Electronics All-in-One For Dummies - Doug Lowe - E-Book

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Beschreibung

A comprehensive collection of 8 books in 1 offering electronics guidance that can't be found anywhere else! If you know a breadboard from a breadbox but want to take your hobby electronics skills to the next level, this is the only reference you need. Electronics All-in-One For Dummies has done the legwork for you -- offering everything you need to enhance your experience as an electronics enthusiast in one convenient place. Written by electronics guru and veteran For Dummies author Doug Lowe, this down-to-earth guide makes it easy to grasp such important topics as circuits, schematics, voltage, and safety concerns. Plus, it helps you have tons of fun getting your hands dirty working with the Raspberry Pi, creating special effects, making your own entertainment electronics, repairing existing electronics, learning to solder safely, and so much more. * Create your own schematics and breadboards * Become a circuit-building expert * Tackle analog, digital, and car electronics * Debunk and grasp confusing electronics concepts If you're obsessed with all things electronics, look no further! This comprehensive guide is packed with all the electronics goodies you need to add that extra spark to your game!

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Electronics All-in-One For Dummies®, 2nd Edition

Published by: John Wiley & Sons, Inc., 111 River Street, Hoboken, NJ 07030-5774, www.wiley.com

Copyright © 2017 by John Wiley & Sons, Inc., Hoboken, New Jersey

Published simultaneously in Canada

No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without the prior written permission of the Publisher. Requests to the Publisher for permission should be addressed to the Permissions Department, John Wiley & Sons, Inc., 111 River Street, Hoboken, NJ 07030, (201) 748-6011, fax (201) 748-6008, or online at http://www.wiley.com/go/permissions.

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Library of Congress Control Number: 2016961497

ISBN 978-1-119-32079-1 (pbk); ISBN 978-1-119-32080-7 (ebk); ISBN 978-1-119-32081-4 (ebk)

Electronics All-in-One For Dummies®

To view this book's Cheat Sheet, simply go to www.dummies.com and search for “Electronics All-in-One For Dummies Cheat Sheet” in the Search box.

Table of Contents

Cover

Introduction

About This Book

Foolish Assumptions

Icons Used in This Book

Beyond the Book

Where to Go from Here

Book 1: Getting Started in Electronics

Chapter 1: Welcome to Electronics

What Is Electricity?

But Really, What Is Electricity?

What Is Electronics?

What Can You Do with Electronics?

Looking inside Electronic Devices

Chapter 2: Understanding Electricity

Pondering the Wonder of Electricity

Looking for Electricity

Peering Inside Atoms

Examining the Elements

Minding Your Charges

Conductors and Insulators

Understanding Current

Understanding Voltage

Comparing Direct and Alternating Current

Understanding Power

Chapter 3: Creating Your Mad-Scientist Lab

Setting Up Your Mad-Scientist Lab

Equipping Your Mad-Scientist Lab

Stocking up on Basic Electronic Components

One Last Thing

Chapter 4: Staying Safe

Facing the Realities of Electrical Dangers

Other Ways to Stay Safe

Keeping Safety Equipment on Hand

Protecting Your Stuff from Static Discharges

Chapter 5: Reading Schematic Diagrams

Introducing a Simple Schematic Diagram

Laying Out a Circuit

To Connect or Not to Connect

Looking at Commonly Used Symbols

Simplifying Ground and Power Connections

Labeling Components in a Schematic Diagram

Representing Integrated Circuits in a Schematic Diagram

Chapter 6: Building Projects

Looking at the Process of Building an Electronic Project

Envisioning Your Project

Designing Your Circuit

Prototyping Your Circuit on a Solderless Breadboard

Constructing Your Circuit on a Printed Circuit Board (PCB)

Finding an Enclosure for Your Circuit

Chapter 7: The Secrets of Successful Soldering

Understanding How Solder Works

Procuring What You Need to Solder

Preparing to Solder

Soldering a Solid Solder Joint

Checking Your Work

Desoldering

Chapter 8: Measuring Circuits with a Multimeter

Looking at Multimeters

What a Multimeter Measures

Using Your Multimeter

Chapter 9: Catching Waves with an Oscilloscope

Understanding Oscilloscopes

Examining Waveforms

Calibrating an Oscilloscope

Displaying Signals

Book 2: Working with Basic Electronic Components

Chapter 1: Working with Basic Circuits

What Is a Circuit?

Using Batteries

Building a Lamp Circuit

Project 1: A Simple Lamp Circuit

Working with Switches

Building a Switched Lamp Circuit

Project 2: A Lamp Controlled by a Switch

Understand Series and Parallel Circuits

Building a Series Lamp Circuit

Project 3: A Series Lamp Circuit

Building a Parallel Lamp Circuit

Project 4: A Parallel Lamp Circuit

Using Switches in Series and Parallel

Building a Series Switch Circuit

Project 5: A Series Switch Circuit

Building a Parallel Switch Circuit

Project 6: A Parallel Switch Circuit

Switching between Two Lamps

Project 7: Controlling Two Lamps with One Switch

Building a Three-Way Lamp Switch

Project 8: A Three-Way Light Switch

Reversing Polarity

Project 9: A Polarity-Reversing Circuit

Chapter 2: Working with Resistors

What Is Resistance?

Measuring Resistance

Looking at Ohm’s Law

Introducing Resistors

Reading Resistor Color Codes

Understanding Resistor Power Ratings

Limiting Current with a Resistor

Project 10: Using a Current-Limiting Resistor

Combining Resistors

Project 11: Resistors in Series and Parallel

Dividing Voltage

Dividing Voltage with Resistors

Project 12: A Voltage Divider Circuit

Varying Resistance with a Potentiometer

Chapter 3: Working with Capacitors

What Is a Capacitor?

Counting Capacitance

Reading Capacitor Values

The Many Sizes and Shapes of Capacitors

Calculating Time Constants for Resistor/Capacitor Networks

Combining Capacitors

Putting Capacitors to Work

Charging and Discharging a Capacitor

Project 13: Charging and Discharging a Capacitor

Blocking DC while Passing AC

Project 14: Blocking Direct Current

Chapter 4: Working with Inductors

What Is Magnetism?

Examining Electromagnets

Inducing Current

Calculating RL Time Constants

Calculating Inductive Reactance

Combining Inductors

Putting Inductors to Work

Chapter 5: Working with Diodes and LEDs

What Is a Semiconductor?

Introducing Diodes

The Many Types of Diodes

Using a Diode to Block Reverse Polarity

Project 15: Blocking Reverse Polarity

Putting Rectifiers to Work

Building Rectifier Circuits

Project 16: Rectifier Circuits

Introducing Light Emitting Diodes

Using LEDs to Detect Polarity

Project 17: An LED Polarity Detector

Chapter 6: Working with Transistors

What’s the Big Deal about Transistors?

Amplifying with a Transistor

Using a Transistor as a Switch

An LED Driver Circuit

Project 18: A Transistor LED Driver

Looking at a Simple NOT Gate Circuit

Building a NOT Gate

Project 19: A NOT Gate

Oscillating with a Transistor

Building an LED Flasher

Project 20: An LED Flasher

Wrapping Up Our Exploration of Discrete Components

Book 3: Working with Integrated Circuits

Chapter 1: Introducing Integrated Circuits

What Exactly Is an Integrated Circuit?

Looking at How Integrated Circuits Are Made

Integrated Circuit Packages

Using ICs in Schematic Diagrams

Powering ICs

Avoiding Static and Heat Damage

Reading IC Data Sheets

Popular Integrated Circuits

Chapter 2: The Fabulous 555 Timer Chip

Looking at How the 555 Works

Understanding 555 Modes

Using the 555 in Monostable (One-Shot) Mode

Using the 555 in Astable (Oscillator) Mode

Using the 555 in Bistable (Flip-Flop) Mode

Using the 555 Timer Output

Doubling Up with the 556 Dual Timer

Making a One-Shot Timer

Project 21: A One-Shot 555 Timer Circuit

Making an LED Flasher

Project 22: An LED Flasher

Using a Set/Reset Switch

Project 23: An LED Flasher with a Set/Reset Switch

Making a Beeper

Project 24: An Audible Beeper

Chapter 3: Working with Op-Amps

Looking at Operational Amplifiers

Understanding Open Loop-Amplifiers

Looking at Closed Loop-Amplifiers

Using an Op-Amp as a Unity Gain Amplifier

Using an Op-Amp as a Voltage Comparator

Adding Voltages

Working with Op-Amp ICs

Book 4: Beyond Direct Current

Chapter 1: Getting into Alternating Current

What Is Alternating Current?

Measuring Alternating Current

Understanding Alternators

Understanding Motors

Understanding Transformers

Working with Line Voltage

Using Line Voltage in Your Projects

Wires and Connectors for Working with Line Voltage

Using Fuses to Protect Line-Voltage Circuits

Using Relays to Control Line-Voltage Circuits

Chapter 2: Building Power Supplies

Using a Power Adapter

Understanding What a Power Supply Does

Transforming Voltage

Turning AC into DC

Filtering Rectified Current

Regulating Voltage

Chapter 3: Understanding Radio

Understanding Radio Waves

Transmitting and Receiving Radio

Understanding AM Radio

Understanding FM Radio

Building a Crystal Radio

Chapter 4: Working with Infrared

Introducing Infrared Light

Detecting Infrared Light

Project 25: A Simple IR Detector

Creating Infrared Light

Building a Proximity Detector

Building a Common-Emitter Proximity Detector

Project 26: A Common-Emitter Proximity Detector

Building a Common-Collector Proximity Detector

Project 27: A Common-Collector Proximity Detector

Book 5: Doing Digital Electronics

Chapter 1: Understanding Digital Electronics

Distinguishing Analog and Digital Electronics

Understanding Binary

Using Switches to Build Gates

Project 28: A Simple AND Circuit

Project 29: A Simple OR Circuit

Project 30: A Simple XOR Circuit

Chapter 2: Getting Logical

Introducing Boolean Logic and Logic Gates

Looking at NOT Gates

Looking at AND Gates

Looking at OR Gates

Looking at NAND Gates

Looking at NOR Gates

Looking at XOR and XNOR Gates

De Marvelous De Morgan’s Theorem

All You Need Is NAND (Or NOR)

Using Software to Practice with gates

Chapter 3: Working with Logic Circuits

Creating Logic Gates with Transistors

Project 31: A Transistor NOT Gate

Project 32: A Transistor NAND Gate

Project 33: A Transistor NOR Gate

Introducing Integrated Circuit Logic Gates

Introducing the Versatile 4000-Series Logic Gates

Building Projects with the 4011 Quad Two-Input NAND Gate

Project 34: A CMOS NAND Gate

Project 35: A CMOS AND Gate

Project 36: A CMOS OR Gate

Project 37: A CMOS NOR Gate

Chapter 4: Working with Flip-Flops

Looking at Latches

Project 38: An Active-High Latch

Project 39: An Active-Low Latch

Looking at Gated Latches

Project 40: A Gated D Latch

Introducing Flip-Flops

Project 41: A D Flip-Flop

Project 42: A Toggle Flip-Flop

Debouncing a Clock Input

Chapter 5: Introducing Microcontrollers

Introducing Microcontrollers

Programming a Microcontroller

Working with I/O Pins

Book 6: Working with Arduino Microprocessors

Chapter 1: Introducing Arduino

Introducing the Arduino UNO

Buying an UNO Starter Kit

Installing the Arduino IDE

Connecting to an UNO

Looking at a Simple Arduino Sketch

Running the Blink Program

Using a Digital I/O Pin to Control an LED

Project 43: Blinking an LED with an Arduino UNO

Chapter 2: Creating Arduino Sketches

Introducing C

Building a Test Circuit

Project 44: An Arduino LED Test Board

Flashing the LEDs

Using Comments

Creating Identifiers

Using Variables

Doing Math

A Program That Uses Variables and Math

Using If Statements

Using While Loops

Using For Loops

Crafting Your Own Functions

Chapter 3: More Arduino Programming Tricks

Using a Push Button with an Arduino

Checking the Status of a Switch in Arduino

Project 45: A Push-Button Controlled Arduino LED Flasher

Randomizing Your Programs

Reading a Value from a Potentiometer

Project 46: A Variable-Rate LED Flasher

Chapter 4: An Arduino Proximity Sensor

Using an Ultrasonic Range Finder

Using an LCD

Building a Proximity Sensor

Project 47: An Arduino Proximity Sensor

Book 7: Working with BASIC Stamp Processors

Chapter 1: Introducing the BASIC Stamp

Introducing the BASIC Stamp

Buying a BASIC Stamp

Working with the BASIC Stamp HomeWork Board

Connecting to BASIC Stamp I/O Pins

Installing the BASIC Stamp Windows Editor

Connecting to a BASIC Stamp

Writing Your First PBASIC Program

Project 48: Hello, World!

Flashing an LED with a BASIC Stamp

Project 49: An LED Flasher

Chapter 2: Programming in PBASIC

Introducing PBASIC

Building a Test Circuit

Project 50: An LED Test Board

Flashing the LEDs

Using Comments

Creating Names

Using Constants

Assigning Names to I/O Pins

Using Variables

Doing Math

Using If Statements

Using DO Loops

Using FOR Loops

Chapter 3: More PBASIC Programming Tricks

Using a Push Button with a BASIC Stamp

Checking the Status of a Switch in PBASIC

Project 51: A Push-Button-Controlled LED Flasher

Randomizing Your Programs

Reading a Value from a Potentiometer

Project 52: Using a Potentiometer to Control Flashing LEDs

Using Subroutines and the GOSUB Command

Chapter 4: Adding Sound and Motion to Your BASIC Stamp Projects

Using a Piezo Speaker with a BASIC Stamp

Project 53: Creating Sound with a Piezo Speaker

Using a Servo with a BASIC Stamp

Project 54: Using a Servo with a BASIC Stamp

Book 8: Working with Raspberry Pi

Chapter 1: Introducing Raspberry Pi

Introducing the Raspberry Pi

Considering Raspberry Pi Versions

Setting Up a Raspberry Pi

Installing the Raspbian Operating System

Logging In to Raspberry Pi

Understanding the File System

Fixing the Keyboard

Writing Your First Raspberry Pi Program

Examining GPIO Ports

Connecting an LED to a GPIO Port

Flashing an LED in Python

Configuring IDLE for Root Privileges

Building a Raspberry Pi LED Flasher

Project 55: Blinking an LED with a Raspberry Pi

Chapter 2: Programming in Python

Looking Closer at Python

Building a Test Circuit

Project 56: A Raspberry Pi LED Test Board

Flashing the LEDs

Using Comments

Creating Identifiers

Using Constants

Using Variables

Creating Your Own Functions

Using If Statements

Using While Loops

Using For Loops

Looking at Python Lists

Chapter 3: Reading Digital and Analog Input

Using a GPIO Port for Digital Input

Checking the Status of a Switch in Python

Project 57: A Push-Button-Controlled Raspberry Pi LED Flasher

Reading Analog Input

Enabling SPI on Your Raspberry Pi

Using the MCP3008 in Python

Using the mcp3008 Package

Project 58: A Variable-Rate LED Flasher

Book 9: Special Effects

Chapter 1: Building a Color Organ

Examining the Color Organ Project

Understanding How the Color Organ Works

Getting What You Need to Build the Color Organ

Assembling the Color Organ

Using the Color Organ

Chapter 2: Animating Holiday Lights

Introducing the ShowTime PC Controller

Looking at a Basic Light-O-Rama Setup

Understanding Channels and Sequences

Choosing Lights for Your Display

Designing Your Layout

Assembling the ShowTime PC Controller

Connecting the Controller to a Computer

Testing the ShowTime PC Controller

Using the Light-O-Rama Sequence Editor

Understanding Sequences

Creating a Musical Sequence

Visualizing Your Show

Chapter 3: Building an Animatronic Prop Controller

Looking at the Requirements of Animatronic Prop Control

Examining a Typical Animatronic Prop

Building the Prop Controller

Programming the Prop-1 Controller

Sending Commands to the RC-4 or AP-16+ Modules

Programming the RC-4 Relay Control Module

Programming the AP-16+ Audio Player Module

Programming the PIR Motion Detector

Looking at Complete Jack-in-the-Box Program

About the Author

Advertisement Page

Connect with Dummies

End User License Agreement

Guide

Cover

Table of Contents

Begin Reading

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Introduction

Welcome to the amazing world of electronics!

Ever since I was a kid, I’ve been fascinated with electronics. When I was about 10 years old, my dad bought me an electronic experimenter’s kit from the local RadioShack store. I still have it; it’s pictured here.

I have incredible memories of evenings spent with my dad, wiring the sample circuits to make squawking police sirens, flashing lights, a radio receiver, and even a telegraph machine.

The best part was dreaming that when I grew up, I’d have a job in the field of electronics, that someday I’d understand exactly how those resistors, capacitors, inductors, transistors, and integrated circuits actually worked, and I’d use that knowledge to design televisions or computers or communication satellites.

Well, that dream didn’t come true. Instead, I went into a closely related field: computer programming. But my love of electronics never died, and I’ve spent the last 40 years or so experimenting with electronics as a hobbyist.

This book is an introduction to electronics for people who have always been fascinated by electronics but didn’t make a career out of it. In these pages, you’ll find clear and concise explanations of the most important concepts that form the basis of all electronic devices, concepts such as the nature of electricity (if you think you really know what it is, you’re kidding yourself); the difference between voltage, amperage, and wattage; and how basic components such as resistors, capacitors, diodes, and transistors work.

Not only will you gain an appreciation for the electronic devices that are a part of everyday life, but you’ll also learn how to build simple circuits that will not only impress your friends but may actually be useful!

About This Book

Electronics All-in-One For Dummies, 2nd Edition, is intended to be a reference for the most important topics you need to know when you dabble in building your own electronic circuits. It’s a big book made up of nine smaller books, which we at the home office like to call minibooks. Each of these minibooks covers the basics of one key topic for working with electronics, such as circuit building techniques, how electronic components like diodes and transistors work, or using integrated circuits.

This book doesn’t pretend to be a comprehensive reference for every detail on every possible topic related to electronics. Instead, it shows you how to get up and running fast so that you have more time to do the things you really want to do. Designed using the easy-to-follow For Dummies format, this book helps you get the information you need without laboring to find it.

Whenever one big thing is made up of several smaller things, confusion is always a possibility. That’s why this book is designed with multiple access points to help you find what you want. At the beginning of the book is a detailed table of contents that covers the entire book. Then each minibook begins with a minitable of contents that shows you at a miniglance what chapters are included in that minibook. Useful running heads appear at the top of each page to point out the topic discussed on that page, and handy thumbtabs run down the side of the pages to help you find each minibook quickly. Finally, a comprehensive index lets you find information anywhere in the entire book.

This isn’t the kind of book you pick up and read from start to finish, as if it were a cheap novel. If I ever see you reading it at the beach, I’ll kick sand in your face. Beaches are for reading romance novels or murder mysteries, not electronics books. Although you could read this book straight through from start to finish, this book is designed like a reference book, the kind of book you can pick up, open to just about any page, and start reading.

You don’t have to memorize anything in this book. It’s a “need-to-know” book: You pick it up when you need to know something. Need a reminder on how to calculate the correct load resistor for an LED circuit? Pick up the book. Can’t remember the pinouts for a 555 timer IC? Pick up the book. After you find what you need, put the book down and get on with your life.

You can find a total of 61 projects strewn throughout this book’s chapters. You’ll find a plethora of simple projects you can build to demonstrate the operation of typical circuits. For example, in the chapter on transistors, you’ll find several simple projects that demonstrate common uses for transistors, such as driving an LED, creating an oscillator, or inverting an input.

I suggest you build each of the projects as you read the chapters. Reading about electronics circuits is one thing, but to understand how a circuit works, you really need to build it and see it in operation. Most of the projects are simple enough that you can build them in 20 to 30 minutes, assuming you have the parts on hand.

If you are lucky enough to have a RadioShack or other store that carries electronic components in your community, you’re in luck! If you want to build one of the projects on a Saturday afternoon, you can buzz over to your local electronics store, pick up the parts you’ll need, take them home, and build the circuit.

Of course, you can also purchase the components you need at any other store that stocks electronic hobbyist components, and you can find many sources for purchasing the parts online.

Finally, most of the electronic circuits described in this book are perfectly safe: They run from common AA or 9 V batteries and therefore don’t work with voltages large enough to hurt you.

However, you’ll occasionally come across circuits that work with higher voltages, which can be dangerous. Any project that involves line voltage (that is, that you plug into an electrical outlet) should be considered potentially dangerous and handled with the utmost care. In addition, even battery-powered circuits that use large capacitors can build up charges that can deliver a potentially painful shock.

When you work with electronics, you’ll also encounter dangers other than those posed by electricity. Soldering irons are hot and can burn you. Wire cutters are sharp and can cut you. And there are plenty of small parts that can fall on the floor and find themselves in the mouths of kids or pets.

Safety is an important enough topic that I’ve devoted a chapter to it in Book 1. I strongly urge you to read Book 1, Chapter 4before you build anything.

Please be careful! The projects that are presented in Book 9 all work directly with line-level voltage and should be considered dangerous. You must exercise great care if you decide to build any of those projects, as a single mistake could kill you or someone else. Those projects are offered as educational prototypes that are designed to be operated only within the safe confines of your workbench, where you can control the power connections so that no one is exposed to dangerous voltages.

Foolish Assumptions

Throughout this book, I make very few assumptions about what you may know about the subject of electronics. I certainly don’t assume that you’ve ever taken a class on electronics, have ever assembled a circuit, or are well versed in advanced science or math.

In fact, there are really very few things I do assume:

You’re curious about the fascinating world of electronics.

For example, if you’ve ever wondered how a radio works or what makes a computer possible, this book is for you.

You like to build things.

The best way to learn

about

electronics is to

do

electronics. This book has plenty of simple projects for you to build and back your knowledge up with first-hand experience.

You have a space to work and some basic tools.

You’ll need at least a small workspace and basic tools such as a screwdriver and wire cutters.

You can afford to spend a little money to get the parts you need.

Although a few of the projects later in the book require that you purchase items that may cost as much as a hundred dollars or more, most of the components you need can be purchased for just a few dollars.

Icons Used in This Book

Like any For Dummies book, this one is chock-full of helpful icons that draw your attention to items of particular importance. You find the following icons throughout this book:

Pay special attention to this icon; it lets you know that some particularly useful tidbit is at hand.

Hold it — overly technical stuff is just around the corner. Obviously, because this is an electronics book, almost every paragraph of the entire book could get this icon. So I reserve it for those paragraphs that go into greater depth, down into explaining how something works under the covers — probably deeper than you really need to know to use a feature, but often enlightening. You also sometimes find this icon when I want to illustrate a point with an example that uses some electronics gadget that hasn’t been covered so far in the book, but that is covered later. In those cases, the icon is just a reminder that you shouldn’t get bogged down in the details of the illustration and should instead focus on the larger point.

Danger, Will Robinson! This icon highlights information that may help you avert disaster. You should definitely pay attention to the warning icons because they will let you know about potential safety hazards.

Did I tell you about the memory course I took?

Beyond the Book

In addition to the material in the print or e-book you’re reading right now, this product also comes with some access-anywhere goodies on the web. Check out the free Cheat Sheet for some safety rules to follow, a list of electronic resistor color codes, and more. To get this Cheat Sheet, simply go to www.dummies.com and type Electronics All-in-One For Dummies Cheat Sheet in the Search box.

Where to Go from Here

Yes, you can get there from here. With this book in hand, you’re ready to plow right into the exciting hobby of electronics. Browse through the table of contents and decide where you want to start. Be bold! Be courageous! Be adventurous! And above all, have fun!

Book 1

Getting Started in Electronics

Contents at a Glance

Chapter 1: Welcome to Electronics

What Is Electricity?

But Really, What Is Electricity?

What Is Electronics?

What Can You Do with Electronics?

Looking inside Electronic Devices

Chapter 2: Understanding Electricity

Pondering the Wonder of Electricity

Looking for Electricity

Peering Inside Atoms

Examining the Elements

Minding Your Charges

Conductors and Insulators

Understanding Current

Understanding Voltage

Comparing Direct and Alternating Current

Understanding Power

Chapter 3: Creating Your Mad-Scientist Lab

Setting Up Your Mad-Scientist Lab

Equipping Your Mad-Scientist Lab

Stocking up on Basic Electronic Components

One Last Thing

Chapter 4: Staying Safe

Facing the Realities of Electrical Dangers

Other Ways to Stay Safe

Keeping Safety Equipment on Hand

Protecting Your Stuff from Static Discharges

Chapter 5: Reading Schematic Diagrams

Introducing a Simple Schematic Diagram

Laying Out a Circuit

To Connect or Not to Connect

Looking at Commonly Used Symbols

Simplifying Ground and Power Connections

Labeling Components in a Schematic Diagram

Representing Integrated Circuits in a Schematic Diagram

Chapter 6: Building Projects

Looking at the Process of Building an Electronic Project

Envisioning Your Project

Designing Your Circuit

Prototyping Your Circuit on a Solderless Breadboard

Constructing Your Circuit on a Printed Circuit Board (PCB)

Finding an Enclosure for Your Circuit

Chapter 7: The Secrets of Successful Soldering

Understanding How Solder Works

Procuring What You Need to Solder

Preparing to Solder

Soldering a Solid Solder Joint

Checking Your Work

Desoldering

Chapter 8: Measuring Circuits with a Multimeter

Looking at Multimeters

What a Multimeter Measures

Using Your Multimeter

Chapter 9: Catching Waves with an Oscilloscope

Understanding Oscilloscopes

Examining Waveforms

Calibrating an Oscilloscope

Displaying Signals

Chapter 1

Welcome to Electronics

IN THIS CHAPTER

Understanding electricity

Defining the difference between electrical and electronic circuits

Perusing the most common uses for electronics

Looking at a typical electronic circuit board

I thought it would be fun to start this book with a story, so please bear with me. In January of 1880, Thomas Edison filed a patent for a new type of device that created light by passing an electric current through a carbon-coated filament contained in a sealed glass tube. In other words, Edison invented the light bulb. (Students of history will tell you that Edison didn’t really invent the light bulb; he just improved on previous ideas. But that’s not the point of the story.)

Edison’s light bulb patent was approved, but he still had a lot of work to do before he could begin manufacturing a commercially viable light bulb. The biggest problem with his design was that the lamps dimmed the more you used them. This was because when the carbon-coated filament inside the bulb got hot, it shed little particles of carbon, which stuck to the inside of the glass. These particles resulted in a black coating on the inside of the bulb, which obstructed the light.

Edison and his team of engineers tried desperately to discover a way to prevent this shedding of carbon. One day, someone on his team noticed that the black carbon came off of just one end of the filament, not both ends. The team thought that maybe some type of electric charge was coming out of the filament. To test this theory, they introduced a third wire into the lamp to see if it could catch some of this electric charge.

It did. They soon discovered that an electric current flowed from the heated filament to this third wire, and that the hotter the filament got, the more electric current flowed. This discovery, which came to be known as the Edison Effect, marks the beginning of technology known as electronics. The device, which Edison patented on November 15, 1883, is the world’s first electronic device.

When Edison patented his device in 1883, he had no idea what it would lead to. Now, just about 130 years later, it’s hard to imagine a world without electronics. Electronic devices are everywhere. There are more television sets in the United States than there are people. No one uses film to take pictures anymore; cameras have become electronic devices. And you rarely see a teenager anymore without headphones in his ears.

Without electronics, life would be very different.

Have you ever wondered what makes these electronic devices tick? In this chapter, I lay some important groundwork that will help the rest of this book make sense. I examine the bits and pieces that make up the most common types of electronic devices, and take a look at the basic concept that underlies all of electronics: electricity.

I promise I won’t bore you too much with tedious or complicated physics concepts, but I must warn you from the start: In order to learn how electronics works at a level that will let you begin to design and build your own electronic devices, you need to have at least a basic idea of what electricity is. Not just what it does, but what it actually is. So put on your thinking cap and get started.

What Is Electricity?

Before you can understand even the simplest concepts of electronics, you must first understand what electricity is. After all, the whole purpose of electronics is to get electricity to do useful and interesting things.

The concept of electricity is both familiar and mysterious. We all know what electricity is, or at least have a rough idea, based on practical experience. In particular, consider these points:

We are very familiar with the electricity that flows through wires like water flows through a pipe. That electricity comes from power plants that burn coal, catch the wind, or harness nuclear reactions. It travels from the power plants to our houses in big cables hung high in the air or buried in the ground. Once it gets to our houses, it travels through wires through the walls until it gets to electrical outlets. From there, we plug in power cords to get the electricity into the electrical devices we depend on every day, such as ovens and toasters and vacuum cleaners.

We know, because the electric company bills us for it every month, that electricity isn’t free. If we don’t pay the bill, the electric company turns off our electricity. Thus, we know that electricity is valuable.

We know that electricity can be stored in batteries, which contain a limited amount of electricity that can be used up. When the batteries die, all their electricity is gone.

We know that some kinds of batteries, like the ones in our cellphones, are

rechargeable

, which means that when they’ve been drained of all their electricity, more electricity can be put back into them by plugging them into a charger, which transfers electricity from an electrical outlet into the battery. Rechargeable batteries can be filled and drained over and over again, but eventually they lose their ability to be recharged — and you have to replace them with new batteries.

We also know that electricity is the stuff that makes lightning strike in a thunderstorm. In grade school, we were taught that Ben Franklin discovered this by conducting an experiment involving a kite and a key, which we should not attempt to repeat at home.

We know that electricity can be measured in

volts.

Household electricity is 120 volts (abbreviated 120 V). Flashlight batteries are 1.5 volts. Car batteries are 12 volts.

We also know that electricity can be measured in

watts.

Traditional incandescent light bulbs are typically 60, 75, or 100 watts (abbreviated 100 W). Modern compact fluorescent lights (CFLs) have somewhat smaller wattage ratings. Microwave ovens and hair dryers are 1,000 or 1,200 watts. The more watts, the brighter the light or the faster your pizza reheats and your hair dries.

We also may know that there’s a third way to measure electricity, called

amps.

A typical household electrical outlet is 15 amps (abbreviated 15 A).

The truth is, most of us don’t really know the difference between volts, watts, and amps. (Don’t worry; by the time you finish

Chapter 2

of this minibook, you will!)

We know that there’s a special kind of electricity called

static electricity

that just sort of hangs around in the air, but that can be transferred to us by dragging our feet on a carpet, rubbing a balloon against our hairy arms, or forgetting to put an antistatic sheet in the dryer.

And finally, we know that electricity can be very dangerous. In fact, dangerous enough that for almost 100 years electricity was used to administer the death penalty. Every year, hundreds of people die in the United States from accidental electrocutions.

But Really, What Is Electricity?

In the previous section, I list several ideas most of us have about electricity based on everyday experience. But the reality of electricity is something very different. Chapter 2 of this minibook is devoted to a deeper look at the nature of electricity, but for the purposes of this chapter, I want to start by introducing you to three very basic concepts of electricity: namely, electric charge, electric current, and electric circuit.

Electric charge refers to a fundamental property of matter that even physicists as smart as Stephen Hawking don’t totally understand. Suffice it to say that two of the tiny particles that make up atoms — protons and electrons — are the bearers of electric charge. There are two types of charge: positive and negative. Protons have positive charge, electrons have negative charge.

Electric charge is one of the basic forces of nature that hold the universe together. Positive and negative charges are irresistibly attracted to each other. Thus, the attraction of negatively charged electrons to positively charged protons hold atoms together.

If an atom has the same number of protons as it has electrons, the positive charge of the protons balances out the negative charge of the electrons, and the atom itself has no overall charge.

However, if an atom loses one of its electrons, the atom will have an extra proton, which gives the atom a net positive charge. When an atom has a net positive charge, it goes looking for an electron to restore its balanced charge.

Similarly, if an atom somehow picks up an extra electron, the atom has a net negative charge. When this happens, the atom goes looking for a way to get rid of the extra electron to once again restore balance.

Okay, technically atoms don’t really go “looking” for anything. They don’t have eyes, and they don’t have minds that are troubled when they’re short an electron or have a few too many. However, the natural attraction of negative to positive charges causes atoms that are short an electron to be attracted to atoms that are long an electron. When they find each other, something almost magic happens … The atom with the extra electron gives its electron to the atom that’s missing an electron. Thus, the charge represented by the electron moves from one atom to another, which brings us to the second important concept …

Electric current refers to the flow of the electric charge carried by electrons as they jump from atom to atom. Electric current is a very familiar concept: When you turn on a light switch, electric current flows from the switch through the wire to the light, and the room is instantly illuminated.

Electric current flows more easily in some types of atoms than in others. Atoms that let current flow easily are called conductors, whereas atoms that don’t let current flow easily are called insulators.

Electrical wires are made of both conductors and insulators, as illustrated in Figure 1-1. Inside the wire is a conductor, such as copper or aluminum. The conductor provides a channel for the electric current to flow through. Surrounding the conductor is an outer layer of insulator, such as plastic or rubber.

The insulator serves two purposes. First, it prevents you from touching the wire when current is flowing, thus preventing you from being the recipient of a nasty shock. But just as importantly, the insulator prevents the conductor inside the wire from touching the conductor inside a nearby wire. If the conductors were allowed to touch, the result would be a short circuit, which brings us to the third important concept …

An electric circuit is a closed loop made of conductors and other electrical elements through which electric current can flow. For example, Figure 1-2 shows a very simple electrical circuit that consists of three elements: a battery, a lamp, and an electrical wire that connects the two.

The circuit shown in Figure 1-2 is, as I already said, very simple. Circuits can get much more complex, consisting of dozens, hundreds, or even thousands or millions of separate components, all connected with conductors in precisely orchestrated ways so that each component can do its bit to contribute to the overall purpose of the circuit. But all circuits must obey the basic principle of a closed loop.

All circuits must create a closed loop that provides a complete path from the source of voltage (in this case, the battery) through the various components that make up the circuit (in this case, the lamp) and back to the source (again, the battery).

FIGURE 1-1: An electric wire consists of a conductor surrounded by an insulator.

FIGURE 1-2: A simple electrical circuit consisting of a battery, a lamp, and some wire.

What Is Electronics?

One of the reasons I started this chapter with the history lesson about Thomas Edison was to point out that when the whole field of electronics was invented in 1883, electrical devices had already been around for at least 100 years. For example:

Benjamin Franklin was flying kites in thunderstorms more than 100 years before.

The first electric batteries were invented by a fellow named Alessandro Volta in 1800. Volta’s contribution is so important that the common term

volt

is named for him. (There is some archeological evidence that the ancient Parthian Empire may have invented the electric battery in the second century BC, but if so we don’t know what they used their batteries for, and their invention was forgotten for 2,000 years.)

The electric telegraph was invented in the 1830s and popularized in America by Samuel Morse, who invented the famous Morse code used to encode the alphabet and numerals into a series of short and long clicks that could be transmitted via telegraph. In 1866, a telegraph cable was laid across the Atlantic Ocean, allowing instantaneous communication between the United States and Europe.

Contrary to popular belief, Benjamin Franklin wasn’t the first to fly a kite in a thunderstorm. In 1850, he published a paper outlining his idea. Then he let a few other people try it first. After they survived, he tried the experiment himself and wound up getting all the credit. Benjamin Franklin was not only very

smart

; he was also very

wise

.

All of these devices, and many other common devices still in use today, such as light bulbs, vacuum cleaners, and toasters, are known as electrical devices. So what exactly is the difference between electrical devices and electronic devices?

The answer lies in how devices manipulate electricity to do their work. Electrical devices take the energy of electric current and transform it in simple ways into some other form of energy — most likely light, heat, or motion. For example, light bulbs turn electrical energy into light so you can stay up late at night reading this book. The heating elements in a toaster turn electrical energy into heat so you can burn your toast. And the motor in your vacuum cleaner turns electrical energy into motion that drives a pump that sucks the burnt toast crumbs out of your carpet.

In contrast, electronic devices do much more. Instead of just converting electrical energy into heat, light, or motion, electronic devices are designed to manipulate the electrical current itself to coax it into doing interesting and useful things.

That very first electronic device invented in 1883 by Thomas Edison manipulated the electric current passing through a light bulb in a way that let Edison create a device that could monitor the voltage being provided to an electrical circuit and automatically increase or decrease the voltage if it became too low or too high.

Don’t worry if you aren’t certain what the term voltage means at this point. You learn about voltage in the next chapter.

One of the most common things that electronic devices do is manipulate electric current in a way that adds meaningful information to the current. For example, audio electronic devices add sound information to an electric current so that you can listen to music or talk on a cellphone. And video devices add images to an electric current so you can watch great movies like Office Space, Ferris Bueller’s Day Off, or The Princess Bride over and over again until you know every line by heart.

Keep in mind that the distinction between electric and electronic devices is a bit blurry. What used to be simple electrical devices now often include some electronic components in them. For example, your toaster may contain an electronic thermostat that attempts to keep the heat at just the right temperature to make perfect toast. (It will probably still burn your toast, but at least it tries not to.) And even the most complicated electronic devices have simple electrical components in them. For example, although your TV set’s remote control is a pretty complicated little electronic device, it contains batteries, which are simple electrical devices.

What Can You Do with Electronics?

The amazing thing about electronics is that it’s being used today to do things that weren’t even imaginable just a few years ago. And of course, that means that in just a few years we’ll have electronic devices that haven’t even been thought up yet.

That being said, the following sections give a very brief overview of some of the basic things you can do with electronics.

Making noise

One of the most common applications for electronics is making noise. Often in the form of music, though the distinction between noise and music is often debatable. Electronic devices that make noise are often referred to as audio devices. These devices convert sound waves to electrical current, and then store, amplify, and otherwise manipulate the current, and eventually convert the current back to sound waves you can hear.

Most audio devices have these three parts:

A source, which is the input into the system. The source can be a microphone, which is a device that converts sound waves into an electrical signal. The subtle fluctuations in the sound waves are translated into subtle fluctuations in the electrical signal. Thus, the electrical signal that comes from the source contains audio information.

The source may also be a recorded form of the sound, such as sound recorded on a CD or in an MP3.

An amplifier, which converts the small electrical signal that comes from the source into a much larger electrical signal that, when sent to the speaker or headphones, can be heard.

Some amplifiers are small, as they need to boost the signal only enough to be heard by a single listener wearing headphones. Other amplifiers are huge, as they need to boost the signal enough so that 80,000 people can hear, for example, a famous singer forget the words to “The Star Spangled Banner.”

Speakers

, which convert electrical current into sound you can hear. Speakers may be huge, or they may be small enough to fit in your ear.

Making light

Another common use of electronics is to produce light. The simplest electronic light circuits are LEDs, which are the electronic equivalent of a light bulb.

LED stands for light-emitting diode, but that won’t be on the test, at least not for this chapter. However, it will definitely be on the test for Book 2, Chapter 5, where you learn how to work with LEDs.

Video electronic devices are designed to create not just simple points of light, but complete images that you can look at. The most obvious examples are television sets, which can provide hours and hours of entertainment and ask for so little in return — just a few of your brain cells.

Some types of electronic devices work with light that you can’t see. The most common are TV remote controls, which send infrared light to your television set whenever you push a button. (That is, assuming you can find the remote control.) The electronics inside the remote control manipulate the infrared light in a way that sends information from the remote control to the TV, telling it to turn up the volume, change channels, or turn off the power. (You learn how to work with infrared devices in Book 4, Chapter 4.)

Transmitting to the world

Radio refers to the transmission of information without wires. Originally, radio was used as a wireless form of telegraph, broadcasting nothing more than audible clicks. Next, radio was used to transmit sound. In fact, to this day the term radio is usually associated with audio-only transmissions, either in the form of music or the ever-popular talk radio. However, the transmission of video information — in other words, television — is also a form of radio, as are wireless networking, cordless phones, and cellphones.

You learn much more about radio electronics in Book 4, Chapter 3.

Computing

One of the most important applications of electronics in the last 50 years has been the development of computer technology. In just a few short decades, computers have gone from simple calculating machines to machines that can beat