditional software, if they run Windows 10/11.
There are primarily two types of computers available in most retail stores: Apple’s Macs and Windows-based PCs. The deciding factor between purchasing a Mac or a PC often hinges on various aspects, one of which is price. While Macs tend to have a higher starting price compared to many PCs, the cost for both categories varies broadly. High-end, expensive PCs exist just as lower-cost Macs, such as the Mac Mini, are available. Therefore, one’s choice might depend on their budget and the specific computing needs they have.
While Apple is known for its strict guidelines for its App Store on iOS devices, macOS, the operating system for Macs, operates more openly. Users can download and run any macOS compatible software, regardless of whether it’s Apple-approved or not. However, due to the larger market share of Windows, there might be a broader range of software options available for PCs.
Contrary to popular belief, while Macs are widely used in creative industries, this doesn’t preclude PCs from serving the same purpose. Many creative professionals utilize PCs in their work, and certain high-end PCs are specifically designed with creative applications in mind.
Similarly, despite PCs’ reputation as being business-oriented, Macs have found significant adoption within various businesses, thanks to comprehensive office applications, like Microsoft Office, which run smoothly on both operating systems.
In the realm of gaming, PCs traditionally hold an edge with a broader game library and superior hardware compatibility, making them the go-to choice for avid gamers. However, Mac gaming has been progressively improving, albeit it’s still often outmatched by the range of options available to PC gamers.
Usage scenarios can vary greatly, and both Macs and PCs can serve a range of functions. Casual users might prefer a lower-cost PC or a Mac, depending on personal preferences. For those extensively using their computers for activities like photography, video making, watching movies, listening to music, typing documents, internet browsing, and email, the choice between a Mac and a PC might depend on factors such as budget, required software, and comfort with the user interface. Ultimately, it comes down to understanding your individual needs and preferences when choosing between a Mac and a PC.